PVP Eq heut nacht, versteckt euch Mentos ich hau euch weg
- Fixed a bug where the "OK" button was not fully pressable.
- Fixed a bug where tooltip always showed abort on switchbot.
- 1st and 2nd dungeon now have task description.Patchnotes 1.2
- Chests now show a level limit.
- Fixed a bug where adding 6/7 bonus to a Levelpet caused a Crash.
- Fixed a bug where 1st and 2nd dungeon were coded incorrectly in the task messages.
- Betashop now sells legendary Soulstones.Patchnotes 1.2:9
- Betashop now sells permanent switcher.
- Another crash was fixed.Patchnotes 1.3
- Patch needed
- The minimum Windows version requirement has been increased to Windows 7 Service Pack 1 (64-bit).
- The client must now be started in administrator mode
- We uploaded a testfix for the Multifarmblock system
- Fixed a bug where Fire Phoenix Preview was not visible
- Fixed a bug where the encoding in the 1st and 2nd dungeon was incorrect (dungeon messages)
- Fixed a bug where Inventory Sidebar is not cut off anymore
- Fixed a bug with Trading already equipped items
- Fixed a bug where a certain Bow displayed wrong textures
- Fixed a bug where the Worldboss could not spawn
- Fixed a bug where private messages could not be sent from map to map/channel to channel
- Fixed a bug where chatline was cut off
- Fixed a bug where the background of the call chat did not match the text
- Fixed a bug where monsters got smaller when pulling them
- Several messages were translated in the German client (1st and 2nd run)
- Several "C" Windows issues were translated in the German client
- Wings now have their own Icons
- Hourly Server-Message was renamed
- Several character selection texts were translated
- Removed pointless Questitem-Stages in the 5th dungeon
- PN window now shows Flag originPatchnotes 1.4
- PN window now shows Emoji icon
- A Beginner Guide has been added to Wikipedia (for now in DE/ENG)
- Warpring now has a "Dungeon" category
- Added a description to the Levelpets (enabled and disabled)
- Added Exile on Betashop
- Added all PvM-Belts on Betashop
- Added Pukei- and Barroth-Equipment on Betashop
- A new EPIC-boss-system has been implemented in all runs to give PvM more power and fun in RNG
-- An EPIC-Boss can now spawn in the run, which drops much better than the normal boss
-- EPIC-Boss has its own chest with unique items (content will follow in beta)
-- EPIC-Boss can also be obtained as a levelpet -- Later unique items will follow in the EPIC chests
- We are still working on a solution for Hunting Missions and Skill Tree
- Also we read your feedbacks and work on a solution concerning upitems from +9-0 and low upitems in the high area
- Fixed a bug where Hunting Mission-GUI was not updated correctly
- Fixed a bug where item shop purchases with left click did not work
- Fixed a bug where skill tree GUI was not closed with ESC
- Fixed a bug where active skills were transferred from Char1 to Char2
- Fixed a bug where TOGGLE effects were transferred from Char1 to Char2
- Fixed a bug where fullscreen mode had camera problems
- Fixed a bug where maximum combo levle was still at maximum level despite reset
- Fixed a bug where the hitbox for system buttons were not displayed correctly
- Removed unnecessary NPC's in the 3rd dungeon
- Removed unnecessary NPC's in the 4th dungeon
- Removed unnecessary NPC's in the 5th dungeon
- Removed unnecessary NPC's in the 6th dungeon
- Yang costs for alchemy have been reduced for the Beta
- Dragon bean stack was increased at the beta shop
- Cor Draconis (Legendary) stack was increased at the beta shop
- The skill tree is now translated correctly (German Client)
- Skill bar is now in the middle
- Dragon Heart/Monster Destruction is now available at the BetashopPatchnotes 1.5
- "Playground" Map added (Ore-Map)
- "Playground" is a non-PvP Map
- "Playground" Map is placed on Ch99
- The client does not need "XINUT1_4.dll" anymore
- Now you can use .png for your guild logos again (client restart after upload is required)
- The whole hunting quest system has been reworked
- A testfix for blackscreens from client1 to client2 was uploaded
-- In the next days more RNG concepts will follow as well as the PvP-EQ including Skilltree
- Fixed a bug where guild logos did not allowed .png
- Fixed a bug where HuntingquestGUI changed dungeon rendering/lightning
- Fixed a bug where NPC's/players became invisible depending on the situation and client
- Fixed a bug where Anglar map had wrong light effects
- Fixed a bug where web browser was not displayed ingame
- Fixed a bug where ALT and CTRL key without the tooltip still opened Wikipedia/Preview
- Fixed a bug where Switchbot ads were transferred from character1 to character2
- Fixed a bug where EPIC bosses still gave EXP
- HP-Bar over the ALT-Button has been made smaller
- Uppsystem was changed in the range +9-0
- Minbosses from Rathian-Dungeon are now moveable
- A Level-description in Dragonheart/Monster Destruction book was addedPatchnotes 1.5.5
- Fruit of Life was added to the beta store
- Fruit of Death was added to the beta store
- Patch needed
- We have forget to add the extension at the Betashop
- (new Character) Every 10 hunting quests you will receive an extension, which will unlock EXP
- please give us feedback, if these items work
- Press Rightclick to unlock the EXP
- Fixed a bug where the hunting quest-GUI was transferred from character1 to character2 (Clientside)
- Fixed a bug where you cant see the tooltip from your Rewards in Huntingquests
- HP-Bar over the ALT-Button has been made smaller
- Uppsystem was changed in the range +9-0
- Minbosses from Rathian-Dungeon are now moveable
- added the Extension-Items at the Betashop
-- Jagras for 55-75
-- Pukei for 75-100
-- Barroth for 100-125
-- Rathian for 125-150
- Close all N2-Tasks, before you patch (PATCH NEEDED)
- for the beta you can now visit the Low-Level-Maps with a higher Level
- in 24h we will upload the PvP-Beta
- thanks for ALL reports and suggestions
- we are still working on more RNG-Concepts and Nice-To-Have drops for more PvM-Fun
- Fixed a bug where guild war requests did not arrive in real time
- Fixed a bug where Huntingquest-GUI did not adjust the color depending on the level
- Fixed a bug where the counter did not work properly in the 3rd dungeon
- Fixed a bug where the counter did not work properly in the 4th dungeon
- Fixed a bug where the counter did not work properly in the 5th dungeon
- Fixed a bug where the counter did not work properly in the 6th dungeon
- Fixed a bug where incorrect effects were rendered anyway
- completed hunting quests now slide to the bottom of the GUI
- in duel mode the target menu on top now disappears
- on duel maps buffs stay on after death
- weapons/armor with 4 slots+ are now shown in the tooltip even if there is no spirit stone in it
- level pets now have information if your pet level is higher than your character level
- now you can make multiple purchases at NPC stores
- F5 i now the switchbot
- F6 is now the skill tree
- F7 is now the hunting quest system
- alligtor was replaced by seahorse (faster)
- Stone crab has been replaced by hell beast (faster)
- 1st run was completely reworked
- 2nd run was completely reworked
- Rathian, Odogaron, Kadashi-PvM-EQ is now available at the NPC (all Empire Map1)
- Thank you for all bugreports and suggestions
- The PvP system is NOT final, this is the 1st version with some bugfixes (please give us feedback about the fixes)
- Create a new character and open both chests, then use all the expansion items, then the EXP chest.
-- Kicks as mental warrior
-- Target menu popped up again in duels
-- Skills hit irregularly
- Some preparations for the chest rarity concept were done
-- More information will follow in the future
- Fixed an important bug where you could not hit any skills at all in duel mode depending on the situation and they were cancelled
- Fixed a bug where mounts deducted 2x the bonus on a duel map
- Made some internal bonus corrections in the mount system
- Fixed a bug where the target menu did not disappear properly in duel mode
- Fixed a bug where mental warriors had kicks depending on the situation
- A bug was fixed where Dark Protection was calculated incorrectly
- PvP formulas have been adjusted for the beta
- The world bosses now have more HP
- Kadashi-Talo is now bigger as Level-Pet
- Incorrect descriptions removed
- 2 rank names in the Dragonball Z section have been adjusted
- All monsters now have arrow resistance
- All monsters now have skill protection
- Reduced the amount of pet food needed
- Offline messages can now be sent from level 20 instead of 105
- A PvP chest with switched terra equipment+9 and max skill tree/passive skills was added in newly created characters
Quote:
[Only registered and activated users can see links. Click Here To Register...]
Patchnotes 1.1
- Fixes:
- Fixed a bug where the "OK" button was not fully pressable.
- Fixed a bug where tooltip always showed abort on switchbot.
- Add:
- 1st and 2nd dungeon now have task description.Patchnotes 1.2
- Chests now show a level limit.
- Fixes:
- Fixed a bug where adding 6/7 bonus to a Levelpet caused a Crash.
- Fixed a bug where 1st and 2nd dungeon were coded incorrectly in the task messages.
- Add:
- Betashop now sells legendary Soulstones.Patchnotes 1.2:9
- Betashop now sells permanent switcher.
- Fixes:
- Another crash was fixed.Patchnotes 1.3
- Information:
- Patch needed
- The minimum Windows version requirement has been increased to Windows 7 Service Pack 1 (64-bit).
- The client must now be started in administrator mode
- We uploaded a testfix for the Multifarmblock system
- Fixes:
- Fixed a bug where Fire Phoenix Preview was not visible
- Fixed a bug where the encoding in the 1st and 2nd dungeon was incorrect (dungeon messages)
- Fixed a bug where Inventory Sidebar is not cut off anymore
- Fixed a bug with Trading already equipped items
- Fixed a bug where a certain Bow displayed wrong textures
- Fixed a bug where the Worldboss could not spawn
- Fixed a bug where private messages could not be sent from map to map/channel to channel
- Fixed a bug where chatline was cut off
- Fixed a bug where the background of the call chat did not match the text
- Fixed a bug where monsters got smaller when pulling them
- Changes:
- Several messages were translated in the German client (1st and 2nd run)
- Several "C" Windows issues were translated in the German client
- Wings now have their own Icons
- Hourly Server-Message was renamed
- Several character selection texts were translated
- Removed pointless Questitem-Stages in the 5th dungeon
- Add:
- PN window now shows Flag originPatchnotes 1.4
- PN window now shows Emoji icon
- A Beginner Guide has been added to Wikipedia (for now in DE/ENG)
- Warpring now has a "Dungeon" category
- Added a description to the Levelpets (enabled and disabled)
- Added Exile on Betashop
- Added all PvM-Belts on Betashop
- Added Pukei- and Barroth-Equipment on Betashop
- Information:
- A new EPIC-boss-system has been implemented in all runs to give PvM more power and fun in RNG
-- An EPIC-Boss can now spawn in the run, which drops much better than the normal boss
-- EPIC-Boss has its own chest with unique items (content will follow in beta)
-- EPIC-Boss can also be obtained as a levelpet -- Later unique items will follow in the EPIC chests
- We are still working on a solution for Hunting Missions and Skill Tree
- Also we read your feedbacks and work on a solution concerning upitems from +9-0 and low upitems in the high area
- Fixes:
- Fixed a bug where Hunting Mission-GUI was not updated correctly
- Fixed a bug where item shop purchases with left click did not work
- Fixed a bug where skill tree GUI was not closed with ESC
- Fixed a bug where active skills were transferred from Char1 to Char2
- Fixed a bug where TOGGLE effects were transferred from Char1 to Char2
- Fixed a bug where fullscreen mode had camera problems
- Fixed a bug where maximum combo levle was still at maximum level despite reset
- Fixed a bug where the hitbox for system buttons were not displayed correctly
- Changes:
- Removed unnecessary NPC's in the 3rd dungeon
- Removed unnecessary NPC's in the 4th dungeon
- Removed unnecessary NPC's in the 5th dungeon
- Removed unnecessary NPC's in the 6th dungeon
- Yang costs for alchemy have been reduced for the Beta
- Dragon bean stack was increased at the beta shop
- Cor Draconis (Legendary) stack was increased at the beta shop
- The skill tree is now translated correctly (German Client)
- Skill bar is now in the middle
- Add:
- Dragon Heart/Monster Destruction is now available at the BetashopPatchnotes 1.5
- "Playground" Map added (Ore-Map)
- "Playground" is a non-PvP Map
- "Playground" Map is placed on Ch99
- Information:
- The client does not need "XINUT1_4.dll" anymore
- Now you can use .png for your guild logos again (client restart after upload is required)
- The whole hunting quest system has been reworked
- A testfix for blackscreens from client1 to client2 was uploaded
-- In the next days more RNG concepts will follow as well as the PvP-EQ including Skilltree
- Fixes:
- Fixed a bug where guild logos did not allowed .png
- Fixed a bug where HuntingquestGUI changed dungeon rendering/lightning
- Fixed a bug where NPC's/players became invisible depending on the situation and client
- Fixed a bug where Anglar map had wrong light effects
- Fixed a bug where web browser was not displayed ingame
- Fixed a bug where ALT and CTRL key without the tooltip still opened Wikipedia/Preview
- Fixed a bug where Switchbot ads were transferred from character1 to character2
- Fixed a bug where EPIC bosses still gave EXP
- Changes:
- HP-Bar over the ALT-Button has been made smaller
- Uppsystem was changed in the range +9-0
- Minbosses from Rathian-Dungeon are now moveable
- Add:
- A Level-description in Dragonheart/Monster Destruction book was addedPatchnotes 1.5.5
- Fruit of Life was added to the beta store
- Fruit of Death was added to the beta store
- Information:
- Patch needed
- We have forget to add the extension at the Betashop
- (new Character) Every 10 hunting quests you will receive an extension, which will unlock EXP
- please give us feedback, if these items work
- Press Rightclick to unlock the EXP
- Fixes:
- Fixed a bug where the hunting quest-GUI was transferred from character1 to character2 (Clientside)
- Fixed a bug where you cant see the tooltip from your Rewards in Huntingquests
- Changes:
- HP-Bar over the ALT-Button has been made smaller
- Uppsystem was changed in the range +9-0
- Minbosses from Rathian-Dungeon are now moveable
- Add:
- added the Extension-Items at the Betashop
-- Jagras for 55-75
-- Pukei for 75-100
-- Barroth for 100-125
-- Rathian for 125-150
Patchnotes 1.6
- Information:
- Close all N2-Tasks, before you patch (PATCH NEEDED)
- for the beta you can now visit the Low-Level-Maps with a higher Level
- in 24h we will upload the PvP-Beta
- thanks for ALL reports and suggestions
- we are still working on more RNG-Concepts and Nice-To-Have drops for more PvM-Fun
- Fixes:
- Fixed a bug where guild war requests did not arrive in real time
- Fixed a bug where Huntingquest-GUI did not adjust the color depending on the level
- Fixed a bug where the counter did not work properly in the 3rd dungeon
- Fixed a bug where the counter did not work properly in the 4th dungeon
- Fixed a bug where the counter did not work properly in the 5th dungeon
- Fixed a bug where the counter did not work properly in the 6th dungeon
- Fixed a bug where incorrect effects were rendered anyway
- Changes:
- completed hunting quests now slide to the bottom of the GUI
- in duel mode the target menu on top now disappears
- on duel maps buffs stay on after death
- weapons/armor with 4 slots+ are now shown in the tooltip even if there is no spirit stone in it
- level pets now have information if your pet level is higher than your character level
- now you can make multiple purchases at NPC stores
- F5 i now the switchbot
- F6 is now the skill tree
- F7 is now the hunting quest system
- alligtor was replaced by seahorse (faster)
- Stone crab has been replaced by hell beast (faster)
- 1st run was completely reworked
- 2nd run was completely reworked
- Add:
- Rathian, Odogaron, Kadashi-PvM-EQ is now available at the NPC (all Empire Map1)
Patchnotes 1.7
- Information:
- Thank you for all bugreports and suggestions
- The PvP system is NOT final, this is the 1st version with some bugfixes (please give us feedback about the fixes)
- Create a new character and open both chests, then use all the expansion items, then the EXP chest.
-- Kicks as mental warrior
-- Target menu popped up again in duels
-- Skills hit irregularly
- Some preparations for the chest rarity concept were done
-- More information will follow in the future
- Fixes:
- Fixed an important bug where you could not hit any skills at all in duel mode depending on the situation and they were cancelled
- Fixed a bug where mounts deducted 2x the bonus on a duel map
- Made some internal bonus corrections in the mount system
- Fixed a bug where the target menu did not disappear properly in duel mode
- Fixed a bug where mental warriors had kicks depending on the situation
- A bug was fixed where Dark Protection was calculated incorrectly
- Changes:
- PvP formulas have been adjusted for the beta
- The world bosses now have more HP
- Kadashi-Talo is now bigger as Level-Pet
- Incorrect descriptions removed
- 2 rank names in the Dragonball Z section have been adjusted
- All monsters now have arrow resistance
- All monsters now have skill protection
- Reduced the amount of pet food needed
- Offline messages can now be sent from level 20 instead of 105
- Add:
- A PvP chest with switched terra equipment+9 and max skill tree/passive skills was added in newly created characters
denke mal das es etwas einfacher ist zu switchen aber das uppen dauert safe lange wie ich das verstanden habeQuote:
Vorstellung gefällt mir.
Ist das aber so ein Server wo du unglaublich lange Farmen musst für deinen PvP eq?
Oder hat man sein PvP eq etwas schneller und kommt auf den Genuss etwas zu Kämpfen.
in fragechennel stand das pvp eq etwas schneller ist als pvm eq weil pvp eq dropttt man von 1. bis 5. map und pvm eq geht noch bis 6. map und weiterQuote:
Vorstellung gefällt mir.
Ist das aber so ein Server wo du unglaublich lange Farmen musst für deinen PvP eq?
Oder hat man sein PvP eq etwas schneller und kommt auf den Genuss etwas zu Kämpfen.