Falls jemand noch die Source braucht:
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why do you push an old thread that is "dead"?Quote:
Any ideas? This happens at the end of a match if a player changes their character during the half-time.....
21:39:02 07.03.2016 [ERROR]: Unable to cast object of type 'FagNet.Core.Data.GameScore' to type 'FagNet.Core.Data.SurvivalGameScore'.
at FagNet.Core.Data.Room.BroadcastBriefing(Boolean result)
at FagNet.Core.Data.Room.<BeginResult>d__1f.MoveNext( )
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__5(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()