[Release] Orbit Reborn - Source

10/29/2014 17:46 LEJYONER(PvP)#151
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Game Online :)

Thanks Linkpad...
10/29/2014 17:54 supraturbo92#152
how are u hosting ur sever?
10/29/2014 18:03 Puma<3#153
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hangar loading and say click restart :/ ?
10/29/2014 18:05 Destiny#154
where put rank calculator ?
10/29/2014 18:10 Puma<3#155
linkpad my last 2 problems then i am finished :) can you help for the last 2 problems ?

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10/29/2014 18:17 linkpad#156
Quote:
Originally Posted by Puma<3 View Post
linkpad my last 2 problems then i am finished :) can you help for the last 2 problems ?

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You try to login with a users that is in a wrong map.
10/29/2014 18:23 Puma<3#157
Quote:
Originally Posted by linkpad View Post
You try to login with a users that is in a wrong map.
[Only registered and activated users can see links. Click Here To Register...] <--- i create new account and try again but they say connection lost again :)
10/29/2014 18:26 linkpad#158
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Originally Posted by Puma<3 View Post
[Only registered and activated users can see links. Click Here To Register...] <--- i create new account and try again but they say connection lost again :)
change the net.bind.port to 8080, and not 3306
10/29/2014 18:29 Puma<3#159
Quote:
Originally Posted by linkpad View Post
change the net.bind.port to 8080, and not 3306
my config on emulator : [Only registered and activated users can see links. Click Here To Register...]
Emulator error : [Only registered and activated users can see links. Click Here To Register...]
10/29/2014 18:33 linkpad#160
Quote:
Originally Posted by Puma<3 View Post
my config on emulator : [Only registered and activated users can see links. Click Here To Register...]
Emulator error : [Only registered and activated users can see links. Click Here To Register...]
If you changed nothing for the database then mysql.dbname is darkorbit_new and not darkorbit
10/29/2014 18:33 Puma<3#161
Quote:
Originally Posted by linkpad View Post
If you changed nothing for the database then mysql.dbname is darkorbit_new and not darkorbit
on my php is it darkorbit
10/29/2014 18:35 linkpad#162
Quote:
Originally Posted by Puma<3 View Post
on my php is it darkorbit
Try to figure out by yourself then, it looks like your mysql server don't run.
10/29/2014 18:36 Puma<3#163
Quote:
Originally Posted by linkpad View Post
Try to figure out by yourself then, it looks like your mysql server don't run.

i fix it linkpad :) i download the do_img folder but on the hangar say it try again load the site new i load it but i cna not see my hangar :(
10/29/2014 18:37 th0rex#164
Quote:
Originally Posted by linkpad View Post
It's that way because it use less ressource, here an example :

If you have 100 users online, that mean you will have 100 instance of AttackManager, with my method when the packet is handled and the function RocketAttack is called, the code is executed then it's garbage collected.
Actually you can't garbage collect code (I know you didn't mean that but you said it in a confusing way). Your code is executed. It might get some references to class instances and the reference counter for that instance is increased. Once you leave the scope where you acquired that reference to the instance the reference counter will be decreased again. If the reference counter is 0 the object will be garbage collected on the next run of the gc. But most of the time those objects (Map, Session for example) are kept alive somewhere in a List/Dictionary in one of the managers so there will be nothing which gets collected after a function. Just at disconnects garbage collection will actually be effective. But yes creating a new MovementManager like cryz does is slower than yours. Just wanted to correct the gc part.

In case someone wants to know how that reference counting works: Look at some c++ shared_ptr implementations. The only difference to the .net version is that the c++ version will collect it instantly.
10/29/2014 18:38 Destiny#165
link how add rank script ?