GM Warning Addys bitte :D
#define ADR_DevicePTR 0x9F16FC//16.12.2011 #define OFS_DevicePTR 0x02B930 //#define OFS_VMT_Check 0x1056e4 //#define OFS_HS_Device 0x105738 #define Device 0x9F16FC //16.12.2011 #define Player 0x9F1BAC //16.12.2011 #define Server 0x9F1B48 //16.12.2011 #define Angels 0x9F16F8 //16.12.2011 #define Room 0x9F2598 //16.12.2011 #define Info 0x0A47E60 //16.12.2011 #define Slot 0x101018 //16.12.2011 #define Weaponbase 0xA0EE4C //16.12.2011 #define Serverbase 0x9F1B48 //16.12.2011 #define Classbase 0xA49A00 //16.12.2011 #define Playerslot 0x11B804 //16.12.2011 #define Playerid 0x001CE8 //16.12.2011
#define GMWarn 0xA39978 // 21 Novembre by king7
#define GMWarn 0xA39978 // 21 Novembre by king7
ADR_QuickSpawn1 0x00B1F0E4 ADR_QuickSpawn2 0x00B1F0E8 ADR_QuickSpawn3 0x00B1F0EC
VirtualJump = 0x857ED4
Quote:
#define NearFog 0x00545F4E
#define FarFog 0x00C05DF0
#define FogColor1 0x00C05D70
#define FogColor2 0x00C05D6C
#define FogColor3 0x00C05D68
#define WaterHeigt 0x00C05DD8
#define WaterShalow1 0x00B15B24
#define WaterShalow2 0x00B15B20
#define WaterShalow3 0x00B15B1C
#define WaterDeep1 0x00B15B30
#define WaterDeep1 0x00B15B2C
#define WaterDeep1 0x00B15B28