[SAMMELTHREAD] Game Source Changes

01/03/2014 23:18 koullis1#151
item_manager.cpp:
PHP Code:
    switch (item->GetVnum())
    {
        case 
ITEM_AUTO_HP_RECOVERY_S:
        case 
ITEM_AUTO_HP_RECOVERY_M:
        case 
ITEM_AUTO_HP_RECOVERY_L:
        case 
ITEM_AUTO_HP_RECOVERY_X:
        case 
ITEM_AUTO_SP_RECOVERY_S:
        case 
ITEM_AUTO_SP_RECOVERY_M:
        case 
ITEM_AUTO_SP_RECOVERY_L:
        case 
ITEM_AUTO_SP_RECOVERY_X:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S:
            if (
bIsNewItem)
                
item->SetSocket(2item->GetValue(0), true);
            else
                
item->SetSocket(2item->GetValue(0), false);
            break;
    } 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S lol is that surely not modified from a third person?
01/03/2014 23:41 WildGamers-Metin2#152
can someone give some details about compiling the metin2client :D? I'm not a noob but i just have stupid erros :|
01/03/2014 23:54 xCPx#153
naja das witzige is: compilen tut er mir alles mittlerweile in Visual Studio 2013 Ultimate aber die Linker errors krieg ich deswegen trotzdem nicht weg :/
01/03/2014 23:55 5203307a#154
Error 3 error C2664: 'std::forward' : cannot convert parameter 1 from '' to '&' C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\utility 246
0.o anyone have this problem? Looks like last error.
01/03/2014 23:56 [uLow]Beni#155
Quote:
Originally Posted by koullis1 View Post
item_manager.cpp:
PHP Code:
    switch (item->GetVnum())
    {
        case 
ITEM_AUTO_HP_RECOVERY_S:
        case 
ITEM_AUTO_HP_RECOVERY_M:
        case 
ITEM_AUTO_HP_RECOVERY_L:
        case 
ITEM_AUTO_HP_RECOVERY_X:
        case 
ITEM_AUTO_SP_RECOVERY_S:
        case 
ITEM_AUTO_SP_RECOVERY_M:
        case 
ITEM_AUTO_SP_RECOVERY_L:
        case 
ITEM_AUTO_SP_RECOVERY_X:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S:
            if (
bIsNewItem)
                
item->SetSocket(2item->GetValue(0), true);
            else
                
item->SetSocket(2item->GetValue(0), false);
            break;
    } 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S lol is that surely not modified from a third person?
You are using novas line :D?

Quote:
Originally Posted by xCPx View Post
naja das witzige is: compilen tut er mir alles mittlerweile in Visual Studio 2013 Ultimate aber die Linker errors krieg ich deswegen trotzdem nicht weg :/
Das linken ist das gefährlichste, da muss ich immer Stunden googln ;)
01/04/2014 00:03 koullis1#156
All the lines have this thing xD
01/04/2014 00:05 5203307a#157
Quote:
Originally Posted by xCPx View Post
naja das witzige is: compilen tut er mir alles mittlerweile in Visual Studio 2013 Ultimate aber die Linker errors krieg ich deswegen trotzdem nicht weg :/
Try compile using v80 platform set (Visual Studio 2005) or v90 (Visual Studio 2008)
Quote:
Originally Posted by Läuft bei uns View Post
Welche Fehlermeldungen genau?
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01/04/2014 00:08 Läuft bei uns#158
Quote:
Originally Posted by xCPx View Post
naja das witzige is: compilen tut er mir alles mittlerweile in Visual Studio 2013 Ultimate aber die Linker errors krieg ich deswegen trotzdem nicht weg :/
Welche Fehlermeldungen genau?
01/04/2014 00:14 RageAtMeBros#159
Quote:
Originally Posted by koullis1 View Post
item_manager.cpp:
PHP Code:
    switch (item->GetVnum())
    {
        case 
ITEM_AUTO_HP_RECOVERY_S:
        case 
ITEM_AUTO_HP_RECOVERY_M:
        case 
ITEM_AUTO_HP_RECOVERY_L:
        case 
ITEM_AUTO_HP_RECOVERY_X:
        case 
ITEM_AUTO_SP_RECOVERY_S:
        case 
ITEM_AUTO_SP_RECOVERY_M:
        case 
ITEM_AUTO_SP_RECOVERY_L:
        case 
ITEM_AUTO_SP_RECOVERY_X:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
        case 
REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S:
        case 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S:
            if (
bIsNewItem)
                
item->SetSocket(2item->GetValue(0), true);
            else
                
item->SetSocket(2item->GetValue(0), false);
            break;
    } 
FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S lol is that surely not modified from a third person?

XD that is old, just open a game that has autopots in it and search for fuck in notepad++

It's from ymir, troll devs ahah

Much hate such ymir wow.
01/04/2014 00:29 5203307a#160
Solution for linker errors is change Debug build to release :d
I compiled on visual studio 2010 and vc90 platform toolset
01/04/2014 00:43 mamAmok#161
welche sorce benutzt ihr den so ? dev/main/mainsg/nova ? oder welche ist am aktuellsten ?
01/04/2014 00:48 5203307a#162
I compiled sg bin but all looks like same 1.0.28249.1
01/04/2014 00:51 [The]Domco#163
So i cannot compile the core in windows , not ? Couse it will be compiled to exe, not in elf binary. Or ?
01/04/2014 01:09 thespeedyy#164
jetzt mal erlich was ist an der game so besonders?
01/04/2014 02:50 5203307a#165
Anyone tried compile World Editor?