[Release]VSRO MAX Project - Improving VSRO188

09/09/2017 21:53 rotar#166
vsromax ? failed with Electus?
09/09/2017 22:12 R3D*#167
Quote:
Originally Posted by rotar View Post
vsromax ? failed with Electus?
Yea, They failed to manage the increasing of the capacity to 6k with MegaMax files.
09/09/2017 22:39 Rom3lB#168
let fuck the community :D
great post ♥
09/10/2017 07:22 MeGaMaX#169
Hello,

To be more clear, vsromax files working great without filter, me and prox managed to get 1000+ over connected the files and being stable, problem is the electus uses HPP proxy + custom filter + packets spoofing for modules, that filter is not compatible with the files for unknown reasons when the files online and the players start to login when it gets over 250 players the shard manager starts to blink and lose connection to the gameservers and reconnect again which is confusing, therefor here is some pics to prove what im saying. In this picture the files working direct without filter or proxy just the real ip and the modules and the bot, best choice is to get a ddos protected server without proxy also a filter that doesn't spoof to many agent packets and gateway, its just not compatible with silkroad socket system specially with multi modules on one machine.
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09/10/2017 16:48 $WeGs#170
Quote:
Originally Posted by MeGaMaX. View Post
Hello,

To be more clear, vsromax files working great without filter, me and prox managed to get 1000+ over connected the files and being stable, problem is the electus uses HPP proxy + custom filter + packets spoofing for modules, that filter is not compatible with the files for unknown reasons when the files online and the players start to login when it gets over 250 players the shard manager starts to blink and lose connection to the gameservers and reconnect again which is confusing, therefor here is some pics to prove what im saying. In this picture the files working direct without filter or proxy just the real ip and the modules and the bot, best choice is to get a ddos protected server without proxy also a filter that doesn't spoof to many agent packets and gateway, its just not compatible with silkroad socket system specially with multi modules on one machine.
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Just a question ...
how would you manage 5 gs/ag with only 3 machine managers ?
isn't it required 1 MM / ip for each running gs/ag !?
i know that he running all of them on one Machine/Server !
09/10/2017 20:49 MeGaMaX#171
Quote:
Originally Posted by $WeGs View Post
Just a question ...
how would you manage 5 gs/ag with only 3 machine managers ?
isn't it required 1 MM / ip for each running gs/ag !?
i know that he running all of them on one Machine/Server !
Ignore the other 2 machines , one of them just have hyperfilter ip as public and the real machine ip as private so i can get their needs to work, they spoof the download server to work on hpp ip so i had to do that in the certification which took from me some time since the vsro files doesnt give a single damn care about the private/public ip vsro just use one it cant use both so i had to recode it to certify by both >.< instead of spoofing the files hardcode. The other machine is the certification machine since they were connecting to my certification, and the 3rd machine is their actual machine that holds all the server files from global to gameservers and smc.
09/12/2017 06:23 vietnguyen09#172
Hi MegaMax,

It's been too long since the day I closed my server because of too many bugs with my files and getting DDoS/exploit from another server even I use KRYLFILLTER (then it has trojan later as your report topic with a poof of deobfuscator Goofie files). But that day you open this topic, and I feel so excited about your files (I've tried your files that day but isn't work with me at that time, but I know you have the source code of SRO server files so I still believe you can make the great files).

Now I have some questions before I buy your files to open a new server with my old issues.

- My old server has over 270 players every time (not too high), but I have to restart game server files every four days because game too lag to play (I separate DB and Game server files to 2 server 8GB ram each).
Do your files can make my server run a month smoothly without lagging and don't need to restart?

- I want to make SUN stuff drop with the custom rate like the normal stuff. Can your files allow me to do this (or can you support me to do this if I pay you)?

- Do I need use any filter like KRYLFILLTER to prevent exploitation bugs? (I don't talk about DDOS protect)

- Do your files crash in any situation? (If yes, how much chance it can happen?)

- Can I use my old DB with your files? (My DB is from vsro188 clean)

- How long do you support for me if I have problems?

- Monthly pay or one-time payment?

I just want the stable files, can be handled by 700 players or more, and I don't need to restart the files too much, lag issues prevented, and as many features as well. Also, I need a pro can support me when my server getting problem with accepted price (I don't say cheapest or luxury services, just between)

Thanks,
09/28/2017 06:08 MeGaMaX#173
Quote:
Originally Posted by vietnguyen09 View Post
Hi MegaMax,

It's been too long since the day I closed my server because of too many bugs with my files and getting DDoS/exploit from another server even I use KRYLFILLTER (then it has trojan later as your report topic with a poof of deobfuscator Goofie files). But that day you open this topic, and I feel so excited about your files (I've tried your files that day but isn't work with me at that time, but I know you have the source code of SRO server files so I still believe you can make the great files).

Now I have some questions before I buy your files to open a new server with my old issues.

- My old server has over 270 players every time (not too high), but I have to restart game server files every four days because game too lag to play (I separate DB and Game server files to 2 server 8GB ram each).
Do your files can make my server run a month smoothly without lagging and don't need to restart?

- I want to make SUN stuff drop with the custom rate like the normal stuff. Can your files allow me to do this (or can you support me to do this if I pay you)?

- Do I need use any filter like KRYLFILLTER to prevent exploitation bugs? (I don't talk about DDOS protect)

- Do your files crash in any situation? (If yes, how much chance it can happen?)

- Can I use my old DB with your files? (My DB is from vsro188 clean)

- How long do you support for me if I have problems?

- Monthly pay or one-time payment?

I just want the stable files, can be handled by 700 players or more, and I don't need to restart the files too much, lag issues prevented, and as many features as well. Also, I need a pro can support me when my server getting problem with accepted price (I don't say cheapest or luxury services, just between)

Thanks,
Contact me on skype
09/28/2017 21:27 TrashBag#174
can you make the sro_client read png instead of ddj? or read both of them
12/18/2017 01:23 zagorodnov#175
Contact me: zagorodnov.a.a
12/30/2017 04:36 Dracula Untold#176
so there is not a free ver of tis files ... rite?!
01/16/2018 19:54 ILowe#177
hello error

[GatewaySvr] Official IP Detected, Official IP Pass the 'In Service' Check (192.168.1.4)
01/27/2018 22:34 #HB#178
You're a beast <3
03/05/2018 08:00 MeGaMaX#179
Updated the thread download location since so many people think that there is no download link.

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03/12/2018 12:13 XerK..#180
how much the prem ver ?