NFS World Offline Developement Thread

03/26/2016 16:47 mkdk#1636
Quote:
Originally Posted by Moiks497 View Post
4 Hoods is missing for the Dodge Challenger Concept. Can anyone add them? i dont know how to add :(
Are you sure about that? I have four available on it (Unless you mean another 4, so in total 8). If not install the latest pack from Benno.

[Only registered and activated users can see links. Click Here To Register...]

It will take you to his forum post, you can download it from there

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Adding custom (or stock) cars in the dealer works. Well kind off.
So I tried to add a stock Mclaren F1 which just has another set of wheels cause I hate the one it currently has.

I just made a completely new basket and added all the info I wanted about the stock F1. Then I went to the catalog and added the new car and linked it to the new basket file.

Well it worked but as I said...sort of.

Before you buy the car it has the preview of the Elite F1 (You can clearly see that there are two Mclaren F1's), but once you buy it, it becomes the stock one. Any way to fix it?

I did exactly the same with the unreleased (and unfinished) Nissan 370Z Treasure Hunt Edition . It has the correct colour but the treasure hunt skill mod won't appear until you buy it.

Some images below: (Had to use attachements, won't let me otherwise due to my post count...)
03/26/2016 20:56 Moiks497#1637
Quote:
Originally Posted by mkdk View Post
Are you sure about that? I have four available on it (Unless you mean another 4, so in total 8). If not install the latest pack from Benno.

[Only registered and activated users can see links. Click Here To Register...]

It will take you to his forum post, you can download it from there

-------------------------------------------

Adding custom (or stock) cars in the dealer works. Well kind off.
So I tried to add a stock Mclaren F1 which just has another set of wheels cause I hate the one it currently has.

I just made a completely new basket and added all the info I wanted about the stock F1. Then I went to the catalog and added the new car and linked it to the new basket file.

Well it worked but as I said...sort of.

Before you buy the car it has the preview of the Elite F1 (You can clearly see that there are two Mclaren F1's), but once you buy it, it becomes the stock one. Any way to fix it?

I did exactly the same with the unreleased (and unfinished) Nissan 370Z Treasure Hunt Edition . It has the correct colour but the treasure hunt skill mod won't appear until you buy it.

Some images below: (Had to use attachements, won't let me otherwise due to my post count...)
Oh, thanks!
03/27/2016 04:21 Benno4#1638
Quote:
Originally Posted by mkdk View Post
Adding custom (or stock) cars in the dealer works. Well kind off.
So I tried to add a stock Mclaren F1 which just has another set of wheels cause I hate the one it currently has.

I just made a completely new basket and added all the info I wanted about the stock F1. Then I went to the catalog and added the new car and linked it to the new basket file.
So it works, but it still shows a preview of the special version before you purchase it?

Do you have any info regarding editing currently existing basket files to make the car completely stock? I'd really like to know how to do it.

Thanks for sharing those photos too!

EDIT: So it looks like you were right, the car advertised in the car dealer shows that it has parts on it but upon purchase they are removed. I know how to remove performance parts now so I'll go ahead and do that. I will remove all performance parts for now.
03/27/2016 06:37 Mr Explosive#1639
Soooooooo, has anyone managed to give cars like the Toyota Supra and Pagani Zonda Cinque spoiler options?
03/27/2016 07:31 Benno4#1640
I've figured out how to remove all vinyls, skillmods, aftermarket parts and performance parts. Thanks to mkdk for helping me realise this!

I will be working on removing all parts and vinyls from cars. I also want to change every stock car to white. I want these cars to be a complete blank canvas so it comes down to the player to create something unique.

I will try to have something before the Easter long weekend is over.

EDIT: Cars in the dealer still show old colours, vinyls and parts equipped to them. But once they are purchased, all of those things will be gone. We need to figure out how to update the preview car we see in the car dealer.
03/27/2016 11:15 mkdk#1641
Quote:
Originally Posted by Benno4 View Post
I've figured out how to remove all vinyls, skillmods, aftermarket parts and performance parts. Thanks to mkdk for helping me realise this!

I will be working on removing all parts and vinyls from cars. I also want to change every stock car to white. I want these cars to be a complete blank canvas so it comes down to the player to create something unique.

I will try to have something before the Easter long weekend is over.

EDIT: Cars in the dealer still show old colours, vinyls and parts equipped to them. But once they are purchased, all of those things will be gone. We need to figure out how to update the preview car we see in the car dealer.
The preview car is decided by the hash you add at the catalog entry. This hash can be found in commerce.bin. I'm not sure if you can make new or custom ones though :/ .

--------------------------------

So I tried to add some cop cars to the dealer. Not the rocket cop cars, but the ones that have sound, can use powerups and are not wreckable. Strangely enough there is hash for them so I thought it would be easy. But when I was in the dealer the cop cars where not there. And that's bugging me now. How can the traffic cars be shown in the dealer under the "Unlocalized String" brand with previews and everything and not the cop cars? Any ideas?

So I just added them to their respective brands. Below there are images with the unreleased 370Z TH Edition and the Dodge Charger SRT8 Cop.

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Here's a list of cars that don't have a stock version:
03/27/2016 11:50 Benno4#1642
Does the SRT8 Cop drive properly or is it like the traffic Unlocalized String cars?

I may add these, but upload them and post the link here so everyone can download it.

It would be great if you could look into editing hash numbers for me. Sadly all I can really edit is xml files so bin files will be beyond me. I appreciate any help I can get. :)
03/27/2016 13:00 mkdk#1643
Quote:
Originally Posted by Benno4 View Post
Does the SRT8 Cop drive properly or is it like the traffic Unlocalized String cars?

I may add these, but upload them and post the link here so everyone can download it.

It would be great if you could look into editing hash numbers for me. Sadly all I can really edit is xml files so bin files will be beyond me. I appreciate any help I can get. :)

Well, I'm not sure if I can do something else about the hashes, will take a look anyway though.

The cop cars I included behave like normal cars. Sound, powerups, normal handling. Just install them and take a look. (Note that when you buy the cars it says they are E Class with 0 Overall, in reality they are from B-A maybe even S Class.)

[Only registered and activated users can see links. Click Here To Register...] Mediafire Link

The pack includes:
Dodge Charger SRT8 Cop Car
Rhino
Chevrolet Corvette Z06 Cop
Nissan 370Z Treasure Hunt Edition

Take a look at the readme for more info.
Enjoy!

PS* When you install it, confirm that's working properly, if not I should take a look at it.
03/27/2016 13:40 Benno4#1644
It's done! Here's what you'll find.

- All aftermarket parts, performance parts and skillmods have been removed
- All cars are now completely stock and white coloured with black rims.
- If the car has a default vinyl (like the stripe on the Balboni) it is still on the car
- The name of each car in the dealer is now "Stock"
- The icon in the dealer is now white for every car

[Only registered and activated users can see links. Click Here To Register...]

So everything I really wanted to do is done. Except in the car dealer, each car still shows that it has vinyls and parts equipped. There was nothing I could do about this. I changed each icon to a white colour and named each car "Stock" to make it easier to identify. Please let me know if you find any mistakes I may have made.

If anyone can make the cars appear in the dealer as they would after purchasing, go for it. I may do little updates in the future.

Thanks! Enjoy it!
03/27/2016 23:41 marek17#1645
Someone may find out this information. Attaching all the material needed for performance tuning NFS World Calculator. Since I make great to severe problems finding and writing the source code of a new compute algorithm.
Maybe the algorithm finds someone.

CARS / VEHICLES

CLASS S

CLASS A

CLASS B

CLASS C

CLASS D

CLASS E
[/SPOILER]

VEHICLE FULL LIST

ROYAL PURPLE

For Acceleration

ZERO


KESTREL

VELOCICIOM

STICK

For Handling

ATTACK

NOVAT

RICHTER

VENTURA

TEAR

TEAR CUSTOM

For Top Speed

Speedciens

OMNIA

NORSET

URSA

DYNAMO

For Unbiased

Transtek

AMERIKON

GROMLEN

MEDION

QUARTZ


BONUS
03/28/2016 02:29 Benno4#1646
Added a few more cars to the stock mod.

Ford Police Interceptor
Koenigsegg CCX Elite
Mitsubishi Eclipse Elite
Chevrolet Camaro ZL1 Elite

I added all the elite cars back because now they're essentially all blank canvas Elite cars. But they were created with specific body kits and rims so they couldnt be removed. I also did some very slight price changes.

[Only registered and activated users can see links. Click Here To Register...]

EDIT: The Stock car mod is now in my Price Pack. I should be doing some minor updates to my Price Pack this week like adding a 6th skillmod slot to all cars and stuff like that. This will work with all cars including the cars in the stock mod.

[Only registered and activated users can see links. Click Here To Register...]

EDIT:: Not a big deal in the slightest, but I tidied up the files in the Price Pack and the README file.
03/30/2016 03:32 Moiks497#1647
I want to bring back "the original Razor's M3", but i can't find the PhysicsProfileHash

Anyone know how to find them?
03/30/2016 06:48 Benno4#1648
If you mean the M3 GTR with the race bodykit, apparently thats impossible.
The M3 from when the game was in Beta isn't supported by the current build.

That probably would have been one of the very first things done if it was possible. I say apparently because that's solely from information I've heard. I don't know the technical side of it.
03/30/2016 11:13 Taku-kun#1649
Quote:
Originally Posted by Moiks497 View Post
I want to bring back "the original Razor's M3", but i can't find the PhysicsProfileHash

Anyone know how to find them?
As of now, the only thing you can do is [Only registered and activated users can see links. Click Here To Register...]. You can view the cars in the garage but when you drive them they're not visible.
03/30/2016 12:03 Benno4#1650
So all cars in the Price Pack will now have a 6th skillmod slot upon purchase from the Car Dealer. This also includes all cars in the Stock mod found in the "Side Projects" folder, but they have seperate basket files.

I also removed the Stock mod download link as it is now available in the Price Pack.

Cars already purchased from the dealer will not have a 6th skillmod slot. You will need to repurchase the car again to access it.

EDIT:
I've also updated the Level Requirements mod for Performance Parts to make all parts easy to identify and to add more variety to when performance parts unlock.

- All parts now show their level required in the shop alongside their tier. (Race, Ultra, Street etc.)
- Better performing parts in the same star class now have different level requirements
- "Custom" parts are shown to be called "Prototype" parts
- The old level requirements are in the "Outdated Prices" folder. But I found quite a few mistakes I made.
- Added a changelog to keep track of all future updates.

To explain the level requirement changes, I thought it would be easier to simply take screenshots and post them. So here you go. (I tried to post them as attachments so you wouldn't have to click a link to see them but that didn't work)

[Only registered and activated users can see links. Click Here To Register...]

And you can download the new update here:
[Only registered and activated users can see links. Click Here To Register...]

Sorry for so many updates so frequently but I keep coming up with new ideas and can't stop thinking about them until I do them.

Thanks!