The Arcane Troubleshooting Thread

10/29/2010 13:56 -Rikku-#136
Hay Guys i need help

i canīt edit the db with manger ... need help to write in the db server infos + account infos how i can make it

German
Hay leute brauche hilfe muss doch die ip etc eingeben wie mach ich das?(in der datenbank)
10/29/2010 13:58 coderska#137
lol... i'm using 15780 port on db. Why i'm using 15779 port on edxloader?
10/29/2010 14:00 3lyka#138
Quote:
Originally Posted by coderska View Post
lol... i'm using 15780 port on db. Why i'm using 15779 port on edxloader?
cuz its db port and 15779 client port
10/29/2010 14:01 HaGsTeR#139
Quote:
Originally Posted by coderska View Post
lol... i'm using 15780 port on db. Why i'm using 15779 port on edxloader?
port in database should be 15779 for the loginserver

loader should have 15779 in the first row and 15780 in the second row, both ips 127.0.0.1
10/29/2010 14:10 [GM]#140
Quote:
Originally Posted by coderska View Post
lol... i'm using 15780 port on db. Why i'm using 15779 port on edxloader?
15780 is for game server
15779 is for login server
10/29/2010 14:22 archer09#141
torrent upload pls 1.702 :(
10/29/2010 14:26 [B]ase[J]umP#142
someone help me get this sql thing working.im a noob i dont know much about this stuff
10/29/2010 14:47 coderska#143
Hey who can help me? I'm write the port is 15780 on db ( gameserver ). The edxloader gateway port:15779 now working the server, i see my server name in the list but i trying to login and failed to connect server (c5). I'm using this account (I'm added the db)
Id:test
Password:098f6bcd4621d373cade4e832627b4f6 ( test )
Blocked: 0
Online: 0
Unknown:0
What's the problem?
10/29/2010 14:48 ensar00#144
Quote:
Originally Posted by coderska View Post
Hey who can help me? I'm write the port is 15780 on db ( gameserver ). The edxloader gateway port:15779 now working the server, i see my server name in the list but i trying to login and failed to login (c5). I'm using this account (I'm added the db)
Id:test
Password:098f6bcd4621d373cade4e832627b4f6 ( test )
Blocked: 0
Online: 0
Unknown:0
What's the problem?
u must use upper case
it must be
"098F6BCD4621D373CADE4E832627B4F6" not "098f6bcd4621d373cade4e832627b4f6"
10/29/2010 14:53 Ghost in Flames#145
i get this error [Only registered and activated users can see links. Click Here To Register...]
10/29/2010 14:54 HaGsTeR#146
Quote:
Originally Posted by coderska View Post
Hey who can help me? I'm write the port is 15780 on db ( gameserver ). The edxloader gateway port:15779 now working the server, i see my server name in the list but i trying to login and failed to connect server (c5). I'm using this account (I'm added the db)
Id:test
Password:098f6bcd4621d373cade4e832627b4f6 ( test )
Blocked: 0
Online: 0
Unknown:0
What's the problem?
Dude, the ip you put in the db is for the loginserver
ip in db should be 15779
10/29/2010 15:18 coderska#147
Ok now working all but what is this on errorlist.txt?
Code:
[10/29/2010 4:05:47 PM] Object reference not set to an instance of an object. ->    at Game.Systems.InGameSuccess()
   at Game.Systems.oPCode(Decode de)
[10/29/2010 4:06:09 PM] Object reference not set to an instance of an object. ->    at Game.Systems.InGameSuccess()
   at Game.Systems.oPCode(Decode de)
[10/29/2010 4:06:50 PM] Value was either too large or too small for a UInt16. ->    at System.Convert.ToUInt16(Int32 value)
   at System.Double.System.IConvertible.ToUInt16(IFormatProvider provider)
   at System.Convert.ToUInt16(Object value)
   at Framework.PacketWriter.Word(Object data)
   at Game.Public.Packet.ObjectSpawn(obj o)
   at Game.Systems.ObjectSpawnCheck()
[10/29/2010 4:07:55 PM] Object reference not set to an instance of an object. ->    at Game.Systems.InGameSuccess()
   at Game.Systems.oPCode(Decode de)
[10/29/2010 4:07:57 PM] Value was either too large or too small for a UInt16. ->    at System.Convert.ToUInt16(Int32 value)
   at System.Double.System.IConvertible.ToUInt16(IFormatProvider provider)
   at System.Convert.ToUInt16(Object value)
   at Framework.PacketWriter.Word(Object data)
   at Game.Public.Packet.ObjectSpawn(obj o)
   at Game.Systems.ObjectSpawnCheck()
[10/29/2010 4:08:05 PM] Value was either too large or too small for a UInt16. ->    at System.Convert.ToUInt16(Int32 value)
   at System.Double.System.IConvertible.ToUInt16(IFormatProvider provider)
   at System.Convert.ToUInt16(Object value)
   at Framework.PacketWriter.Word(Object data)
   at Game.Public.Packet.ObjectSpawn(obj o)
   at Game.Systems.ObjectSpawnCheck()
[10/29/2010 4:08:33 PM] Object reference not set to an instance of an object. ->    at Game.Systems.InGameSuccess()
   at Game.Systems.oPCode(Decode de)
[10/29/2010 4:08:42 PM] Value was either too large or too small for a UInt16. ->    at System.Convert.ToUInt16(Int32 value)
   at System.Double.System.IConvertible.ToUInt16(IFormatProvider provider)
   at System.Convert.ToUInt16(Object value)
   at Framework.PacketWriter.Word(Object data)
   at Game.Public.Packet.ObjectSpawn(obj o)
   at Game.Systems.ObjectSpawnCheck()
[10/29/2010 4:16:55 PM] Value was either too large or too small for a UInt16. ->    at System.Convert.ToUInt16(Int32 value)
   at System.Double.System.IConvertible.ToUInt16(IFormatProvider provider)
   at System.Convert.ToUInt16(Object value)
   at Framework.PacketWriter.Word(Object data)
   at Game.Public.Packet.ObjectSpawn(obj o)
   at Game.Systems.ObjectSpawnCheck()
[10/29/2010 4:16:55 PM] Object reference not set to an instance of an object. ->    at Game.Systems.InGameSuccess()
   at Game.Systems.oPCode(Decode de)
10/29/2010 15:25 chea77er#148
If a second player joins over Hamachi, it works too.

But after he logon with his character it crash. If I use his Character it work. But every time a second player join, the server crash.
10/29/2010 15:36 bfkj#149
When i start the loginserver i become this error message:
Error: Only one usage of each socket address (protocol/network address/port) is normally permitted.

When i start the game with the edxsilkroadloader 5, i become a disconnect.

I become this error message in the gameserver console (google translater):
Code:
System.Net.Sockets.SocketException (0x80004005): An existing connection was
e closed by the remote host
   at System.Net.Sockets.Socket.BeginReceive (Byte [] buffer, Int32 offset, Int32
 size SocketFlags socket, AsyncCallback callback, Object state)
   at Game.Users.ClientReceive (IAsyncResult ar) in C: \ Documents and Settings
en \ YourName\ Desktop \ aztech_Server \ trunk \ src \ game server \ game \ Users.cs: 55th row
10/29/2010 15:37 carra#150
any1 can create tutorial video how to connect to mssql or can create db in mysql???