Danke AD hab jetzt alles :D
#define ADR_WEAPONGRAVITY 0x853450
//**********************************************// //*********** CyberRazzer AddyLogger ***********// //*********** War Rock International ***********// //*************** Version Public **************// //**********************************************// //================ [ Pointers ] ================// DWORD ADR_POINTER_PLAYER = 0x9F1BAC; DWORD ADR_POINTER_SERVER = 0x9F1B48; //================ [ Memorys ] =================// DWORD ADR_PLANTANYWHERE = 0x9F173A; DWORD ADR_SUPERNOSPREAD = 0x857F40; DWORD ADR_ANTIAFKKICK = 0xB1EA80; DWORD ADR_NOSPAWNWAIT = 0xB2D0DC; DWORD ADR_FASTLOCKON = 0x988BB0; DWORD ADR_FASTREPAIR = 0x9F29FC; DWORD ADR_MEMORY_FASTHEALTH = 0x9F65AC; DWORD ADR_MEMORY_FASTAMMO = 0x9F65A4; DWORD ADR_MEMORY_FASTFLAG = 0x9F65B4; DWORD ADR_MEMORY_NOBOUNDS = 0xB2E8E0; DWORD ADR_MEMORY_UNLAMMO = 0x9F1B24; DWORD ADR_MEMORY_SCOPE = 0x8B7824; //================ [ Offsets ] =================// DWORD ADR_OFFSET_NOFALLDAMAGE = 0x102C8; DWORD ADR_OFFSET_POSITION_X = 0x102E0; DWORD ADR_OFFSET_POSITION_Y = 0x102F0; DWORD ADR_OFFSET_POSITION_Z = 0x102E8; DWORD ADR_OFFSET_NORECOIL_1 = 0xC43C; DWORD ADR_OFFSET_NORECOIL_2 = 0xC440; DWORD ADR_OFFSET_NORECOIL_3 = 0xC444; DWORD ADR_OFFSET_INVISIBLE = 0x11A2BC; DWORD ADR_OFFSET_PREMIUM = 0x58C; DWORD ADR_OFFSET_SLOT_1 = 0x1021B8; DWORD ADR_OFFSET_SLOT_2 = 0x1021B9; DWORD ADR_OFFSET_SLOT_3 = 0x1021BA; DWORD ADR_OFFSET_SLOT_4 = 0x1021BB; DWORD ADR_OFFSET_SLOT_5 = 0x1021BC; DWORD ADR_OFFSET_SLOT_6 = 0x1021BD; DWORD ADR_OFFSET_SLOT_7 = 0x1021BE; DWORD ADR_OFFSET_SLOT_8 = 0x1021BF; DWORD ADR_OFFSET_MASTER = 0xFD160; DWORD ADR_OFFSET_LEVEL = 0x11A298; DWORD ADR_OFFSET_DINAR = 0x11A2A8; //**********************************************// //***************** Logged: 27 *****************// //***************** End Logging ****************// //**********************************************//
//~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~// #define ADR_PLAYERPOINTER 0x009F1BAC #define ADR_SERVERPOINTER 0x009F1B48 #define ADR_BASEPOINTER 0x00A47E60 #define ADR_WEAPONBASE 0x00A0EE4C #define ADR_DEVICEPOINTER 0x00854F24 #define ADR_USERPOINTER 0x009F1B48 #define ADR_WEAPONPOINTER 0x008B7758 #define ADR_VIEWANGELS 0x009F16F8 #define ADR_ROOMCLASS 0x009F2598 #define ADR_AUTOSTART 0x00****** // PRIVATE //~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~// #define ADR_QUICKPLANT/DEFUSE 0x009F171C #define ADR_STAMINA1 0x0082903C #define ADR_STAMINA2 0x00829040 #define ADR_STAMINA3 0x00829044 #define ADR_STAMINA4 0x00829048 #define ADR_STAMINA5 0x00829050 #define ADR_STAMINAREFILL 0x0097D580 #define ADR_QUICKSPAWN1 0x00B1F0E4 #define ADR_QUICKSPAWN2 0x00B1F0E6 #define ADR_QUICKSPAWN3 0x00B1F0EC #define ADR_IMDRUNK 0x009F1AB4 #define ADR_CQCPRONE 0x008B7818 #define ADR_WEAPONSHOT 0x00***** //PRIVATE #define ADR_CAMERAVIEW 0x00****** // PRIVATE #define ADR_IMEXPLOSION 0x00****** // PRIVATE #define ADR_SPEED 0x00858258 #define ADR_ROOLSPEED 0x00858080 #define ADR_HIGH MODE 0x00858328 #define ADR_MESSAGEBOX 0x00418C53 #define ADR_ENGINETEXT 0x00401073 #define ADR_VIRTUALJUMP 0x00857EF4 #define ADR_HIDEWEAPON 0x00829044 #define ADR_WTH 0x00823BF4 #define ADR_WUW 0x009F8DBC #define ADR_STW 0x00825EE4 #define ADR_WTW 0x00828C88 #define ADR_BONESHOT 0x00858EB0 #define ADR_SUPERNOSPREAD 0x00857F40 #define ADR_NOSPREAD 0x009F6644 #define ADR_ANTIAFK 0x00B1EA58 #define ADR_UNLAMMO 0x004D7366 #define ADR_WUW 0x009F8DBC #define ADR_BREAKLIMIT 0x00857E60 #define ADR_CROSSAIR 0x009F65C8 #define ADR_WEAPONGRAVITY 0x00857EB8 #define ADR_SCOPE 0x008B7824 #define ADR_SCOPESIZE 0x008B782C #define ADR_NOWATER1 0x009F8DB8 #define ADR_NOWATER2 0x009F8DB4 #define ADR_GLASSWALL 0x009F17E4 #define ADR_FASTAMMMO 0x009F65A4 #define ADR_FASTEMEDIC 0x009F65AC #define ADR_FASTREPAIR 0x009F29FC #define ADR_FASTFLAG 0x009F8DBC #define ADR_NOBOUNDS1 0x00B1EA80 #define ADR_NOBOUNDS2 0x00B1EA84 #define ADR_NOBOUNDS3 0x00B1EA88 //~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~// #define ADR_CRAZYCAR 0x00857D90 //~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~// #define OFS_INVISBLE 0x0011B800 #define OFS_NFD 0x00102C8 #define OFS_NADE 0x0010100 #define OFS_DINAR 0x0011A2A8 #define OFS_LEVEL 0x0011A298 #define OFS_SLOT5 0x001021BC #define OFS_SLOT6 0x001021BD #define OFS_SLOT7 0x001021BE #define OFS_SLOT8 0x001021BF #define OFS_NOSRPEAD 0x009F6644 #define OFS_NORECOIL1 0x00C43C #define OFS_NORECOIL2 0x00C440 #define OFS_NORECOIL3 0x00C444 #define OFS_PREMIUM 0x0058C #define OFS_GRAVITY_Z 0x00C4A8 #define OFS_Y 0x00102E0 #define OFS_X 0x00102F0 #define OFS_Z 0x00102E8 //~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~// #define ADR_NICKNAME 0x008BA168 #define ADR_IP 0x008B9E7C #define ADR_PASSWORD 0x00****** //PRIVATE #define ADR_ID 0x00****** //PRIVATE #define ADR_HP 0x00****** //PRIVATE //~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~// #define ADR_ARTILLERY2 0x004BD702 #define ADR_QUICKPLANT 0x004D2D33 #define ADR_QUICKDEFUSE 0x0043679E #define ADR_BULLET 0x004D3FB0 #define ADR_NORELOAD 0x00579E15 #define ADR_NORELOAD 0x00579E15 #define ADR_WTW 0x00710422 #define ADR_CRCPATCH 0x0041809D #define ADR_BACKTOLOBBY 0x004AA4B5 #define ADR_ALWAYSCROSS 0x00525259 #define ADR_SUPERCARSOUND 0x004225BF #define ADR_OPK 0x00408180 //Thanks to xDuff, DirecTX