seems good
going to try it with my new project
thx
going to try it with my new project
thx
Version 24 Released
- General stuff
- New settings.ini file.
- Updated settings.ini file, more descriptions on what the stuff does.
- Made settings.ini really easy to understand and to edit.
- Console will now display date, opcode, ip, bytes, packet limit, user id.
- Console will now have color error system.
- In order to change Database settings you must now Restart SUPERMIKE.
- Timers will not inflict on /reload anymore.
- Removed a function that was immature and racist.
- [WEBSITE]
- Some months ago I experienced web related issues regarding to attacks that was targeted against "supermike.goofie.se". They have now been mitigated.
- I'm daily checking the Error log and the Access log on our webserver.
- The Webserver settings have been tuned up to high performance.
- You shouldn't experience any Disconnect issues from SUPERMIKE.exe to the API.
- [GENERAL]
- Logging is updated, (ALL) will show everything, including exploit and unknown packets.
- Exploit will now show exploits and weird behavior.
- Unknown will only show unknown packets.
- [SECURITY]
- Updated Gateway server context with a lot of new exploit fixes against login tools that will flood your in-game server files.
- Updated stall exploit fix, somehow it was not checking correctly whenever people was attempting to abuse the stall exploit.
- Added new fix against "Region" reader exploit, people will no longer be able to send false packets to SUPERMIKE to bypass the region ids.
- Added new fix against "Avatar blues" exploit, people will no longer be available to add unwanted blues on avatars.
- Re-done the logging system, is now more advanced for coding purposes, the logging is also improved A LOT.
- Patched Guild limit bypass exploit, was detected by me.
- Patched Union limit bypass exploit, was detected by me.
- Finally patched the invisible/invincible exploit, no longer working.
- [EXCEPTION]
- Fixed some SQL exception error messages, should not appear anymore.
- [GATEWAY] Beta
- Added BLOCK_STATUS, will block any server status tool, restart button will not work as intended.
- [LEVELS]
- I have parsed CharData packet, so [LEVELS] do not required database queries any more.
- More stability, no SQL usage, perfection at it's finest.
- Added stall requirement level.
- [DELAYS]
- Zerk delay specified in seconds.
- [BOTS]
- Ability to prevent third-part programs from changing avatar blues!
- Ability to prevent third-part programs to create party matches!
- Ability to prevent third-part programs to invite to party matches!
- Ability to prevent third-part programs from opening a stall.
- Ability to prevent third-part programs to exchange another user.
- Ability to prevent third-part programs to use PVP cape.
- Ability to prevent third-part programs from tracing other users.
- [LIMITS]
- Re-coded the PC limit, it was terrible coded and unfinished, the PC limit system should work better then ever before.
- Re-coded the IP limit, it was not working properly and now its perfect.
- [NOTICE]
- Plus notice system now support 2x agents.
- [MESSAGES]
- Ability to change all notices / messages that is sent to players.
- 100% support to any language that you write.
- You can customize it to Arabic, Turkish and so on, use your own imagination!
- Was suggested by a Peru customer, thanks<3
- [PREMIUM]
- Re-coded Fortress trace, should no longer give false positive.
- Fixed bug that Traders, Hunters, Thief's couldn't pick item inside job cave.
- Added region file(jobcave_teleports.txt), enter the teleport IDs where Traders, Hunters, Thief's can pick goods. Default set to job cave.
- You can now purchase premium monthly for 10$!
- [LICENSE]
- License system is now removed, you can use 1,000 players again!
Because you made something wrong in settings.ini kanka.Quote:
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
why :(
v24 Sro_client wait 10 min and disconneted from server :/Quote:
Because you made something wrong in settings.ini kanka.
SUPERMIKE | Video tutorial
why you so mad ?Quote:
Link me any retarded server that uses your beloved "new" hwid system and see it failing in front of your eyes, I dug enough but found no servers :(
Edit : Or maybe you are showing off retard as usual and you did code any shit ? I'd really like to see your "new" hwid limit.
Flood exploits are already fixed in the source, if you turn off the limits of course you can get flooded.Quote:
@thread ( Mikyyyyy) watch the video :
and why i give you a chance to record the Opcode ! ?Quote:
I invite you to do this on my test server that runs no filter xD
i use the basic config , i only changed the server name , the ip to local ip thats allQuote:
Flood exploits are already fixed in the source, if you turn off the limits of course you can get flooded.
you record the opcode address :) not bytes :)Quote:
Also if it's a new Opcode, you can just destroy it by putting UNKNOWN_ACTION=DISCONNECT, since I have all the important ones already.
Doesn't matter anyway, Gateway exploits aren't really "badass" if you crash agent I will be impressed.Quote:
i use the basic config , i only changed the server name , the ip to local ip thats all