[Bot MOD]Battle of Immortals Bot

09/14/2011 08:43 My420Time#1621
Quote:
Originally Posted by eggdei View Post
sir can you put vicar party heal??tnx sir!

sir when i use your bot game.exe error always pops up and i cant even finish the 20mins time of your bot,plss help,tnx very much!
Don't plan on doing party heal at this time. As far as it crashing the game try not using bag items until they are more stable.
09/14/2011 09:39 eggdei#1622
Quote:
Originally Posted by My420Time View Post
Don't plan on doing party heal at this time. As far as it crashing the game try not using bag items until they are more stable.
thank you very much sir!
09/14/2011 22:52 thelast41#1623
thx to new updated....:handsdown: but how to donate and im using online BDO phil..
09/14/2011 23:16 My420Time#1624
Quote:
Originally Posted by thelast41 View Post
thx to new updated....:handsdown: but how to donate and im using online BDO phil..
Help -> Donate.

There will be another version here in a few days. Fixing a few minors issues and adding a few more features hopefully.
09/14/2011 23:24 thelast41#1625
Help>> how to Donate from BDO phil.

how much i donate? can u give me idea?..:handsdown:
09/15/2011 08:06 My420Time#1626
New version up for both servers! The test bag click method should work A LOT better now and it is up for both servers. Enjoy.
09/15/2011 08:10 Arco.#1627
This bot is memorybased right?
09/15/2011 08:40 My420Time#1628
Quote:
Originally Posted by Arco. View Post
This bot is memorybased right?
Correct
09/15/2011 08:54 Arco.#1629
This is coded in C#?
09/15/2011 09:16 My420Time#1630
Quote:
Originally Posted by Arco. View Post
This is coded in C#?
Yes it is.
09/15/2011 09:20 Arco.#1631
Can you tell me, does caliburst update memory addresses or is there a function within the bot that does so? Or do you manually update addresses everytime they are changed.


If you have msn, I'd love to speak with you through there.
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09/15/2011 09:22 My420Time#1632
Quote:
Originally Posted by Arco. View Post
Can you tell me, does caliburst update memory addresses or is there a function within the bot that does so? Or do you manually update addresses everytime they are changed.


If you have msn, I'd love to speak with you through there.
[Only registered and activated users can see links. Click Here To Register...]
Certain things get updated at run time via caliburst and the bot. Other have static offsets hard coded in. I will be manually updating it whenever it breaks. Which shouldn't happen too often.
09/15/2011 09:24 Arco.#1633
Quote:
Originally Posted by My420Time View Post
Certain things get updated at run time via caliburst and the bot. Other have static offsets hard coded in. I will be manually updating it whenever it breaks. Which shouldn't happen too often.
What is caliburst's primary purpose?

Btw, are the developer of caliburst?
09/15/2011 09:26 My420Time#1634
Quote:
Originally Posted by Arco. View Post
What is caliburst's primary purpose?

Btw, are the developer of caliburst?
Caliburst allows me to inject into the game. Currently it handles auto routing, auto looting, auto repair, using bag items, and a few other things.
09/15/2011 09:31 Arco.#1635
Not too big on the C++ so I couldn't really understand the source code of caliburst.
Saw 2 voids in it that caught my eye, and those were UseBagItem and MapAutoRoute.

I see alot of MASM in that.

As I was going through BIOGB, I was able to snatch a few addresses. I guess these would be the main ones that are used universally throughout the bot though.

Then there were a whole bunch I couldn't really find.

Just curious, you still using 0xdecodes base?