GW Working Bots 2019!

12/15/2019 21:09 Nachico#1666
Quote:
Originally Posted by TripToSanity View Post
Or, and hear me out on this, people could read the thread. It's a new issue that is being worked on. If you're not contributing to the solution, go find something else to do.
i highly doubt somebody is working on updating GWA2 atm. Most skilled devs that are left don't use gwa2 themselves as they have their owns API's. I've heard from people it might not be worth the time in updating since this update fucked with everything.

I'm just a messenger.
12/15/2019 21:43 oneshout#1667
one more shitty update....
On holidays for the moment, christmas coming... Don't have much times :wutface:

PS : Post with bots updated to **OUTDATED** :cool:
12/16/2019 15:26 strecky#1668
working on bots And Testing 1-6 Bots Work
12/16/2019 17:49 dzejdzej43#1669
updated files will be in a main page?
12/17/2019 08:06 oneshout#1670
Quote:
Originally Posted by dzejdzej43 View Post
updated files will be in a main page?
2020 coming fast... for better clarity and better search, maybe it will the good time for me to create new topic with all bots updated ;)
12/18/2019 04:40 nubleet#1671
Almost new year woop woop to another year of gw1 :D
12/20/2019 01:19 fivel_976#1672
Quote:
Originally Posted by oneshout View Post
2020 coming fast... for better clarity and better search, maybe it will the good time for me to create new topic with all bots updated ;)
let us know if you start a 2020 thread
12/20/2019 05:16 danyp1#1673
TY
12/20/2019 06:14 phat34#1674
With the limited time and major compilation changes, it has been difficult to gain much ground with the updates but I am sure many are working on solutions to the current issues... Any new pattern updates should be posted here for testing. The keys to getting things working again lies in replacing the old patterns with new search patterns that lead to the correct subroutines of the newly compiled version of the code base.
12/21/2019 15:22 Nachico#1675
Quote:
Originally Posted by phat34 View Post
With the limited time and major compilation changes, it has been difficult to gain much ground with the updates but I am sure many are working on solutions to the current issues... Any new pattern updates should be posted here for testing. The keys to getting things working again lies in replacing the old patterns with new search patterns that lead to the correct subroutines of the newly compiled version of the code base.
i am learning c++/assembly/CE/use dbg/Reclass/IDA/ as we speak. It's much to take in atm and started learning at the very basis of each subject. But im already making progress everyday. Probably in a few months i could provide things back to the community. As i have taken a lot from it aswel.

Thanks to everybody that is contributing!
12/21/2019 16:56 list comprehension#1676
To use these you obviously need to be in the process space through .dll injection then GetModuleHandle to get the base for scanning. I have been making my own new patterns for my own personal API, however if I can confirm there is a public equivalent I will post it as well with my personal patterns as I have time. That way people have multiple options and some may be easier than others to update gwa2 api for example.
SendPacket:
Two valid patterns found so far:
Code:
55 8B EC 83 EC 78 A1 64 B1 A1 ?? 33 C5 89 45 FC 53 8B 5D 10 56 8B 75
Offset: none

Alternate Toolbox variant:
F7 D9 C7 47 54 01 ?? ?? ?? 1B C9 81
Offset: -C3
12/22/2019 00:47 3vangelist#1677
Quote:
Originally Posted by phat34 View Post
With the limited time and major compilation changes, it has been difficult to gain much ground with the updates but I am sure many are working on solutions to the current issues... Any new pattern updates should be posted here for testing. The keys to getting things working again lies in replacing the old patterns with new search patterns that lead to the correct subroutines of the newly compiled version of the code base.
Wouldn't be so sure mate, some of these patterns use injected asm to get variables etc, and even with updated patterns you might not have the right vars in the same places
12/22/2019 11:33 MrBigBones#1678
Quote:
Originally Posted by list comprehension View Post
Two valid patterns found so far:
Code:
55 8B EC 83 EC 78 A1 64 B1 A1 ?? 33 C5 89 45 FC 53 8B 5D 10 56 8B 75
Offset: none

Alternate Toolbox variant:
F7 D9 C7 47 54 01 ?? ?? ?? 1B C9 81
Offset: -C3
Your pattern doesn't work and is not very well choosen. Most of the bytes (The first ones) will appear in almost every functions so won't help much. Moreover, the assembly for the first pattern is:
Code:
011E1A50 | 55                       | push ebp
011E1A51 | 8BEC                     | mov ebp,esp
011E1A53 | 83EC 78                  | sub esp,78
011E1A56 | A1 64B14901              | mov eax,dword ptr ds:[149B164]
   Notice                                                   ^^^^^^^
011E1A5B | 33C5                     | xor eax,ebp
011E1A5D | 8945 FC                  | mov dword ptr ss:[ebp-4],eax
011E1A60 | 53                       | push ebx
011E1A61 | 8B5D 10                  | mov ebx,dword ptr ss:[ebp+10]
011E1A64 | 56                       | push esi
011E1A65 | 8B75 0C                  | mov esi,dword ptr ss:[ebp+C]
After the byte "A1" you put one wildcard byte. (i.e. "??") You should have 4 of them, because it represent the address in "mov eax,dword ptr ds:[149B164]" which changes on regular bases. Since the last update, it potentially changes on every start. Indeed, it's an address in ".data" segment which can be loaded at different addresses, because of ASLR. (Address Space Layout Randomization)

Finally, the pattern in GWCA (GWToolbox as you said) is:
Code:
F7 D9 C7 47 54 01 00 00 00 1B C9 81
Offset: -C3
12/23/2019 07:45 jc2570147#1679
would love to help but I am illiterate when it comes to coding and programming. im good on the technical side but that's about it
12/24/2019 22:58 jc2570147#1680
Has there been any updates anyone on a updated gwa2 file or is it more than just that needs re worked?