Patchnotes from 133 - 138
- Added Terrain v3
- Direct X11 Support
- Added Vertex Shaders
- New Game Engine ( Chunk loading , Faster load , lesser ram usage and more )
- New GameServerCode
- New Navigation System for Zombies
- New Animations System
- Added Colorado V2
- Added Caliwood
- Added Zonewar V2
- Added Trade Map
- Added Cliffside V2
- Fixed some bugs from Private Server.
- Private Servers can be Renewed after they Expire.
- Added 100 Tick Server ! before it was 50 Tick maybe can fix for some players the delays!
- Added Multicore rendering
Updated ColoradoV2 [ All places should now have loot and added on Norad , Campos , Boulder , Airport itemboxes.We also added Super Zombies on Norad , Airport, Campos
Added a new Minimap for OutlandsV2
Added new Recoil and Spread logic
Updated ZoneWar
Added new Police Car Model
Added "FFA/Deathmatch" System what does it mean?
- You don´t lose your Items
- You don´t need to Revive just everything will Stay like before you joined
-Added new Map for DM Mode "Woodlands" THX RadarInsights
-Barricades on DM mode Despawn after 2h
-Fixed a bug with the Server Renew System
-Fixed the Spawn system
-Fixed Zombies
-Added new Zombie KI
-Fixed Sound Bugs from Weapons
-Increased Loot from Millitary places and Itemboxes
-Barricades despawns now on DM 2hours later
-Added Super Zombie Sounds
-Added on Colorado airport , norad more Zombies and more Loot.
-Added on Caliwood itemboxes and more Zombies
-Fixed Super Zombie skl.
-Added Screamers
-Added MountainsV2
-Fixed Detectionradius from the Cars
-Added DM on Private Servers and removed from Puplic Servers [ Only Woodlands --optimized for Deathmatch! use the other maps at your own risk! ]
-Added 30 Slots Servers for Private Servers