[Sammelthread] Addys

11/05/2011 10:39 icebox2010#1486
*Request for a WarRockPH Struct...

Here's the a dump

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11/05/2011 19:18 Wamba123123#1487
Request:
DWORD StartPointer = *(DWORD*)(0x000000);
DWORD GameStart = 0x000000;
11/05/2011 20:50 _TradEmArk_ ™#1488
Quote:
Originally Posted by Wamba123123 View Post
Request:
DWORD StartPointer = *(DWORD*)(0x000000);
DWORD GameStart = 0x000000;
Right:
DWORD StartPointer = *(DWORD*)(0x506B18);
DWORD GameStart = 0x506B18;

Have FUN ;)
11/05/2011 21:00 Wamba123123#1489
twice the same?

first of all thanks
11/05/2011 22:27 .Crasy#1490
Hat wer WarRock US Dump zufällig iwo? Aktuelle wens geht :)
11/05/2011 22:30 Dogukan47#1491
Quote:
Originally Posted by .Crasy View Post
Hat wer WarRock US Dump zufällig iwo? Aktuelle wens geht :)
ich hab warrock inter dumped^^
11/05/2011 22:35 SK1LL0R..#1492
DWORD StartRoomClassPointer = *(DWORD*)(0x9E61C0);
DWORD GameStart = 0x506E21;

Credits: Angle-Piece ( Weil er SK1LL hat und ihr nicht :P )
11/05/2011 23:27 .Crasy#1493
Quote:
Originally Posted by Dogukan47 View Post
ich hab warrock inter dumped^^
Kanst Uploaden? oo

Intern = US oo
11/06/2011 01:47 AdrenalinaPL#1494
Code:
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|*********************|#|AdrenalinaPL v1.3 Address Logger|#|*********************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
|#|****************************|#|Credits: hackerX|#|****************************|#|
|#|******************************************************************************|#|
|#|******************************************************************************|#|
																
~ Started...													
																
|#|*************|#|= Pointer =|#|*************|#|
#define ADR_PlayerPointer		0x9E57D4
#define ADR_ServerPointer		0x9E5770
#define ADR_WeaponPointer		0x8AB764
#define ADR_BasePointer 		0xA3B2C8
#define ADR_UserPointer		0x9E5770
#define ADR_DevicePointer		0x849B3C
#define ADR_ViewAngels		0x9E5328
																
|#|*************|#|= Address =|#|*************|#|
#define ADR_ImDrunk			0x9E56E4
#define ADR_QuickSpawn		0xB124CC
#define ADR_WaterColor1		0x502464D8
#define ADR_WaterColor2		0x502464DC
#define ADR_WaterColor3		0x502464E0
#define ADR_CQCSpawn			0x30418B00
#define ADR_CQCProne			0x8AB828
#define ADR_NoSpawnWaitCQC	0x9E55B4
#define ADR_VirtualJump		0x84CB04
#define ADR_Ping				0xFCD2C
#define ADR_NoWater1			0x9EC960
#define ADR_NoWater2			0x9EC95C
#define ADR_AntiAfk			0xB11E9C
#define ADR_NoBounds1			0xB11EC4
#define ADR_NoBounds2			0xB11EC8
#define ADR_NoBounds3			0xB11ECC
#define ADR_NoSpawnWait1		0xB124CC
#define ADR_NoSpawnWait2		0xB204B8
#define ADR_NoSpawnWait3		0xB124D4
#define ADR_Speed				0x84CE68
#define ADR_NoWeaponGravity	0x84CAC8
#define ADR_Scope				0x8AB834
#define ADR_Crosshair			0x9EA170
#define ADR_NoSpread			0x9EA1EC
#define ADR_EngineText		0x401073
#define ADR_MessageBox		0x4186E8
#define ADR_HighMode			0x84CF38
																
|#|*************|#|= Offsets =|#|*************|#|
#define OFS_1thSlot			0x1021B0
#define OFS_2thSlot			0x1021B1
#define OFS_3thSlot			0x1021B2
#define OFS_4thSlot			0x1021B3
#define OFS_5thSlot			0x1021B4
#define OFS_6thSlot			0x1021B5
#define OFS_7thSlot			0x1021B6
#define OFS_8thSlot			0x1021B7
#define OFS_NoRecoil1			0xC43C
#define OFS_NoRecoil2			0xC440
#define OFS_NoRecoil3			0xC444
#define OFS_X					0x102E0
#define OFS_Y					0x102F0
#define OFS_Z					0x102E8
#define OFS_Dinar				0x11A2A0
#define OFS_Level				0x11A290
#define OFS_RoomMaster		0x11B7F8
#define OFS_Premium1			0x58C
#define OFS_Premium2			0x590
#define OFS_Gravity			0xC4A8
																
|#|*************|#|= MEMORY =|#|*************|#|
#define MEM_BoneShot			0x84DAB8
#define MEM_WTW				0x81EA14
#define MEM_STW				0x81BD24
#define MEM_WUW				0x9EC964
#define MEM_WTH				0x819A3C
#define MEM_UnlAmmo			0x4D3F8C
#define MEM_CrazyNade			0x10100
#define MEM_FastNadeBlast		0x10100
																
|#|*************|#|= PX =|#|*************|#|
#define PX_ExtraAmmo1			0x9E5382
#define PX_ExtraAmmo2			0x9E5383
#define PX_AssaultAmmo			0x9E5386
#define PX_SniperAmmo			0x9E5384
#define PX_Bandage			0x9E5388
																
|#|*************|#|= Fast =|#|*************|#|
#define ADR_FastMedic			0x9EA154
#define ADR_FastAmmo			0x9EA14C
#define ADR_FastFlag			0x9EC964
#define ADR_FastRepair			0x9E6624
																
|#|*************|#|= D3D =|#|*************|#|
#define ADR_D3DName			0x9ED650
#define ADR_D3DHealth			0x31FB8
																
|#|*************|#|= Assembler =|#|*************|#|
#define ASM_Artilery1			0x47D60E
#define ASM_Artilery2			0x4BA0ED
																
~ Stopped...													
																
|#|******************************************************************************|#|
11/06/2011 14:17 Chowniiqhtz#1495
@AdrenalinaPL
Very usefull Post you made ;)

But I dont need more addys :D ^^

nevertheless Thanks (:
11/07/2011 01:23 xBioK1ngz#1496
Quote:
Originally Posted by SK1LL0R.. View Post
DWORD StartRoomClassPointer = *(DWORD*)(0x9E61C0);
DWORD GameStart = 0x506E21;

Credits: Angle-Piece ( Weil er SK1LL hat und ihr nicht :P )
Credits: UnknownPK
Source:
Code:
DWORD RoomStartPointer = 0x9E61C0;
DWORD RoomStartCall = 0x506E21;
DWORD RoomStartSize = 0xA4;
Code:
VOID StartRoom()
{
    DWORD dwStartPtr = *(DWORD*)RoomStartPointer ;
    if ( dwStartPtr )
    {
        dwStartPtr = *(DWORD*)(RoomStartPointer+RoomStartSize);
        if ( dwStartPtr )
        {
            Sleep(700);
            __asm
            {
                PUSH dwStartPtr
                CALL RoomStartCall 
            }
        }
    }
}
11/08/2011 16:20 Mircoyee111#1497
#Request GM Warning

#define ADR_PlayerPointer 0x9E57D4
#define ADR_ServerPointer 0x9E5770
#define ADR_WeaponPointer 0x8AB764
#define ADR_BasePointer 0xA3B2C8
11/08/2011 16:30 Chowniiqhtz#1498
Quote:
Originally Posted by Mircoyee111 View Post
#Request GM Warning
GM-Warning -> A2CDDC
11/08/2011 16:59 hero9910#1499
#Request auto ammo
#Request auto medic

#define OFS_LOWGRAVITY 0xC4A8
#define OFS_NOM134IDLE 0x103C4
11/08/2011 20:36 CraftDose#1500
#Request Chams