Best server atm
QoL features second to none, especially how the buffs have been taken care of (no clusterfuck of 1000 buffs, no slaves, just a few items/NPCs that take care of all :)
staff/admins listen to feedback, seen by how fervently all bug reports are investigated and the bugs in question fixed. Issues regarding gameplay mechanics, balance or CS organisation, some of which were in fact rly troublesome in season 1/2 and even first half of 3 have actually been vastly improved in accordance with playerbase´s feedback.
e.g. many "p2w" items like +5 pets or +10 skillboxes have been removed from CS.
Speaking of p2w, it´s such a hugely overblown "problem" :=)
Yes, many of the CS items DO make you stronger and whatnot, BUT with a big & active playerbase (and many ppl willing to donate), it´s laughably easy to buy CS currency ingame as a 100% f2p player with 0 issues.
Not to mention that there are so many reliable ways of making good money for everyone, crying about p2w at this point just shows lack of game skill & knowledge (source: making a strong endgame char myself with 0 donate after 2+ months, and many ppl doing the same too)
Balance is good for sure, all classes , except (worst case) 1-2 are decently playable during any given meta which is getting worked on at a good rate.
There are almost always 4-5+ classes with an argument to be the "best" one, yet it´s always by a small margin only and you can be 100% sure that any huge imbalance WILL get fixed, and it won´t take 1-2 years either:D
pve content very diverse + lots of (high quality) custom ones, e.g. beautifully reworked vulcanus dungeon (just watch the videos)
Even with 13 months into the server(season) there are DPs every day and new players can start with 0 disadvantages and get strong as quickly as any time before.
PvP: plenty of content and worthwile rewards to encourage even players that usually avoid that gamemode to try it.
Daily worldbosses, every weekend 1v1 coliseum (arena) and every saturday 1 of 3 random events, 2 of which provide big pvp action too.
PvP and PvE farmzones and dungeons (last one split into sections), with pvp giving +25% loot and having bosses with good loot (abyss dungeon). That way players willing to take the risk to get killed are rewarded, without PvE pacifists being excluded from the game.