[Sammelthread] Addys

12/05/2011 14:07 xBioK1ngz#1726
Quote:
Originally Posted by R3d_L!n3 View Post
Its easy to find repair , delay and reload , but i admit boneshot qucik defuse ehmm ya u might found them lole ..

But buddy u have to use it cuz everybody will be leeching this addies without credits trust me :)
Its already public.
12/05/2011 14:43 __BuRn3R#1727
Quote:
Originally Posted by RunDLL View Post
Code:
//::========RunDLL & CyBerTürk™ Logger=======:://
//::==========================================:://
//::==========================================:://
//::=================Pointers=================:://
#define ADR_Playerpointer 0x9EB944
#define ADR_Serverpointer 0x9EB8E0
#define ADR_BasePointer 0x10BD4C
#define ADR_BPointer 0xA41BF8
#define ADR_DevicePointer 0x84F53C
#define ADR_HealthPointer 0x31FB8
#define ADR_WeaponPointer 0x8B1778
#define ADR_UserPointer 0x9EB8E0
#define ADR_ViewAngels 0x9EB490
#define ADR_SlotBase 0x101018
//::===============Offset=====================:://
#define ADR_Premium1 0x58C
#define ADR_Premium2 0x590
#define Ofs_Slot1 0x001021B8
#define Ofs_Slot2 0x001021B9
#define Ofs_Slot3 0x001021BA
#define Ofs_Slot4 0x001021BB
#define Ofs_Slot5 0x001021BC
#define Ofs_Slot6 0x001021BD
#define Ofs_Slot7 0x001021BE
#define Ofs_Slot8 0x001021BF
#define ADR_OFS_X 0x102E0
#define ADR_OFS_Y 0x102E4
#define ADR_OFS_Z 0x102E8
#define ADR_Level 0x11A298
#define ADR_Dinar 0x11A2A8
#define ADR_NFD 0x102C8
#define Ofs_NoRecoil1 0x00C438
#define Ofs_NoRecoil2 0x00C43C
#define Ofs_NoRecoil3 0x00C440
#define ADR_WaterColor1 0x9EC600
#define ADR_WaterColor2 0x9EC5FC
#define ADR_WaterColor3 0x9EC5F8
//::===============Memory=====================:://
#define ADR_RoomMaster 0x11B800
#define ADR_Stamina5 0x5175D4
#define ADR_WTW 0x823BEC
#define ADR_CrazyCar 0x8523A8
#define ADR_NODELAY 0x103E0
#define ADR_RELAOD 0x103DD
#define ADR_Cameraview 0x852504
#define ADR_PlantAnywhere 0xB20602
#define ADR_Defuse Anywhere 0xB20602
#define ADR_NEARFOG 0x9F2B64
#define ADR_FARFOG 0x9F2B68
#define ADR_GLASSWALLS 0x9F2A64
#define ADR_Speed 0x852868
#define ADR_QuickSpawn 0xB18E7C
#define ADR_ImDrunk 0x9EB84C
#define ADR_CQCProne 0x8B1838
#define ADR_FastAmmo 0x9F033C
#define ADR_FastRepair 0x9F0348
#define ADR_FastHealth 0x9F0344
#define ADR_FastMedic 0x9F0344
#define ADR_Weapon_Ofset 0x101DA
#define ADR_BONESHOT 0x008534C0
#define ADR_UNLAMMO 0x009EB8BC
#define ADR_QuickSpawn1 0x00B18E7C
#define ADR_QuickSpawn2 0x00B18E84
#define ADR_QuickSpawn3 0x00B18E80
#define MEM_QUICKPLANT 0x9EB4B4
#define MEM_QUICKDEFUSE 0x9EB4B4
#define MEM_AUTO_REPAIR 0x9EB4AB // CyBerRaazzer
#define ADR_D3DName 0x9F3840
| //#############################################\|
| //########RunDLL & CyBerTürk™ Logger #########\ |
| //###########Sucesfully Saved ################\ |
| //############Credits:xDuff™ ############\ |
| //###################################\ |
Ist ja witzig ADR Addys unter Offsets..^^
12/05/2011 19:10 Shadow'#1728
Weiß net was ich damit machen soll xD
Quote:
**/ Willi27's AddyLogger for WarRock /**
**/ Public Release v3 /**
**/ Visit us: [Only registered and activated users can see links. Click Here To Register...] /**
__________________________________________________

******/ Pointer /******
unsigned long ADR_PlayerPointer=0x009EB944;
unsigned long ADR_ServerPointer=0x000;
unsigned long ADR_BasePointer=0x000;
******/ Memory /******
unsigned long ADR_SuperNoSpread=0x000;
unsigned long ADR_Speed=0x000;
unsigned long ADR_Scope=0x00991828;
unsigned long ADR_ScopeSize=0x00B113D8;
unsigned long ADR_ImDrunk=0x009EB84C;
unsigned long ADR_NearFog=0x000;
unsigned long ADR_FarFog=0x002;
unsigned long ADR_QuickSpawn1=0x00B18E7C;
unsigned long ADR_QuickSpawn2=0x00B18E80;
unsigned long ADR_QuickSpawn3=0x00B18E84;
unsigned long ADR_NoBounds1=0x000;
unsigned long ADR_NoBounds2=0x004;
unsigned long ADR_NoBounds3=0x008;
unsigned long ADR_FastAmmo=0x000;
unsigned long ADR_FastMedic=0x008;
unsigned long ADR_FastFlag=0x009F0344;
******/ D3D Rel. /******
unsigned long ADR_D3D_UserName=0x000;
unsigned long ADR_D3D_IP=0x00FFFFFD10;
******/ Offsets /******
unsigned long OFS_PlayerSize=0x000;
unsigned long OFS_NFD=0x000;
unsigned long OFS_NoRecoil1=0x000;
unsigned long OFS_NoRecoil2=0x004;
unsigned long OFS_NoRecoil3=0x008;
unsigned long OFS_X=0x000;
unsigned long OFS_Y=0x004;
unsigned long OFS_Z=0x008;
unsigned long OFS_Premium1=0x001C3C;
unsigned long OFS_Premium2=0x001C40;
unsigned long OFS_GameMode=0x000;
unsigned long OFS_EnableDeathCam=0x0011B800;
unsigned long OFS_GameMaster=0x000;
__________________________________________________

**/ Visit us: [Only registered and activated users can see links. Click Here To Register...] /**
**/ Credits: Willi27 /**
12/06/2011 16:06 *Pumio*#1729
Quote:
//************* Pointer Addys *************//
#define ADR_PLAYERPOINTER 0x009EB944
#define ADR_SERVERPOINTER 0x009EB8E0
#define ADR_BASEPOINTER 0x00A41BF8

#define OFS_SLOT5 0x01021BC
#define OFS_SLOT6 0x01021BD
#define OFS_SLOT7 0x01021BE
#define OFS_SLOT8 0x01021BF

#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC444

#define ADR_SUPERNOSPREAD 0x852550
#define ADR_FastLockOn 0x00982A58
#define NoM134Idle 0x103C4
#define OFS_FastNadeBlast 0x10100
#define ADR_NoWeaponGravity 0x008524C8
#define ADR_BreakeLimit 0x00852470
#define OFS_RapidFire 0x0010356
#define PlayerAnimation 0xC4B8
#define PlayerAnimationProne 0x9E382C
#define Address_Zero_Delay 0x004DEE5C
#define ADR_UNLIMITEDAMMO 0x4D6E37

#define OFS_X 0x00102E0
#define OFS_Y 0x00102E0
#define OFS_Z 0x00102E0

#define ADR_HighMODE 0x0084CF38

#define ADR_Stamina1 0x823FA0
#define ADR_Stamina2 0x823FA4
#define ADR_Stamina3 0x823FA8
#define ADR_Stamina4 0x823FAC
#define ADR_Stamina5 0x823FB0

#define OFS_NFD 0x00102C8
#define Speed 0x00852868
#define ADR_RollSpeed 0x00852690
#define ADR_GM_Warning 0x0A2CDDC
#define ADR_ImDrunk 0x009EB84C
#define ADR_VIRTUALJUMP 0x823C20
#define OFS_GRAVITY 0xC4A8
#define ADR_CrazyCar 0x008523A8
#define ADR_VehBigCarName 0x008526B0
#define Address_Headshot 0x008534C0
#define ADR_HideWeapon 0x00823FA8

#define ADR_NoWater1 0x009F2B50
#define ADR_NoWater2 0x009F2B4C

#define ADR_FastAmmo 0x9F033C
#define ADR_FastHealth 0x9F0344
#define ADR_FastRepair 0x9EC794
#define ADR_FastFlag 0x9F034C

#define ADR_NOBOUNDS1 0x00B28688
#define ADR_NOBOUNDS2 0x00B28684

#define ADR_NoSpawnWait1 0x00B18E7C
#define ADR_NoSpawnWait2 0x00B26E78

#define Bamdagepx 0x9EB4F0
#define AssaultClip 0x9EB4EE
#define SniperClip 0x9EB4EC

#define ADR_WTW 0x823BEC
#define ADR_STW 0x820EE4
#define ADR_WUW 0x9F2B54
#define Address_Invisible 0x0011A2BC
#define ZombiInvis 0x00823C20

#define ADR_StartRoom 0x0050A0E6
#define ADR_PlantAnyWhere 0x09EB4D2

#define Address_NFD_Vehicle 0x00428F30

#define ADR_SCOPE 0x8B1844
Credits : Underknow
12/07/2011 13:37 _TradEmArk_ ™#1730
Code:
/*============================================*/
/*=========[ TradEmArk™ Addylogger ]==========*/
/*============================================*/
/*================[ Pointer ]=================*/
#define ADR_PLAYERPOINTER           0x9EB944
#define ADR_SERVERPOINTER           0x9EB8E0
#define ADR_BASEPOINTER             0x10BD4C
#define ADR_VEHICLEBASE             0x9EB5F0
#define ADR_DEVICEPOINTER           0x84F53C
#define ADR_ANGELVIEW               0x9EB490
/*================[ Adresses ]================*/
#define OFS_PLAYERSIZE              0x1CF8
#define ADR_CROSSHAIR               0x9F0360
#define ADR_ANTIAFK                 0xB187F0
#define ADR_WEAPONGRAVITY           0x853450
#define ADR_HIDEWEAPON              0x823FA8
#define ADR_FASTLOCKON              0x9EB500
#define ADR_GLASSWALLS              0x9EB57C
#define ADR_COLORSHOT1              0x9EC5BC
#define ADR_COLORSHOT2              0x9EC5C0
#define ADR_COLORSHOT3              0x9EC5C4
#define ADR_NOSPAWNWAIT1		    0xB18E7C
#define ADR_NOSPAWNWAIT2		    0xB26E78
#define ADR_NOSPAWNWAIT3		    0xB18E84
#define ADR_NOBOUNDS1               0xB18818
#define ADR_NOBOUNDS2               0xB1881C
#define ADR_NOBOUNDS3               0xB18820
#define ADR_SPEED                   0x852868
#define ADR_VIRTUALJUMP             0x823C20
#define ADR_IMDRUNK                 0x9EB84C
#define ADR_NEARFOG                 0x9F2B64
#define ADR_FARFOG                  0x9F2B6C
#define ADR_SCOPE                   0x8B1844
#define ADR_SCOPESIZE               0x8B184C
#define ADR_FULLBRIGHT1             0x9EC5BC
#define ADR_FULLBRIGHT2             0x9EC5C0
#define ADR_FULLBRIGHT3             0x9EC5C0
/*================[ Memorys ]================*/
#define ADR_UNLAMMO                0x9EB8BC
#define ADR_RAPIDFIRE              0x9F03DC
#define MEM_WALKUNDERWATER          0x9F0334
#define MEM_BONESHOT                0x8534C0
#define MEM_WTW                     0x823BEC
#define MEM_STW                     0x820EE4
#define OFS_INVISIBLE               0x11A2BC
#define ADR_FastNadeBlast           0x10100
#define ADR_CrazyNade               0x10100
#define PLANTANYWHERE_MEM           0x9EB4D3
#define MEM_SuperNoSpread           0x852550
#define ADR_STAMINA1                0x823FA0
#define ADR_STAMINA2                0x823FA4
#define ADR_STAMINA3                0x823FA8
#define ADR_STAMINA4                0x823FAC
#define ADR_STAMINA5                0x823FB0
#define ADR_CQCProne                0x8B1838
#define ADR_WTH				        0x84EFF4
/*==================[ PX ]===================*/
#define OFS_ASSAULTAMMO             0x9EB616
#define OFS_SNIPERAMMO              0x9EB4E7
#define OFS_BANDAGE                 0x9EB4F0
#define OFS_EXTRAAMMO1              0x9EB616
#define OFS_EXTRAAMMO2              0x9EB4E7
/*=================[ Fast ]==================*/
#define ADR_FASTAMMO                0x9F033C
#define ADR_FASTHEALTH              0x9F0344
#define ADR_FASTFLAG                0x9F034C
#define ADR_FASTREPAIR              0x9EC794
/*=================[ D3D ]===================*/
#define ADR_USERNAME3D              0x10C710
#define ADR_USERIP3D                0x101E74
#define ADR_USERHEALTH3D            0x10D8E0
/*================[ Offsets ]================*/
#define OFS_LOWGRAVITY              0xC4A8
#define Ofs_NoM134                  0x103C4
#define OFS_NOSPREAD                0x100FC
#define OFS_DINAR                   0x11A2A8
#define OFS_Level                   0x11A298
#define OFS_NFD                     0x102C8
#define OFS_X                       0x102E0
#define OFS_Y                       0x102E4
#define OFS_Z                       0x102E8
#define OFS_5SLOT			        0x1021BC
#define OFS_6SLOT			        0x1021BD
#define OFS_7SLOT			        0x1021BE
#define OFS_8SLOT			        0x1021BF
#define OFS_NORECOIL1               0xC34C
#define OFS_NORECOIL2               0xC440
#define OFS_NORECOIL3               0xC444
#define OFS_PREM                    0x5C8
/*==============[ Weapon Binder ]=============*/
#define ADR_ServerBase              0x9EB8E0
#define ADR_WeaponBase              0xA08BE4
#define ADR_ClassBase               0xA43798
#define ADR_SlotBase                0x101018
#define OFS_PLAYERSLOT              0x11B804
#define OFS_PLAYERID                0x1CE8
/*================[ Assembler ]===============*/
#define ASM_CRCPATCH                0x4181BA
#define ASM_WTW                     0x70C752
#define ASM_NORELOAD                0x5782BC
#define ASM_BULLETS                 0x4D3AC7
#define ASM_QUICKPLANT              0x43668B
#define ASM_QUICKDEFUSE             0x4D28BC
/*============================================*/
/*===============[ Enjoy it! ]=================*/
/*============================================*/
Thanks und Credits wären Nett ;)
Edit: Addys um 13:37 also 1337 Gepostet, also müsst ihr Thanks drücken :P
12/07/2011 18:56 .Crasy#1731
Mal ne ernste Frage an euch: WARUM ZUM TEUFEL POSTET IHR DIE SELBEN ADDYS GUT 200000000000000000x?

Anstat einfach zu Schreiben "ADDY X ist Out to Date, hier Neue" Postet ihr alle, auch wenn 99% sowieso gleich sind, seit ihr so Thanks Gail? wtf.

Anti Spam:
Quote:
DWORD MEM_QUICKPLANT = 0x007EB4B4;
12/07/2011 19:28 AdrenalinaPL#1732
@request
MEM_DefuseAnyWhere
12/07/2011 20:23 R3d_L!n3#1733
R3d_L!n3 Logger -> Logged 216 Addie
Press Thanks if u want see it updated :)
BTW AdminWarning Posted Pub Have fun ADR_GmWarning 0x00A3370C


Code:
                             \|||/                                              
      .-.________            (o o)               ________.-.                    
  ----/ _)_______)    +-oooO--(_)------------+  (_______(_/ ----               
      (    ()___)     |R3d_L!n3 Addies logger|    (___()     )                  
           ()__)      |                      |     (__()                        
   ----___()_)        |   <--> Have Fun <--> |       (_()___/----               
                      +------------Ooo-------+                                  
                                                                   
------------------------------------
-----Pointers Addy-----
------------------------------------

ADR_PlayerPoint                               0x009EB944
ADR_ServerPoint                               0x009EB8E0
ADR_BasePointer                               0x00A41BF8
ADR_DevicePointer                             0x009EB494
ADR_VehBase                                   0x009EB5F0
ADR_RemoteVeh                                 0x00******
ADR_GPUPOINTER                                0x009EB48C
ADR_ViewAngles                                0x009EB490
ADR_CMatrix                                   0x00097BB38
ADR_UserBase                                  0x00B09AD8
ADR_UserBase2Player			      0x00****** // Ty Directx
ADR_CBASEPLAYER			              0x00****** // Ty Directx
ADR_StartRoomClassPts                         0x009EC330
ADR_PlayerSize                                0x001CF8
ADR_PlayerSlot                                0x0011B804

------------------------------------
-----Addys Genral-----
------------------------------------

----------- Player-Hacks -----------

ADR_WaterHugeEffect                        0x00******
ADR_UNL_Oxi                                   0x00******
ADR_SwimAllOver                               0x00******
ADR_WalkThrowWall                             0x008526A0
ADR_Invisible                                 0x00******
ADR_ChangeRollMethod                          0x00******
ADR_Stamina1                                  0x00823FA0
ADR_Stamina2                                  0x00823FA4
ADR_Stamina3                                  0x00823FA8
ADR_Stamina4                                  0x00823FAC
ADR_Stamina5                                  0x00823FB4
ADR_StaminaRefill                             0x00852728
ADR_LaderQuickly                              0x00******
ADR_BreakLimit                                 0x00852470
ADR_DistanceGunPlayer                         0x00******
ADR_Skin                                      0x00******
ADR_SuperJump                                 0x00******
ADR_FastStuff                                 0x009EB4B4
ADR_DeathCam                                  0x00****** // Ty Directx
ADR_DeathKill                                 0x00******
ADR_Swim1                                     0x009EB984
ADR_Swim2                                     0x009E0BBC
ADR_PronCqc                                   0x008B1838
ADR_Speed                                     0x00852868
ADR_SpeedRoll                                 0x00852690
ADR_WalkSpeed                                 0x00852868
ADR_RunSpeed                                  0x00852690
ADR_WUW                                       0x009F2B54
ADR_IamDrunk                                  0x009EB84C

----------- Server-Hacks -----------

ADR_ZoomOnGame                                0x00******
ADR_W_Mod                                     0x008A7A82
ADR_StartRound                                0x00******
ADR_ClearScreen                               0x00852A48 
ADR_RadarHideMe                               0x009F2B7C
ADR_ServerCount                               0x00******
ADR_CameraView                                0x00852504
ADR_GmWarning                                 0x00A3370C
ADR_GmWarningIP                                 0x00******
ADR_GLASSWALLS                                0x009EB57C
ADR_NoSpawn1                                  0x00B26E78
ADR_NoSpawn2                                  0x00B26E7C
ADR_FastAmmo                                  0x009F033C
ADR_FastMedic                                 0x009F0344
ADR_FastRepair                                0x009F0344
ADR_AutoRepair                                0x00******
ADR_AutoAmmo                                  0x00******
ADR_Ammo_Medic_Auto                          0x00******
ADR_AntiAfk                                   0x00B18818
ADR_NoWater1                                  0x009F2B50
ADR_NoWater2                                  0x009F2B4C
ADR_NoBounds1                                 0x00B28688
ADR_NoBounds2                                 0x00B28684
ADR_FullBright1                                 0x009EC5BC
ADR_FullBright2                                 0x009EC5C0
ADR_FullBright3                                 0x009EC5C0

----------- Weapon-Hacks -----------

ADR_Accuracyas		                      0x009F03DC
ADR_AutoScope                                 0x00******
ADR_FastNadeBoom                              0x00******
ADR_ZeroDelay/NoReload                        0x00******
ADR_VehRadarColler                            0x00******
ADR_HeadShot                                  0x008534C0
ADR_QuickPlantTime                            0x00******
ADR_QuickDefuseTime                           0x00******
ADR_ShotThrowWalls                            0x00******
ADR_STW2_Mem                                  0x00******
ADR_Veh_ShotThrowWalls                        0x00******
ADR_UnlAmmo                                   0x009EB8BC
ADR_UnlAmmo_AllMods                        0x00******
ADR_WeaponNoWait                              0x00103D8
ADR_HideWeapon                                0x00823FA8
ADR_FastLock                                  0x008B1884
ADR_SSuperSpread                              0x00852550
ADR_NoSpread                                  0x009F03DC
ADR_Scope                                     0x008B1844
ADR_ScopeSize                                 0x008B184C
ADR_NoGravWeap                                0x008524C8
ADR_AssaultClip                               0x009EB4E6
ADR_SniperClip                                0x009EB4E7
ADR_Bamdagepx                                 0x009EB4F0
ADR_CrossHair                                 0x009F0360
ADR_PlantAnyWher                              0x009EB4D2
ADR_ColorShot1		                      0x009EC5C0
ADR_ColorShot2		                      0x009EC5C4
ADR_ColorShot3		                      0x009EC5C8

----------- Vehcile-Hacks -----------

ADR_CrazyCar                                  0x008523A8
ADR_VehBigCarName                             0x00******
Veh_Jump                                      0x00******

----------- User-Hacks -----------

D3D_UserName		                      0x00A425BC // Ty Directx
D3D_UserIP                        	      (D3D_UserName-0x2EC)
D3D_UserHP			              0x0010D8E0

------------------------------------
-----Account-Hacks-----
------------------------------------

ADR_UserName			              0x008B3F48
ADR_PassWord			              0x008B4148
ADR_NickName			              0x008B4188
ADR_LevelCalculate		              0x00******

------------------------------------
-----Offset-----
------------------------------------

----------- Player-Hacks -----------

OFS_PlayerState                              0x00C4B8
OFS_Invisible                                0x0011A2BC
OFS_Premuim 1                                0x00158C
OFS_Premuim 2                                0x00590
OFS_Level                                    0x0011A298
OFS_Dinar                                    0x0011A2A8
OFS_SuperMaster                              0x00FCD38
OFS_X                                        0x00102E0
OFS_Y                                        0x00102E0
OFS_Z                                        0x00102E0

----------- Weapon-Hacks -----------

OFS_RapidFire                                0x0010356 // Not Mine
OFS_NoReload                                 0x00103DD // Not Mine
OFS_WeaponSize                               0x00001568
OFS_Slot1				     0x001021B7
OFS_Slot2                                    0x001021B8
OFS_Slot3                                    0x001021B9
OFS_Slot4				     0x001021BA
OFS_Slot5				     0x001021BC
OFS_Slot6				     0x001021BD
OFS_Slot7				     0x001021BE
OFS_Slot8				     0x001021BF
OFS_NoRecoil1                                0x00C43C
OFS_NoRecoil2                                0x00C440
OFS_NoRecoil3                                0x00C444
OFS_GravityX			             0x00C4A4
OFS_GravityY			             0x00C4A8
OFS_GravityZ			             0x00C4AC
OFS_NFD                                      0x00102C8

------------------------------------
-----ASM-----
------------------------------------

----------- Player-Hacks -----------

ADR_Tiger                                    0x0052388E
ADR_MEspNames                                0x00******
ADR_MEspHealth                               0x00******
ADR_FFARadarGps                              0x00******
ADR_RadarGPS                                 0x0054573E
ADR_Oxigen                                   0x004CFF8A
ADR_AutoMedic1                               0x004CC200
ADR_AutoMedic2                               0x00****** // Need UP
ADR_WalkThrowWall                            0x0070C6F2
ADR_Artillery1                               0x004BCC7F
ADR_Artillery2                               0x004BCE9E
ADR_Artillery3                               0x00******
ADR_Artillery4                               0x00******
ADR_Artillery5                               0x00******
ADR_Artillery6                               0x00******
ADR_Artillery7                               0x00******
ADR_Artillery8                               0x00******

----------- Server-Hacks -----------

ADR_EngineText		                     0x00401073
ADR_MessageBox   		             0x00418D70
ADR_StartRoom                                0x0050A0E6
ADR_NoRestric                                0x00******
ADR_UserMedic                                0x00******
ADR_UserAmmo                                 0x00******
ADR_FakeKick                                 0x00******
ADR_MoveToLobby                              0x00******
ADR_AllServer                                0x00******
ADR_ASM_ServerJump                           (ADR_AllServer + 0x7 )
ADR_BackToLObby                              0x004AA35E
ADR_RoomFilter1                              0x00******
ADR_RoomFilter2                              0x00******
ADR_RoomFilter3                              0x00******
ADR_PremCrossCheck                           0x004E7AB3
ADR_AlwaysCrossASM                           0x0052392A

----------- Weapon-Hacks -----------

ADR_Bullets                                   0x004D3DF1
ADR_FASTAS                                    0x004CEDDF
ADR_DAMAGAS                                   0x004D1308
ADR_NoReload                                  0x004DEE5C
ADR_UnlAmmoAsm                                0x004D6E37
ADR_STW                                       0x00785DC7
ADR_MineView1                                 0x00******
ADR_MineView2                                 0x00******
ADR_AntiFlash                                 0x00******
ADR_AntiMine                                  0x00******
ADR_SuperSpread_Asm                           0x004D3BDD
ADR_TakeBase1                                 0x00******
ADR_TakeBase3                                 0x00******
ADR_NoDelay                                   0x00******
ADR_BoneShot                                  0x00******
ADR_QuickPlant                                0x004D6331
ADR_QuickDefuse                               0x004D28BC
ADR_StaminaUp1                                0x00******
ADR_StaminaUp2                                0x00******

----------- Vehcile-Hacks -----------

ADR_AutoRepair1                               0x00******
ADR_AutoRepair2                               0x00******
ADR_AutoRepairSound                           0x0042259C
ADR_AutoAmmo1                                 0x00******
ADR_AutoAmmo2                                 0x00******
ADR_VehRadar                                  0x00545CB6
ADR_VehRadarColler                            0x00545D14
ADR_SuperCar1                                 0x00******
ADR_SuperCar2                                 0x00******
ADR_SuperCarSound                             0x004224CD
ADR_Veh_JUMP1                                 0x00******
ADR_Veh_JUMP2                                 0x00******
ADR_Veh_JUMP3                                 0x00******
ADR_VehNfd                                    0x00428F30
ADR_VehOpk                                    0x00******
ADR_VehInvisible                              0x00****** / ******
ADR_VehicleNoRestriction1                     0x0044E6CF
ADR_VehicleNoRestriction2                     0x0044EB22
ADR_VehicleNoRestriction3                     0x00******
ADR_VehicleNoRestriction4                     0x00******
ADR_VehicleNoRestriction5                     0x00******

----------- Weapon-Binder -----------

ADR_SlotBase		                     0x00101018
ADR_ClassBase		                     0x00A43798
ADR_WeaponBase		                     0x00A08BE4
OFS_PLAYERSLOT                               0x0011B804
OFS_PLAYERID                                 0x001CE8
Credits :

R3d_L!n3
UnknownPk
Directx(Ty For user stuff)
12/08/2011 16:20 AdrenalinaPL#1734
@request
MEM_DefuseAnyWhere
12/08/2011 16:48 _Apostolos_#1735
Quote:
Originally Posted by AdrenalinaPL View Post
@request
MEM_DefuseAnyWhere
It's the same with plant anywhere

Code:
#define ADR_PlantAnyWher    0x009EB4D2
12/10/2011 21:05 domejd1#1736
hallo kann mir jemand einen funktionierenden dinar bot für 32 bit geben?
12/11/2011 11:40 Venom'#1737
Quote:
Originally Posted by domejd1 View Post
hallo kann mir jemand einen funktionierenden dinar bot für 32 bit geben?
Du bist hier Falsch,schau doch mal im Sammelthread für Bots nach !
12/11/2011 13:25 AdrenalinaPL#1738
Code:
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|*********************|#|AdrenalinaPL v1.6 Address Logger|#|*********************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|****************************|#|Credits: hackerX|#|****************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
																
~ Started...													
																
|#|*************|#|= Pointer =|#|*************|#|
#define ADR_PlayerPointer		0x9EB944
#define ADR_ServerPointer		0x9EB8E0
#define ADR_WeaponPointer		0x8B1778
#define ADR_BasePointer 		0xA41BF8
#define ADR_UserPointer		0x9EB8E0
#define ADR_DevicePointer		0x84F53C
#define ADR_ViewAngels		0x9EB490
																
|#|*************|#|= Address =|#|*************|#|
#define ADR_ImDrunk			0x9EB84C
#define ADR_QuickSpawn		0xB18E7C
#define ADR_CQCProne			0x8B1838
#define ADR_NoSpawnWaitCQC	0x9EB71C
#define ADR_VirtualJump		0x823C20
#define ADR_NoWater1			0x9F2B50
#define ADR_NoWater2			0x9F2B4C
#define ADR_AntiAfk			0xB187F0
#define ADR_NoBounds1			0xB18818
#define ADR_NoBounds2			0xB1881C
#define ADR_NoBounds3			0xB18820
#define ADR_NoSpawnWait1		0xB18E7C
#define ADR_NoSpawnWait2		0xB26E78
#define ADR_NoSpawnWait3		0xB18E84
#define ADR_Scope				0x8B1844
#define ADR_Crosshair			0x9F0360
#define ADR_NoSpread			0x9F03DC
#define ADR_EngineText		0x401073
#define ADR_MessageBox		0x418D70
#define ADR_HighMode			0x852938
																
|#|*************|#|= Offsets =|#|*************|#|
#define OFS_1thSlot			0x1021B8
#define OFS_2thSlot			0x1021B9
#define OFS_3thSlot			0x1021BA
#define OFS_4thSlot			0x1021BB
#define OFS_5thSlot			0x1021BC
#define OFS_6thSlot			0x1021BD
#define OFS_7thSlot			0x1021BE
#define OFS_8thSlot			0x1021BF
#define OFS_NoRecoil1			0xC43C
#define OFS_NoRecoil2			0xC440
#define OFS_NoRecoil3			0xC444
#define OFS_NoFallDamage		0x102C8
#define OFS_X					0x102E0
#define OFS_Y					0x102F0
#define OFS_Z					0x102E8
#define OFS_GravityX			0xC4A4
#define OFS_GravityY			0xC4A8
#define OFS_GravityZ			0xC4AC
#define OFS_Dinar				0x11A2A8
#define OFS_Level				0x11A298
#define OFS_Premium1			0x58C
#define OFS_Premium2			0x590
#define OFS_RoomMaster		0x11B800
#define OFS_M134Idle			0x103D8
#define OFS_NoSpread			0x100FC
																
|#|*************|#|= MEMORY =|#|*************|#|
#define MEM_BoneShot			0x8534C0
#define MEM_WTW				0x823BEC
#define MEM_STW				0x820EE4
#define MEM_WUW				0x9F2B54
#define MEM_WTH				0x84EFF4
#define MEM_CrazyNade			0x10100
#define MEM_FastNadeBlast		0x10100
																
|#|*************|#|= PX =|#|*************|#|
#define PX_AssaultAmmo		0x9EB4EE
#define PX_SniperAmmo			0x9EB4EC
#define PX_Bandage			0x9EB4F0
																
|#|*************|#|= Fast =|#|*************|#|
#define ADR_FastMedic			0x9F0344
#define ADR_FastAmmo			0x9F033C
#define ADR_FastFlag			0x9F034C
#define ADR_FastRepair		0x9EC794
																
|#|*************|#|= D3D =|#|*************|#|
#define ADR_D3DName			0x9F3840
#define ADR_D3DHealth			0x31FB8
																
|#|*************|#|= Assembler =|#|*************|#|
#define ASM_Artilery1			0x495247
#define ASM_Artilery2			0x4BCE9E
																
~ Stopped...													
																
|#|******************************************************************************|#|
12/11/2011 13:55 _Apostolos_#1739
Quote:
Originally Posted by AdrenalinaPL View Post
Code:
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|*********************|#|AdrenalinaPL v1.6 Address Logger|#|*********************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|****************************|#|Credits: hackerX|#|****************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
																
~ Started...													
																
|#|*************|#|= Pointer =|#|*************|#|
#define ADR_PlayerPointer		0x9EB944
#define ADR_ServerPointer		0x9EB8E0
#define ADR_WeaponPointer		0x8B1778
#define ADR_BasePointer 		0xA41BF8
#define ADR_UserPointer		0x9EB8E0
#define ADR_DevicePointer		0x84F53C
#define ADR_ViewAngels		0x9EB490
																
|#|*************|#|= Address =|#|*************|#|
#define ADR_ImDrunk			0x9EB84C
#define ADR_QuickSpawn		0xB18E7C
#define ADR_CQCProne			0x8B1838
#define ADR_NoSpawnWaitCQC	0x9EB71C
#define ADR_VirtualJump		0x823C20
#define ADR_NoWater1			0x9F2B50
#define ADR_NoWater2			0x9F2B4C
#define ADR_AntiAfk			0xB187F0
#define ADR_NoBounds1			0xB18818
#define ADR_NoBounds2			0xB1881C
#define ADR_NoBounds3			0xB18820
#define ADR_NoSpawnWait1		0xB18E7C
#define ADR_NoSpawnWait2		0xB26E78
#define ADR_NoSpawnWait3		0xB18E84
#define ADR_Scope				0x8B1844
#define ADR_Crosshair			0x9F0360
#define ADR_NoSpread			0x9F03DC
#define ADR_EngineText		0x401073
#define ADR_MessageBox		0x418D70
#define ADR_HighMode			0x852938
																
|#|*************|#|= Offsets =|#|*************|#|
#define OFS_1thSlot			0x1021B8
#define OFS_2thSlot			0x1021B9
#define OFS_3thSlot			0x1021BA
#define OFS_4thSlot			0x1021BB
#define OFS_5thSlot			0x1021BC
#define OFS_6thSlot			0x1021BD
#define OFS_7thSlot			0x1021BE
#define OFS_8thSlot			0x1021BF
#define OFS_NoRecoil1			0xC43C
#define OFS_NoRecoil2			0xC440
#define OFS_NoRecoil3			0xC444
#define OFS_NoFallDamage		0x102C8
#define OFS_X					0x102E0
#define OFS_Y					0x102F0
#define OFS_Z					0x102E8
#define OFS_GravityX			0xC4A4
#define OFS_GravityY			0xC4A8
#define OFS_GravityZ			0xC4AC
#define OFS_Dinar				0x11A2A8
#define OFS_Level				0x11A298
#define OFS_Premium1			0x58C
#define OFS_Premium2			0x590
#define OFS_RoomMaster		0x11B800
#define OFS_M134Idle			0x103D8
#define OFS_NoSpread			0x100FC
																
|#|*************|#|= MEMORY =|#|*************|#|
#define MEM_BoneShot			0x8534C0
#define MEM_WTW				0x823BEC
#define MEM_STW				0x820EE4
#define MEM_WUW				0x9F2B54
#define MEM_WTH				0x84EFF4
#define MEM_CrazyNade			0x10100
#define MEM_FastNadeBlast		0x10100
																
|#|*************|#|= PX =|#|*************|#|
#define PX_AssaultAmmo		0x9EB4EE
#define PX_SniperAmmo			0x9EB4EC
#define PX_Bandage			0x9EB4F0
																
|#|*************|#|= Fast =|#|*************|#|
#define ADR_FastMedic			0x9F0344
#define ADR_FastAmmo			0x9F033C
#define ADR_FastFlag			0x9F034C
#define ADR_FastRepair		0x9EC794
																
|#|*************|#|= D3D =|#|*************|#|
#define ADR_D3DName			0x9F3840
#define ADR_D3DHealth			0x31FB8
																
|#|*************|#|= Assembler =|#|*************|#|
#define ASM_Artilery1			0x495247
#define ASM_Artilery2			0x4BCE9E
																
~ Stopped...													
																
|#|******************************************************************************|#|
as i see all working!
Thanks!
12/12/2011 22:01 dav1111#1740
danke