Quote:
Originally Posted by Treplos
Ok I'm testing now and wow .. so far it's really much better and smoother!! Also, prog goes on standby when entering chat! No noticeable CPU issue. Well done! :D
Now for some other observations/bugs:
1. Mouse: This is the most annoying problem for me right now. After activating and deactivating the prog a few times, I noticed that sometimes I lose the ability to "target" things with my Left Mouse button, as if the prog locks it or takes control of it, even after it's turned off. I can still click-to-move with it, but not target. This only happens in the client with the prog activated. Other clients are fine.
2. HP / MP settings: The food often goes on CD without actually getting the buff or consuming the food. It seems the prog is clicking too fast?
3. Timers: In general it seems I cannot enter a large number (wait time) for buffs, like 1150s for Buff 1. It only displays 115s instead; and upon reloading the prog, the settings.ini will also revert to 115.
I keep getting this in the debug window:
Error Code: 0
427.047: ID_Case: Buff1_Is_Checked
4. Buffs:
- Buff 1, 2, 4: seem to be working well, with somewhat accurate timers (unless larger number .. but please refer to earlier point about timers).
- Buff 3: is NOT working at all it seems.
5. Autoloot: Sometimes it does not pick up an item or is delayed. Not sure why though.
6. Speed Hack + Autoloot: How detectable are they by the game itself?
Will report more later ;)
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1) No idea why that issue exists. will look into it.
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Edit: Error is nonexistant
I turned bot on and off about 20 times and i could still target ingame with both right and left mouse buttons.
stopped using it for about 5 mins, spammed on and off again, and still, no issues
turned off bot and still no issues. I'm guessing this is a localized case so i'm removing this bug
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2) game fault, not trainer fault. if someone uses silence right before you use fruit, you'll have the countdown but not the effects. again this is game fault
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3.) My fault actually. I made the limits to be 4 bytes (3 numbers and terminating character). honestly didn't think anyone would use higher XD will extend it to 6 bytes (5 numbers)
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Edit: Error fixed
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4.) Prog my fault, will look at it
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Edit: Error fixed. was reading from hotkey 10 instead of hotkey 20.
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5.) this is result of detaching autoloot from main thread. No idea why it acts like this though, however I think i fix, will update later
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Error Fixed: Thread was working 100% actually, problem was that it was way too fast for game to catch. It would basically rightclick where the chest is at right before the model was rendered XD
Fix: made it wait 1 second before click ^^
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6.) Speedhack mods dump variable so it's not detectable as there are mounts with those sort of speeds =)
Autoloot from SuneC is a modified version of my autoloot. same result as rightclicking it =)
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btw how to read debuglog:
427.047: ID_Case: Buff1_Is_Checked
Error Code: 0
427.047 = Time executed from when trainer was turned on
ID_Case: = label name
Buff1_Is_Checked = Actual label name
Error Code: # = the error code
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Version 9.03 Is up for download