I've post this in another thread, but I've managed to get instant cast working now, so I don't believe it's server sided. You will have to change 2 addresses instead of one. One for the cast time and the other is the "check time". After that you can instant cast, but my problem is I can't managed to find the real addresses of these values, only managed to get to 3rd-4th level pointer and got stuck. So I have to look for them every time I load the game, so no point in posting pointer address.
Good to see smokedookee back in this forum again. I've learnt to CE hack this game with your posts, but still no where close to being good at it.
EDIT: Okay, here is what I did to get the instant cast working. There are 2 addresses that you need to change in order to get instant cast. The casting time address and the "check time", it's like a speed limit sign for roads(for those who don't know, the answer is in a post by a member in this thread). I search for the casting time of the nuke(s) i want to hack. Once I find the first pointer address I "browse this memory region" and look for the "check time" and add that address to the list and change it to 0. For those who actually know how to find the address and played with it, you'll know what the min limit of time that you can change it to before it gives you an error. Look for that (it's hex number that you'll need to look for). Once you have both addresses change them to 0 and you have instant cast. Like I said before, those are pointer address, so you'll have to search and change every time you load the game. I want the real address if someone finds it or can show me how to find the real address that would be great, so I won't have to ask for help after every patch.
I want to do away with CE since it leaves traces and can get you banned. I've programmed a memory editor of my own, but it can't do what CE does, it can only change memory values so that's why I need to find the real addresses. I will not release my programs cause I've programmed it to be flexible and so it's complicated to use. I don't want to do the support for my programs. I learnt how to write my own buff trainer and memory editor from this very site. So anyone can do what I did plus more, way more if they put the time and effort.