another HackShield bypass method

01/10/2012 22:42 Yiting#166
Hi everyone,

Recently i tried to find a general way to inject bypass method into any game client, then i done a new experimental version here.

It could be used in both Mabinogi and Vindictus(Mabinogi:Heroes), and actually it doesn't run hackshield anymore, so you can even launch both of them in the same time.:D

-
How to use
- Remove old dinput8.dll and HSLaunch.exe (If you use mabipake, please keep their dinput8.dll)
- Rename original HShield\HSUpdate.exe to any other you like.
- Place HSUpdate.exe into HShield folder for each game.
- Launch your game.

Important
- It ONLY works for NA server, don't use it in other servers or any other games.
- This is experimental version, it will automatically fail when game updated.
- It doesn't help multi-clienting for Vindictus currently.
- You may get a security warning by antivirus when it try to write the bypass code into a game.
01/11/2012 03:38 fireendless#167
= = 楼主很厉害 up
01/11/2012 03:50 angramayu#168
A general solution!
好........好強.........囧
01/11/2012 19:42 lilmon#169
This works pretty great, Thank you. Though I do gotta ask, Why post something as good as this? This is almost like an HS Emulator, If it isn't one. Either way, Thanks, Good stuff.
01/22/2012 08:29 Daiisama#170
Since people were saying they couldn't figure out how to get this to work with pake.


Rename pake's dinput8.dll to anything else and load it with the loader in MNG. Then copy and paste the Crackshield files.
01/22/2012 08:47 lilaznboy2#171
Quote:
Originally Posted by Daiisama View Post
Since people were saying they couldn't figure out how to get this to work with pake.


Rename pake's dinput8.dll to anything else and load it with the loader in MNG. Then copy and paste the Crackshield files.
Does pake's dinput even do anything? I'm using pake without it.

Unless pake.dll = dinput8.dll?
01/22/2012 11:21 Daiisama#172
Quote:
Originally Posted by lilaznboy2 View Post
Does pake's dinput even do anything? I'm using pake without it.

Unless pake.dll = dinput8.dll?
Yeah. Same thing.
01/22/2012 13:15 exec#173
The only difference is that mods and pakecore can't use pake's log function anymore, since they're looking for it in dinput.
01/22/2012 13:43 kikiwai#174
Quote:
Originally Posted by Yiting View Post
Hi everyone,

Recently i tried to find a general way to inject bypass method into any game client, then i done a new experimental version here.
Sorry but, for some reason I can not get this to work ><
Every time I use it, the "Client.exe has stopped responding" message pop up.
And there are 2 options "Check online for solution" and "close the program"
I cant start up Mabi at all, didnt get to see the log in screen at all too.
01/22/2012 21:57 Yiting#175
Quote:
Originally Posted by Daiisama View Post
Since people were saying they couldn't figure out how to get this to work with pake.
Rename pake's dinput8.dll to anything else and load it with the loader in MNG. Then copy and paste the Crackshield files.
Maybe someone could modify my source of dinput8 to be a pake mod.
I think that would be better than this... ;)
01/28/2012 08:58 tonyo884#176
Quote:
Sorry but, for some reason I can not get this to work ><
Every time I use it, the "Client.exe has stopped responding" message pop up.
And there are 2 options "Check online for solution" and "close the program"
I cant start up Mabi at all, didnt get to see the log in screen at all too.


Yeah same... and the other 1 xD
01/28/2012 12:02 josiahasd#177
Quote:
Originally Posted by Daiisama View Post
Since people were saying they couldn't figure out how to get this to work with pake.


Rename pake's dinput8.dll to anything else and load it with the loader in MNG. Then copy and paste the Crackshield files.
This will not work since it searches for dinput8.dll (Including mod_Alissa.dll)
01/28/2012 15:36 desigordon1994#178
man it still dont work can some1 team view me
01/29/2012 01:21 thordragon97#179
didnt read all of thread *scratches post*
01/29/2012 02:02 -iBadking-#180
it doesnt work....all it does is lets you bypass the nexons error window which is kind of useless to me....because it doesnt work with allissa