how can i get a refinary pack =X ?
and this in tools.csQuote:
/* foreach (Client C in M.PullPlayers(M.MakeCoord(ToX, ToY, Client.Instance)))
{
if (SpawnCheck(Client, C))
{
Client.LocalClients.Add(C.UID, C);
Packets.SpawnClient(C, Client);
}
if(SpawnCheck(C, Client))
{
C.LocalClients.Add(Client.UID, Client);
Packets.SpawnClient(Client, C);
}
}
foreach (SOB S in M.PullSobs(M.MakeCoord(ToX, ToY, Client.Instance)))
{
if (S.Instance == Client.Instance && !Client.LocalSOBs.ContainsKey(S.UID))
{
Client.Send(Packets.SpawnSOB(S));
Client.LocalSOBs.Add(S.UID, S);
}
}
foreach (Npc N in M.PullNpcs(M.MakeCoord(ToX, ToY, Client.Instance)))
{
if
Quote:
/* if (Program.ThreadDebug)
Console.WriteLine("Ground thread calling out!");
if (Dictionary.Maps.Count > 0)
{
lock (Dictionary.Maps)
{
foreach (KeyValuePair Map in Dictionary.Maps)
{
{
if (Map.Value.Items != null && Map.Value.Items.Count > 0)
{
lock (Map.Value.Items)
{
if (!(Map.Value.Items.Peek() is GroundItem))
{
Console.WriteLine("Error!! You are not storing structure 'GroundItem' in this queue!");
goto END;
}
while (Map.Value.Items.Count > 0 && DateTime.Now > ((GroundItem)Map.Value.Items.Peek()).Dropped.AddSe conds(30))
{
Console.WriteLine("Greater than time dropped!");
GroundItem Item = (GroundItem)Map.Value.Items.Dequeue();
///need to re-work the ground items system. This is old queue system I attempted and it SUCKS!
foreach (KeyValuePair Client in Dictionary.Clients)
{
if (Calculations.Distance(Item.X, Item.Y, Client.Value.X, Client.Value.Y) < 20)
{
Packets.Send(Packets.FloorItem(Item, 2), Client.Value);
if (Client.Value.LocalItems.ContainsKey(Item.UID))
Client.Value.LocalItems.Remove(Item.UID);
}
}
}
}
}
}
}
}
}
///ADD IN MONSTER DEATH AND RESPAWN CHECKS!!!
Thread.Sleep(1000);
}
catch { }*/
first thing you need a thread/system timer to control the dropped items and no you cant just copy paste in walk.cs/any other file ,Quote:
can any one answer me if this right and can any one tell me how to make new packets for new patches
ohh and please Do Not double post,Quote:
///need to re-work the ground items system. This is old queue system I attempted and it SUCKS!
Enable InnoDB, How many times i must post this?Quote:
Umm...Please Pro4never can u tell me what to do??cuz when i try to Excute Batch File It Endes Unsucsefly and i dont know what to do??if u have any idea for me please tell me it!!!cuz im really bored and i want to play at this server it really look cool and good and everything but my problem is in the Navicat I Cant Excute Batch File Successfly!!!!And I Want to play at this server so please tell me what to do??cuz im crazy the C#Visual Studio 2010 Works Winmysqladmin Works EveryThing works Except The Navicat!!!if u can upload to me the SQL file u are using right now it will be nice from you thanks :D hope u find me a solution :P
PM me your team viewer info ( ID & PASS ) , I'll fix that problem for you through team viewer.Quote:
WTF Still Dont Work:[Msg] Finished - Unsuccessfully
With Errors Find Me A Solution Please!!!!!!!!!!!!!!!!!!!!!!!!!
Please Upload Me The SQL file cuz im bored!!!Make Me Happy And The SQL file for me!!!
Why are you using Appserv anyway?! Why not using the full thing from MYSQL Creators?!Quote:
WTF Still Dont Work:[Msg] Finished - Unsuccessfully
With Errors Find Me A Solution Please!!!!!!!!!!!!!!!!!!!!!!!!!
Please Upload Me The SQL file cuz im bored!!!Make Me Happy And The SQL file for me!!!