NFS World - Offline Server

07/10/2015 14:45 Terrorkrieger#1816
there from ServerLauncher.exe & Server_Editor.exe a source code that was already releast would like to change anything, please;)
07/10/2015 14:45 berkay2578#1817
I don't help people that can't even read the readme. All of your problems(FATAL13,FATAL5 etc) are because of that. Server is bug-free, it's just missing the card packs of which I'll never add.
07/10/2015 14:51 Bxx88#1818
Quote:
Originally Posted by berkay2578 View Post
I don't help people that can't even read the readme. All of your problems(FATAL13,FATAL5 etc) are because of that. Server is bug-free, it's just missing the card packs of which I'll never add.
You said you might release a new version for modders to work on.
What are you planning to add on it? Just the Roadster Zonda or what?

I mean I'm not demanding or anything, I'm just curious because apparently, this version is great already, people are figuring out how to add cars by themselves and all, so just wondering what it could bring to the table.
07/10/2015 15:14 berkay2578#1819
Quote:
Originally Posted by Bxx88 View Post
You said you might release a new version for modders to work on.
What are you planning to add on it? Just the Roadster Zonda or what?

I mean I'm not demanding or anything, I'm just curious because apparently, this version is great already, people are figuring out how to add cars by themselves and all, so just wondering what it could bring to the table.
Proper XML backend so all is one-line is one thing that on my mind. It means small file size, faster read and support up to 500 cars like the original server.

Merge the stuff you guys done and release a new version of Server Editor, which will start the server without the 3 cmd windows(since people bitch about those too).

I want to add TH support, but blimey that thing is weird. Like it works fine one time and then it just doesn't since I didn't add server-side time emulation. I'm pretty sure people won't like a server running behind them 24/7 so that'll be out of the bag.

Oh, also, I removed the file "index" from the basket directory. Car purchases will be dynamic from now on.

I don't know tell me, what would you like?
07/10/2015 15:21 nfsundercoverh#1820
Quote:
Originally Posted by berkay2578 View Post
Proper XML backend so all is one-line is one thing that on my mind. It means small file size, faster read and support up to 500 cars like the original server.

Merge the stuff you guys done and release a new version of Server Editor, which will start the server without the 3 cmd windows(since people bitch about those too).

I want to add TH support, but blimey that thing is weird. Like it works fine one time and then it just doesn't since I didn't add server-side time emulation. I'm pretty sure people won't like a server running behind them 24/7 so that'll be out of the bag.

I don't know tell me, what would you like?
This version is great already, only missing F roadster, and about the TH just forget it of its too much of work. Maybe a server editor with ability to edit garage? Or a guide to edit the garage (carslots), and about the vinyls thats missing maybe I can help. Thanks for ur work man.
07/10/2015 15:23 berkay2578#1821
Quote:
Originally Posted by nfsundercoverh View Post
This version is great already, only missing F roadster, and about the TH just forget it of its too much of work. Maybe a server editor with abilitu to edit garage? Or a guide to edit the garage (carslots), and about the vinyls thats missing maybe I can help. Thanks for ur work man.
yea I can do the garage editor, but it will be hash editing like modders do. I have to add a dictionary in code that corresponds to each part which is kinda hard.
07/10/2015 15:24 munzurceza#1822
Help me people please :( :'( [Only registered and activated users can see links. Click Here To Register...]

I need help :( :( :(

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07/10/2015 15:29 Hypercycle#1823
What is TH?
07/10/2015 15:32 berkay2578#1824
Quote:
Originally Posted by Hypercycle View Post
What is TH?
What is love?
07/10/2015 15:34 andreidudu#1825
Quote:
Originally Posted by berkay2578 View Post
What is love?
Baby don't hurt me,don't hurt me,no more. :awesome::awesome:
07/10/2015 15:37 Bxx88#1826
Quote:
Originally Posted by berkay2578 View Post
Proper XML backend so all is one-line is one thing that on my mind. It means small file size, faster read and support up to 500 cars like the original server.

Merge the stuff you guys done and release a new version of Server Editor, which will start the server without the 3 cmd windows(since people bitch about those too).

I want to add TH support, but blimey that thing is weird. Like it works fine one time and then it just doesn't since I didn't add server-side time emulation. I'm pretty sure people won't like a server running behind them 24/7 so that'll be out of the bag.

Oh, also, I removed the file "index" from the basket directory. Car purchases will be dynamic from now on.

I don't know tell me, what would you like?
Sounds good, the TH is really pointless at the end
I'm not so sure if having all in one line with .xml is good since it'll make really harder to find and change things, but if helps the game in general I guess I can live with it.
07/10/2015 15:43 xWickedx#1827
Hey berkay.

Will you be posting things in this thread as you guys finish some major parts of the server? I mean of the front page with change log?

I'm playing around with aftermarket stuff. I'm just hardcoding cars with visuals, not doing anything through garage shops. It seems everything is working fine by now, haven't had any crashes yet.

Edit: There is no point of messing around with TH or CPP. All that stuff is obtainable through shops. Maybe 5 special cars are missing like Zonda Roadster, but that car is not in CPP anyway.
07/10/2015 15:47 berkay2578#1828
Quote:
Originally Posted by Bxx88 View Post
Sounds good, the TH is really pointless at the end
I'm not so sure if having all in one line with .xml is good since it'll make really harder to find and change things, but if helps the game in general I guess I can live with it.
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07/10/2015 15:48 Bxx88#1829
Quote:
Originally Posted by berkay2578 View Post
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bruh...

Now that's awesome!
07/10/2015 15:49 berkay2578#1830
Quote:
Originally Posted by xWickedx View Post
Hey berkay.

Will you be posting things in this thread as you guys finish some major parts of the server? I mean of the front page with change log?

I'm playing around with aftermarket stuff. I'm just hardcoding cars with visuals, not doing anything through garage shops. It seems everything is working fine by now, haven't had any crashes yet.

Edit: There is no point of messing around with TH or CPP. All that stuff is obtainable through shops. Maybe 5 special cars are missing like Zonda Roadster, but that car is not in CPP anyway.
I don't think I'll release another update for a while as I said after I release this. This is something major only for modders, regular users will only have a faster&easier server.