[EXPLOIT] Items & gold dupe.

12/22/2009 12:13 _FoulSoul_#166
Quote:
Originally Posted by Davincibg View Post
Well the easy way is just to remove the stall network function from the media and if they can't disable it, to make a program that will disconnect everyone using the stall network and the bug will be finished :)
and it's easy to remake their Media.pk2 that will make the stallnetwork to work again :)
they only can disable stallnetwork totally from database maybe, that will finish it.
12/22/2009 12:14 bboy12#167
Fucking awesome, but now everyone want to dupe...delete ur post plz lolz
12/22/2009 12:23 Davincibg#168
Quote:
Originally Posted by _FoulSoul_ View Post
and it's easy to remake their Media.pk2 that will make the stallnetwork to work again :)
they only can disable stallnetwork totally from database maybe, that will finish it.
The button in the media means nothing rofl
12/22/2009 12:23 Eckoro#169
Quote:
Originally Posted by Davincibg View Post
Well the easy way is just to remove the stall network function from the media and if they can't disable it, to make a program that will disconnect everyone using the stall network and the bug will be finished :)
that kind of stuff is not in the media.pk2, would be in sro_client.exe function related. Media.pk2 yes you could probably remove the .ddj of stall network UI but that fuck everything up, anyhow people with packet injectors could still use this, even if they defaced the UI.

Quote:
/*
Search Stall Network
*/

: OPacket(CLIENT_STALL_NETWORK_SEARCH)
{
01 00
2A 00 00 00
00

if(player.position == beyondtown)
: OPacket(SERVER_STALL_NETWORK_SEARCH)
{
Write<uint8_t(2);
Write<uint8_t(0x49)
}

else
: OPacket(SERVER_STALL_NETWORK_SEARCH)
{
Write<uint8_t>(1);
Write<uint8_t>(ResultsTotal);
Write<uint8_t>(TotalPages);
// Item Listing Begins
Write<uint32_t>(itemid);
Write<uint16_t>(quantity);
Write<uint32_t>(player->GetUniqueNetworkID());
Write<uint16_t>(strlen((char*)player->CharacterName());
Write.String(player->CharacterName());
24 // STALL LOCAL ID??
Write<uint16_t>(quantity);
Write<uint8_t>(itemlevel);
Write<uint64_t>(gold);
41 80 // ??
48 03 00 00 // NETWORK ID??
Write<uint16_t>(0xC902); // Seems to stay this value
}
}
meh ignore rest of it was just to show so you guys have better understanding how process works


just have to inject that client packet as this is the only point in which they would add the state of being in stall network into the memory.

Packets sent are at
-SEARCHING
-PURCHASING
-CLOSING (NOTIFY - SERVER TO CHANGE PLAYER STATE)

being unexperienced in programming and with their compiled server crap, this will be something they will not fix, unless they just block actions all together with their manager.
12/22/2009 12:30 Davincibg#170
Well I meant that if you use the search they close your socket and you will not have the chance to finish the bug. One way or another they will fix these bugs even if this will make the server laggyer or not. I guess that if not ocean at least zubzero can come up with something. Zub already posted that they are deleting the stall network so it's the end of it. Even if they don't manage to fix it that way they can come up with a separate program to fix this :)
The point is that this bug will be fixed but will make the game worse. It will make every private server worse. One way or another while the servers work no one will go back to ISRO :)
12/22/2009 12:30 magic128#171
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they are going to fail again
12/22/2009 12:33 paappa#172
wahahahah ecsro pwnd again. xD
soon they won't be able to rise up again.
12/22/2009 12:34 Eckoro#173
Quote:
Originally Posted by Davincibg View Post
Well I meant that if you use the search they close your socket and you will not have the chance to finish the bug. One way or another they will fix these bugs even if this will make the server laggyer or not. I guess that if not ocean at least zubzero can come up with something. Zub already posted that they are deleting the stall network so it's the end of it. Even if they don't manage to fix it that way they can come up with a separate program to fix this :)
The point is that this bug will be fixed but will make the game worse. It will make every private server worse. One way or another while the servers work no one will go back to ISRO :)
If they do not have any programming skill or knowledge of packets they are screwed. Like I said this is still in sro_client.exe so can be injected, since again they have little control over their server files only via database.

although they could revert back to 1.091 but I do not think anyone will be pleased about that.
12/22/2009 12:34 SeNtRyY#174
ok so only way to fix it to close server :D but that wont happen beocouse they need money :D and btw gold will became worthless,only way to get good items will be trade with good items so dont worry :D btw is it possible gm to make a rollback but wait wats the point they will still dupe :D
12/22/2009 12:39 Davincibg#175
Quote:
Originally Posted by Eckoro View Post
If they do not have any programming skill or knowledge of packets they are screwed. Like I said this is still in sro_client.exe so can be injected, since again they have little control over their server files only via database.

although they could revert back to 1.091 but I do not think anyone will be pleased about that.
Well it's not a problem to go back to it and keep the skills at least.
There is not much knowledge about what they need to do. If they managed to get to the files I guess they can at least find someone to fix them or get a new ones.

Hah fulsoul it's funny that ecsro is fucked up but SWSro is down first xD
12/22/2009 12:41 sab3r#176
Congratz now most of u have 12312312b and cant even use it... I hope he will close the damn server and let u go back to isro...
12/22/2009 12:45 lesderid#177
Quote:
Originally Posted by sab3r View Post
Congratz now most of u have 12312312b and cant even use it... I hope he will close the damn server and let u go back to isro...
noob.
12/22/2009 12:47 thenetherlands#178
Quote:
Originally Posted by sab3r View Post
Congratz now most of u have 12312312b and cant even use it... I hope he will close the damn server and let u go back to isro...
Like they ever close their server xD
Server = closed = no money incomming = no profit = NO MONEY AT ALL

So they would never stop ecsro xD
Maybe Ocean is crying now in his room but he'll get over it, not by finding a solution , no by accepting the fact that he failed.
12/22/2009 12:49 paappa#179
Quote:
Originally Posted by thenetherlands View Post
Like they ever close their server xD
Server = closed = no money incomming = no profit = NO MONEY AT ALL

So they would never stop ecsro xD
Maybe Ocean is crying now in his room but he'll get over it, not by finding a solution , no by accepting the fact that he failed.
I'm hoping for server wipe. kekek :cool:
12/22/2009 12:49 Exploiter~Li#180
I KNOW HOW TO FIX IT!
RELEASE SERVER FILES HAHAHAHAH!