AK - Duplicating help needed

04/04/2014 04:01 mandark15#181
Anyone working on parsing the packets?

Specially the spawn packets, movement packets, skills packets... also database IDs?
04/04/2014 06:25 thaikill#182
Quote:
Originally Posted by johnfroze2 View Post
tai for what is this code ???
That is for the AH interface but it only works in GH

Quote:
Originally Posted by jetrenz45 View Post
DD 01 64 00 <- Will receive a recipe (example titan etc) But it can't be crafted. Anyone know how to alternate the packets to successfully craft it.
were you in a dng?
04/04/2014 07:46 johnfroze2#183
i thnk this code DD 01 64 00 is just a server side cause im trying to craft it also but doesn't work >.<
04/04/2014 09:33 jetrenz45#184
Quote:
Originally Posted by thaikill View Post
That is for the AH interface but it only works in GH



were you in a dng?
Nope, When you use this code it acts like you use the receive the recipe. But I guess it's server sided. You can't craft it at Analisa(Navea NPC). Was thinking if someone can manipulate it that can make it work then it will be less hassle to craft this expensive things.
04/04/2014 17:17 Oriya9#185
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I can move around and the stall is actually working (you can enter the stall and items are buyable).
04/04/2014 17:22 _RowLegend_#186
Quote:
Originally Posted by Oriya9 View Post
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I can move around and the stall is actually working (you can enter the stall and items are buyable).
After Reading this Topic i ask myself if there is already a Public PacketEditor.
Can someone enlighten me? :D
04/04/2014 17:22 TheCockroach#187
Quote:
Originally Posted by Oriya9 View Post
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I can move around and the stall is actually working (you can enter the stall and items are buyable).
What code might that one be Oriya? And is it the code to just open the shop interface that you are using, or the code to "finalize" the opening of a shop? Or maybe a combination of both for that fact I suppose. If you don't mind sharing that is, or just giving us a hint at least.
04/04/2014 19:35 mandark15#188
Quote:
Originally Posted by TheCockroach View Post
What code might that one be Oriya? And is it the code to just open the shop interface that you are using, or the code to "finalize" the opening of a shop? Or maybe a combination of both for that fact I suppose. If you don't mind sharing that is, or just giving us a hint at least.
Opening stall is all in one packet iirc... so you can just send that one packet and your good to go.

But stalling in restricted area draws a lot of attention and high possibility of ban.
04/05/2014 07:22 patrixer#189
I'm currently working on how to lag myself while trading and then entering a portal after the trade
04/05/2014 07:38 jetrenz45#190
^ What will you benefit ? :O
04/05/2014 08:15 patrixer#191
Discovering a dupe method I think?
04/05/2014 08:49 hacker_12#192
i feel that the game is already dead.
04/05/2014 09:15 Oriya9#193
Quote:
Originally Posted by TheCockroach View Post
What code might that one be Oriya? And is it the code to just open the shop interface that you are using, or the code to "finalize" the opening of a shop? Or maybe a combination of both for that fact I suppose. If you don't mind sharing that is, or just giving us a hint at least.
1. First, you need to get your character ID.
the easiest way to do that is by logging Send packets and choose your own character (can be done by clicking the character bar where the health and level are).
look for a packet with the opcode 0x0039, you should see something like this:
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the last 4 bytes (after the opcode) are your character ID, copy and save that.
for this example, let's say ours is "F8 FF FF 0E".

2. Go to the stall area, log Send packets and open a stall with your desired items and prices.
look for a packet with the opcode 0x005D, you should see something like this:
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you can stop logging now if you want, now all you need to do is to close the stall manually and then send the packet you just logged.

3. Now you need to send 2 Recv packet so we can do things with our client.
the first one is a "stall close" packet, the opcode is 0x0164 and the structure is pretty simple:
Quote:
Originally Posted by Structure
ushort opcode;
uint characterID;
byte unk;
remember our character ID? it was "F8 FF FF 0E", so the Recv packet you need to send will be:
64 01 F8 FF FF 0E 01

4. The second Recv packet you need to send is a "stand up" packet, the opcode of that packet is 0x019E.
it's the packet that in charge of character animations.
I'm not entirely sure what the 4 zero bytes in the packet are.. but let's just assume it's an integer for now and the structure is like this:
Quote:
Originally Posted by Structure
ushort opcode;
uint characterID;
int unk;
ushort animationID;
so the Recv packets you need to send will be:
9E 01 F8 FF FF 0E 00 00 00 00 01 51

5. Now just mount yourself on your mount and you can move :)
you can dismount yourself if you want, you will still be able to move but if you'll want to mount again you'll need to send the last Recv packet again (the one from step #4).


Sidenotes:
1. You won't see your stall anymore (obviously, we sent a "close stall" Recv packet), but it's clientsided. the stall does exist and it's functional. people can enter the stall and items are buyable.
2. You can't move items with a stall open, but you can split them.
I've tried a couple of things but no luck. maybe you guys will find something nice.
Quote:
Originally Posted by _RowLegend_ View Post
After Reading this Topic i ask myself if there is already a Public PacketEditor.
Can someone enlighten me? :D
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Quote:
Originally Posted by hacker_12 View Post
i feel that the game is already dead.
The game is actually very much alive. I've been monitoring the amount of people in every channel over the past 2 weeks.
it's taking the amount of players online and saving it to a database every 30 seconds.
obviously in some times of the day there are less people online, but overall there's a steady increment in population.
lowest population these days is much bigger than 2 weeks ago and the highest population these days is much bigger than 2 weeks ago as well.
the game is doing fine, it's just that AGE needs to step up and fix the server issues for good. and work out their cash shop just a little.
maybe the transition to the new EU publisher will do good. one can only hope ;)
04/05/2014 14:37 kanggaraa#194
I'd like to apologize before hand, can some one explain whats the first step to use this AKPE? i tried to run as admin, but it wont pop up anything, like there's nothing happen..

sorry again, for newbie asking
and the grammar too..
04/05/2014 15:14 nick59405#195
Quote:
Originally Posted by kanggaraa View Post
I'd like to apologize before hand, can some one explain whats the first step to use this AKPE? i tried to run as admin, but it wont pop up anything, like there's nothing happen..

sorry again, for newbie asking
and the grammar too..
Put the File in the AF Folder