This bug is here for a long time, we all know about it ;)Quote:
fatal error :/
v System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
v FBot.Objects.GameObjects.getClosestBonusBox(Hero hero, Double& outdist)
v FBot.Logic.CollectWhileKilling()
v FBot.Logic.BotThread()
Log Info
MainAction Killing
Lock False
Galaxy Action0