@up
As i said it won't work. I will try to update it at the weekend.
@2up
I don't think if i ever will share the source. When I was writing it, I did really many mistakes in projecting it. It's actually hard to mantain and expand. In future im planning to rewrite the bot and add some new features, like attacking with pets, scripting interface, automatization of timespaces etc.
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The bot only loots after he killed two mobs
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It's caused by latency between kill of mob and the drop packet. Otherwise the bot would have to stay for about 500ms after every kill of mob, even if it didn't drop anything. However i will look into it in next versions
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You can't use food without wasting it
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Well, I forgot about snacks which where designed to use while sitting
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You can't add two options in the criteria of using potions/snacks
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It may be possible with the scripting interface
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It doesn't look like there's an auto-revive function
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Yes, I may add it in future versions
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save different CFGs you could use for different maps
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It also may be possible with scripting interface
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F8 in-game, but that doesn't do anything
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As far as i remember it does, but the mob need to be near you, like in radius of 20 cells. It may be patched in client. I will look into it.