video thx das du mein logger benutzt dann bruache ich ja nett mehr posten^^
**/ Willi27's AddyLogger for WarRock /** **/ Public Release v3 /** __________________________________________________ ******/ Pointer /****** unsigned long ADR_PlayerPointer=0x00C7C738; unsigned long ADR_ServerPointer=0x00B770B0; unsigned long ADR_BasePointer=0x00BB1710; ******/ Memory /****** unsigned long ADR_SuperNoSpread=0x0098AEE8; unsigned long ADR_Speed=0x0099865C; unsigned long ADR_Scope=0x00A21020; unsigned long ADR_ScopeSize=0x00A21028; unsigned long ADR_ImDrunk=0x00B2D050; unsigned long ADR_NearFog=0x00B03918; unsigned long ADR_FarFog=0x00B0391A; unsigned long ADR_QuickSpawn1=0x00B30ED0; unsigned long ADR_QuickSpawn2=0x00B30ED4; unsigned long ADR_QuickSpawn3=0x00B30ED8; unsigned long ADR_NoBounds1=0x00B28234; unsigned long ADR_NoBounds2=0x00B28238; unsigned long ADR_NoBounds3=0x00B2823C; unsigned long ADR_FastAmmo=0x00B00E7C; unsigned long ADR_FastMedic=0x00B00E84; unsigned long ADR_FastFlag=0x00B00E94; ******/ D3D Rel. /****** unsigned long ADR_D3D_UserName=0x00BB20D4; unsigned long ADR_D3D_IP=0x00BB1DE4; ******/ Offsets /****** unsigned long OFS_PlayerSize=0x001CF0; unsigned long OFS_NFD=0x00102CC; unsigned long OFS_NoRecoil1=0x00C43C; unsigned long OFS_NoRecoil2=0x00C440; unsigned long OFS_NoRecoil3=0x00C444; unsigned long OFS_X=0x00102E4; unsigned long OFS_Y=0x00102E8; unsigned long OFS_Z=0x00102EC; unsigned long OFS_Premium1=0x001C34; unsigned long OFS_Premium2=0x001C38; unsigned long OFS_GameMode=0x0011A2AC; unsigned long OFS_EnableDeathCam=0x0011B7E8; unsigned long OFS_GameMaster=0x00574; __________________________________________________ **/ Credits: [COLOR="DeepSkyBlue"]Willi27[/COLOR] /**
by BünyQuote:
|-------------------------------------------------|
| Weeched - Not Leeched |
| Büny™ Addylogger |
| Version - 1 |
|-------------------------------------------------|
- Pointer
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define ADR_BASEPOINTER 0x00E8317500
#define ADR_DEVICEPOINTER 0x009B26F0
#define ADR_HEALTHPOINTER 0x00BB32A4
#define ADR_USERPOINTER 0x00C7C784
- Addresses
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFCAFC
#define ADR_SPEED 0x00987858
#define ADR_STAMINA1 0x009889C4
#define ADR_STAMINA2 0x009889C8
#define ADR_STAMINA3 0x009889CC
#define ADR_STAMINA4 0x009889DC
#define ADR_STAMINA5 0x009889D0
#define ADR_FASTAMMO 0x00B00E7C
#define ADR_FASTHEALTH 0x00B00E84
#define ADR_FASTFLAG 0x00B00E88
#define ADR_FASTREPAIR 0x00B00E84
#define ADR_QUICKSPAWN1 0x00B30ED0
#define ADR_QUICKSPAWN2 0x00B30ED4
#define ADR_QUICKSPAWN3 0x00B30ED8
#define ADR_NOBOUNDS1 0x00B28234
#define ADR_NOBOUNDS2 0x00B28238
#define ADR_NOBOUNDS2 0x00B2823C
#define ADR_CQCSPAWN 0x00A21010
#define ADR_NOWATER 0x00AEFC10
#define ADR_WATERCOLOR1 0x00A210B4
#define ADR_WATERCOLOR2 0x00A210B8
#define ADR_WATERCOLOR2 0x00A210BC
#define ADR_FULLBRIGHT1 0x00B03868
#define ADR_FULLBRIGHT2 0x00B0386C
#define ADR_FULLBRIGHT3 0x00B03870
#define ADR_PLANTANYWHERE 0x00AFD9A0
#define ADR_DEFUSEANYWHERE 0x00AFD9A0
#define ADR_NOSPREAD 0x009AE008
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_UNLAMMO 0x00B34060
- Offsets
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0
#define OFS_SLOTS2 0x001021A1
#define OFS_SLOTS3 0x001021A2
#define OFS_SLOTS4 0x001021A3
#define OFS_SLOTS5 0x001021A4
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
- D3D Esp
#define D3D_NAME 0x00BB20D4
#define D3D_HEALTH 0x00BB32A4
#define D3D_BRANCHE 0x00BB32B0
- Px Items
#define PX_ASSAULTAMMO 0x00AFD9B0
#define PX_SNIPERAMMO 0x00AFD9AE
#define PX_EXTRAAMMO1 0x00AFD9AC
#define PX_EXTRAAMMO2 0x00AFD9AD
#define PX_BANDAGE 0x00AFD9B2
Addys: 76
Bytes: 3
|-------------------------------------------------|
| Credits |
| Büny™ |
| AlexK |
| |
| Thanks to |
| NoName |
| Dash |
| |
| visit us |
| [Only registered and activated users can see links. Click Here To Register...] |
|-------------------------------------------------|
Credits dürften klar sein .Quote:
Originally Posted by CyberRazzer V.I.P. AddyloggerAuf Anfrage removed !
by BünyQuote:
- Pointer
#define ADR_PLAYERPOINTER 0x00C7C738
#define ADR_SERVERPOINTER 0x00B770B0
#define ADR_BASEPOINTER 0x00E8317500
#define ADR_DEVICEPOINTER 0x009B26F0
#define ADR_HEALTHPOINTER 0x00BB32A4
#define ADR_USERPOINTER 0x00C7C784
- Addresses
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFCAFC
#define ADR_SPEED 0x00987858
#define ADR_STAMINA1 0x009889C4
#define ADR_STAMINA2 0x009889C8
#define ADR_STAMINA3 0x009889CC
#define ADR_STAMINA4 0x009889DC
#define ADR_STAMINA5 0x009889D0
#define ADR_FASTAMMO 0x00B00E7C
#define ADR_FASTHEALTH 0x00B00E84
#define ADR_FASTFLAG 0x00B00E88
#define ADR_FASTREPAIR 0x00B00E84
#define ADR_QUICKSPAWN1 0x00B30ED0
#define ADR_QUICKSPAWN2 0x00B30ED4
#define ADR_QUICKSPAWN3 0x00B30ED8
#define ADR_NOBOUNDS1 0x00B28234
#define ADR_NOBOUNDS2 0x00B28238
#define ADR_NOBOUNDS2 0x00B2823C
#define ADR_CQCSPAWN 0x00A21010
#define ADR_NOWATER 0x00AEFC10
#define ADR_WATERCOLOR1 0x00A210B4
#define ADR_WATERCOLOR2 0x00A210B8
#define ADR_WATERCOLOR2 0x00A210BC
#define ADR_FULLBRIGHT1 0x00B03868
#define ADR_FULLBRIGHT2 0x00B0386C
#define ADR_FULLBRIGHT3 0x00B03870
#define ADR_PLANTANYWHERE 0x00AFD9A0
#define ADR_DEFUSEANYWHERE 0x00AFD9A0
#define ADR_NOSPREAD 0x009AE008
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_UNLAMMO 0x00B34060
- Offsets
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0
#define OFS_SLOTS2 0x001021A1
#define OFS_SLOTS3 0x001021A2
#define OFS_SLOTS4 0x001021A3
#define OFS_SLOTS5 0x001021A4
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
- D3D Esp
#define D3D_NAME 0x00BB20D4
#define D3D_HEALTH 0x00BB32A4
#define D3D_BRANCHE 0x00BB32B0
- Px Items
#define PX_ASSAULTAMMO 0x00AFD9B0
#define PX_SNIPERAMMO 0x00AFD9AE
#define PX_EXTRAAMMO1 0x00AFD9AC
#define PX_EXTRAAMMO2 0x00AFD9AD
#define PX_BANDAGE 0x00AFD9B2
#define ADR_PLAYERPOINTER 0x00C7E840 #define ADR_SERVERPOINTER 0x00B791B8 #define ADR_PLAYERSIZE 0x001CF0 #define ADR_WEAPONBASE 0x00***** hmm, nääääh. #define ADR_SLOTBASE 0x00***** hmm, nääääh. #define ADR_CLASSBASE 0x00***** hmm, nääääh. #define ADR_SERVERBASE 0x00***** hmm, nääääh. #define ADR_PLAYERSLOT 0x00***** hmm, nääääh. #define ADR_PLAYERID 0x00***** hmm, nääääh. #define ANGELVIEW 0x00AFEC1C #define OFS_X 0x00102E4 #define OFS_Y 0x00102F4 #define OFS_Z 0x00102EC #define OFS_LOWGRAVITY 0x00C49C #define OFS_FALLDAMAGE 0x00102CC #define OFS_NORECOIL1 0x00C43C #define OFS_NORECOIL2 0x00C440 #define OFS_NORECOIL3 0x00C444 #define OFS_1SLOT 0x001021A0 #define OFS_2SLOT 0x001021A1 #define OFS_3SLOT 0x001021A2 #define OFS_4SLOT 0x001021A3 #define OFS_5SLOT 0x001021A4 #define OFS_6SLOT 0x001021A5 #define OFS_7SLOT 0x001021A6 #define OFS_8SLOT 0x001021A7 #define ADR_PLANTANYWHERE 0x00AFFAC0 #define ADR_DEFUSEANYWHERE 0x00AFFAC0 #define ADR_GMWARN 0x00BB5384 #define OFS_PREMIUM 0x0057C #define ADR_FASTAMMO 0x00B02F9C #define ADR_FASTHEALTH 0x00B02FA4 #define ADR_FASTFLAG 0x00B02FA8 #define ADR_FASTREPAIR 0x00B02FA4 #define ADR_STAMINA1 0x0098A9C4 #define ADR_STAMINA2 0x0098A9C8 #define ADR_STAMINA3 0x0098A9CC #define ADR_STAMINA4 0x0098A9DC #define ADR_STAMINA5 0x0098A9D0 #define ADR_QUICKSPAWN1 0x00B32FF8 #define ADR_QUICKSPAWN2 0x00B32FFC #define ADR_QUICKSPAWN3 0x00B33000 #define ADR_NOBOUNDS1 0x00B2A360 #define ADR_NOBOUNDS2 0x00B2A364 #define ADR_NOBOUNDS3 0x00B2A368 #define ADR_CQCSPAWN 0x00A23130 #define ASM_QUICKPLANT 0x00528951 #define ASM_QUICKDEFUSE 0x00***** hmm, nääääh. #define ASM_CQCPRONE 0x00***** hmm, nääääh. #define ASM_WTW 0x007F8B97 #define ASM_STW 0x00***** hmm, nääääh. #define ASM_UNLAMMO 0x00***** hmm, nääääh. #define ASM_ESCALATOR1 0x007F99F7 #define ASM_ESCALATOR2 0x007F9B34 #define ASM_SUPERNOSPREAD 0x005258AE #define ASM_RADARGPS 0x005A17AB #define ASM_RADARGPS2 0x00***** hmm, nääääh. #define ADR_SUPERSPREAD 0x0098CEE8 #define ASM_NORELOAD 0x00***** hmm, nääääh. #define ASM_AUTOMEDIC1 0x00***** hmm, nääääh. #define ASM_AUTOMEDIC2 0x00***** hmm, nääääh. #define ASM_AUTOAMMO1 0x00***** hmm, nääääh. #define ASM_AUTOAMMO2 0x00***** hmm, nääääh. #define ASM_USERMEDIC 0x00***** hmm, nääääh. #define ASM_USERAMMO 0x00***** hmm, nääääh. #define ASM_NORESTRICTION 0x00***** hmm, nääääh. #define PX_EXTRAAMMO_A 0x00AFFACC #define PX_EXTRAAMMO_S 0x00AFFACD #define PX_BANDAGE 0x00AFFAD2 #define ADR_INROOM 0x0011B7E8 #define ASM_OXYGEN 0x0051C2E3 #define ASM_MINEVIEW1 0x00***** hmm, nääääh. #define ASM_MINEVIEW2 0x00***** hmm, nääääh. #define ASM_ARTILLERY1 0x00***** hmm, nääääh. #define ASM_ARTILLERY2 0x00***** hmm, nääääh. #define ASM_ARTILLERY3 0x00***** hmm, nääääh. #define ASM_ARTILLERY4 0x00***** hmm, nääääh. #define ASM_ARTILLERY5 0x00***** hmm, nääääh. #define ASM_ARTILLERY6 0x00***** hmm, nääääh. #define ASM_ARTILLERY7 0x00***** hmm, nääääh. #define ASM_ARTILLERY8 0x00***** hmm, nääääh. #define ASM_NODELAY 0x00***** hmm, nääääh. #define ASM_BULLETS 0x00***** hmm, nääääh. #define ASM_ALLWAYSCROSSHAIR 0x0057C8FA #define ASM_HACKSHIELD 0x00***** hmm, nääääh.