Skill Spamming with rPE

10/07/2007 07:21 charset#136
Quote:
Originally Posted by killyou View Post
i uploaded a rPE Skill Spamming Collection on the first page
i am not sure, but i think you have to change the to down to 0 ms. don't know if they are already changed.

new rpe version can be downloaded here:
home.arcor.de/foobaar/rPE.rar

thx to redox for still predy nice work!
Tks Men ^^.
10/14/2007 01:18 woland1k#137
hm.. could you help me with creator's skill Plant Cultivation ? please =) if it's possible...

P.s. halloooo =) anybody ! please help me T_T
10/18/2007 21:51 iBot#138
Hello guys,

Can somebody upload the DS-Filter for me, please?

I know how to use the Filter but i don't know how to create a own one... :(

Greetings, iBot.
10/22/2007 22:28 Crazy Shadow#139
Pls downloads neu uploaden.
die gehn nimma^^
10/23/2007 02:04 skylinezero#140
I'm having trouble on using the rPE. It seems that when I activate my rPE with a MassAttack filter, my Ragnarok Client suddenly closes. When I use the skill "Pierce", it suddenly closes the client. I'm playing xtrimityRagnarok, a private server. Could anyone please help me on this matter?
10/25/2007 16:02 darktehnub#141
Quote:
Originally Posted by skylinezero View Post
I'm having trouble on using the rPE. It seems that when I activate my rPE with a MassAttack filter, my Ragnarok Client suddenly closes. When I use the skill "Pierce", it suddenly closes the client. I'm playing xtrimityRagnarok, a private server. Could anyone please help me on this matter?
I have a similar problem...I'm using windows vista. I did everything correctly and whenever I click activate custom filter, the client will pop up an error message "Runtime Error 5 ......." RO works but not the rpe. I already did the D:\ to C:\ thing....so whats the problem?
10/27/2007 00:16 kakiroto#142
The DS Filter don't work
11/05/2007 03:58 jheff01#143
Could you make a skill spamming for asura strike
11/06/2007 08:26 taengbuhawi#144
is there anyway to spam AoE skills? Example: Thunderstorm, Heaven's Drive?
11/10/2007 16:53 revolver12#145
Please re-upload the eathena skill db.
Link seems to be broken.
11/10/2007 20:51 Imbill#146
@killyou
Hi, could you explain better how to capture the skill? I can't get it =|(you used it as example for how to copy skill in the guide, but it says just " look it up by capturing the skill attack packet..." but nothing about how to do it.
Thanks anyway
11/11/2007 11:50 Yzuta#147
Quote:
Originally Posted by dillinja View Post
I'm the guy who found out the no freeze trick(not shadowskill)
anyway...
monmon16: here is your no-freeze rpe soul destroyer :
[Only registered and activated users can see links. Click Here To Register...]
voltesv: here is your no freeze rpe cart termination:
[Only registered and activated users can see links. Click Here To Register...]
can u up this again please i need the cart term
thanks
11/13/2007 11:39 faran#148
uhm, i need a filter for asura strike too. i play istant asura, thank you
11/13/2007 13:37 pwnzer v.4#149
Hmmm.... bei mir klappt das iwie nicht! hab den filter geändert für Mammonite. (002A00)
Klappt aber nicht, warum? q_q

meinen code poste ich gleich!
11/13/2007 13:40 pwnzer v.4#150
Code:
library rPE_ex;

uses
  windows,
  Winsock2,
  winsock,
  rpefuncs;

function Send_WS1(s: TSocket; var Buf : PChar; len, flags: Integer; pSendWs1, pRecvWs1, pSendWs2, pRecvWs2: Pointer; var IsWorking : Boolean):Integer; stdcall;
var
  CurHex: string;
  i : integer;
begin
  CurHex := GetBufferAsHex(buf, len);
  if (pos('002A00',CurHex) <> 0) and ((pos('First Skill Hex',CurHex)<> 0) or (pos('Second Skill Hex',CurHex)<> 0)or (pos('Thierd Skill Hex',CurHex)<> 0))  then  //here you can add much more skills
  begin
     @Send_Callback := pSendWs1;
     for i := 0 to 200 do // the number how often this packet should be send
     begin
       sleep(0);    // delay you can choose however you like (time in ms)
       SendPacket(s,CurHex);
     end;
  end;
  result := 0;
end;

procedure DLL_Load;
begin
 IntLog('D:rpe_log.log');
end;

procedure DLL_UnLoad;
begin
 Running := false;
 EndLog;
end;

procedure DLLMain(dwR: integer);
begin
  case dwR of
    DLL_PROCESS_ATTACH:
      DLL_Load;
    DLL_PROCESS_DETACH:
      DLL_UnLoad;
  end;
end;

exports
 Send_WS1;
begin
  Running := true;
  DLLProc := @DLLMain;
  DLLMain(DLL_PROCESS_ATTACH);
end.


Warum geht das ned? Q_Q