Played for few days after they deleted all accounts and restarted "fresh", which is already a bit strange.
Pro
- Free auto perfection / auto gamble ( features that you pay money for on others servers like NosVoid )
- Even if some people say that most of game features are stolen from the OpenWings team, i tend to disagree since i found lots of unique reworks and ideas, so the server won't fill like a copy of another, atleast it didn't feel like that for me.
-The server could be considered "new" just by the fact that all the playerbase had to start from lv 1 again. You could hypothetically start playing and compete, which you can't do in servers that opened long time ago, since most of the players already reached their cap. EDIT : you can forget that, you can't compete with dupers and players with dev items.
Cons
-The biggest problem i faced so far is the server economy. When they started fresh again, they refundend the Shop currency to the players that donated in the last 1 or 2 months (not 100% sure about the time-line). This allowed few players to start with a huge starting economy. Why? Because they had lots of Shop items and could easly grab most of the gold generated by the players. This isn't itself a major problem if handeled well. Which...you could guess, wasn't well handeled.
The market price is so unstable that you could lose huge amounts of gold in few hours. What today cost 100kk, tomorrow could cost 20kk or 500kk.
-Second biggest problem of the server is the playerbase. You can't really tell this is a new server. I expected way more players in the first days after the opening. There was moments with not enough players to even start essential raids. (grenigas to get 92 r7+8 equip)
Beside that, top 1 Reputation player (2 times more then everyone) has been reported in-game several times by multiple players because he's using raid scripts / fast attack hacks and yet i guess Dev team didn't look into it.
-The events are too unpredictable and of dubious duration. 2x exp and 2x raid box for few hours after a random maintenance isn't what players are looking for. Lots of players missed that, and who didn't is already cap level.
I hope this message will be seen as constructive criticism and that the people in power to change something will act for the best.
Pro
- Free auto perfection / auto gamble ( features that you pay money for on others servers like NosVoid )
- Even if some people say that most of game features are stolen from the OpenWings team, i tend to disagree since i found lots of unique reworks and ideas, so the server won't fill like a copy of another, atleast it didn't feel like that for me.
-The server could be considered "new" just by the fact that all the playerbase had to start from lv 1 again. You could hypothetically start playing and compete, which you can't do in servers that opened long time ago, since most of the players already reached their cap. EDIT : you can forget that, you can't compete with dupers and players with dev items.
Cons
-The biggest problem i faced so far is the server economy. When they started fresh again, they refundend the Shop currency to the players that donated in the last 1 or 2 months (not 100% sure about the time-line). This allowed few players to start with a huge starting economy. Why? Because they had lots of Shop items and could easly grab most of the gold generated by the players. This isn't itself a major problem if handeled well. Which...you could guess, wasn't well handeled.
The market price is so unstable that you could lose huge amounts of gold in few hours. What today cost 100kk, tomorrow could cost 20kk or 500kk.
-Second biggest problem of the server is the playerbase. You can't really tell this is a new server. I expected way more players in the first days after the opening. There was moments with not enough players to even start essential raids. (grenigas to get 92 r7+8 equip)
Beside that, top 1 Reputation player (2 times more then everyone) has been reported in-game several times by multiple players because he's using raid scripts / fast attack hacks and yet i guess Dev team didn't look into it.
-The events are too unpredictable and of dubious duration. 2x exp and 2x raid box for few hours after a random maintenance isn't what players are looking for. Lots of players missed that, and who didn't is already cap level.
I hope this message will be seen as constructive criticism and that the people in power to change something will act for the best.