I need a bit of help.... I am a fast, hands on type learner and generally like to "figure things out" myself mainly because you will never learn anything if you beg others for a quick fix.. but I am still a learner and there are MANY wonderful experts here- and I am hoping you can point me in the correction direction. Ok so here goes ..
this is just an example but im trying to figure out what is safe to replace::::
DwInfoIndex,2334
DwExploreRange,6
DwSight,16
DwPersuitRange,18
DwAvoidRange,6
DwExploreStandDelay,2000
DwExploreMoveDelay,2000
DwStandDelay,1200
DwMoveDelay,1000
DwFollowMyMasterRange,0
DwStopMasterNear,0
DwWarpMyMasterRange,0
DwCallTeamPossibelHP,50
DwCallTeamCount,2
DwBlockNFirstAttack,0
dwCallTeamCell,4
dwFollowTarget,4
dwSpecialAttackStartHP,0
dwSpecialMeleeAttackRate,0
dwSpecialRangeAttackRate,0
DwPowerAttacjStartHP,100
dwPowerMeleeAttackProbable,40
dwPowerRangeAttackProbable,0
DwUnderAttackAggro,18
DwMeleeAttackRangeInAggro,10
DwRangeAttackRangeInAggro,0
DwSightInAggro,2
DwDefeatAggro,20
DwBlockedAggro,10
DwSlideAggro,5,
DwHealAggro,0
DwMasterUnderAttackAggro,0
DwMasterDefeatAggro,0
DwMasterBlockingAggro,0
DwMasterSlideAggro,0
DwCOmplusionUnderAttackAggro,0
dwMaxSummonsMonsterCount,3
dwReSummonsMonsterTick,30000
dwMaxSummonsMonsterRange,25
dwSummonsStartPcCount,1
PatternType1
I can change :
DwMoveDelay,1000 to DwMoveDelay,500
dwFollowTarget,4 to dwFollowTarget,20
but what about others? Can I safely edit any of the others? and I know this is going to sound dumb but I must ask, what does each of the above types mean? one more question- in winhex, how do i safely modify the numbers ex: 1000 to 500? I read in one of the post that you cant just take the 0 away but perhaps move it?
Sorry for so many questions :o