fixed itemtype.dat for 4336 update

04/02/2006 11:22 Maffer#136
its a cool cheat this one but can u make 1 whit +1 items too?? bc its cool whit hunting u dont have to pick up items than
04/02/2006 17:50 BIBO#137
anything for 4304 patch !?


thanx
04/04/2006 09:52 Tw3ak#138
Quote:
Originally posted by BIBO@Apr 2 2006, 17:50
anything for 4304 patch !?


thanx
nothing has changed since 4302 so there is no need for a updated file for 4304 all that is needed is to overwrite the file again after ya patch and it works same as before.
04/04/2006 14:12 BIBO#139
oh ok thanx alot =)
04/07/2006 22:50 YUDADA#140
wow nice +karma hehe
04/07/2006 23:06 Jessika#141
Quote:
Originally posted by Tw3ak+Apr 4 2006, 09:52--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Tw3ak @ Apr 4 2006, 09:52)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--BIBO@Apr 2 2006, 17:50
anything for 4304 patch !?


thanx
nothing has changed since 4302 so there is no need for a updated file for 4304 all that is needed is to overwrite the file again after ya patch and it works same as before. [/b][/quote]
if nothing's changed how come it no work no more :blah: maybe i just dunno how to work it anymore ??
04/08/2006 01:16 Jessika#142
alright, got the second one, hope it works, otherwise im just a...Newbie! lol
04/09/2006 18:01 needhelp#143
i heart some one said this itemtype can help me att 2 stake in tg with club no need use 2 hand wep at the first hit? is tat true...if not is there any chance to make it with out use 2 hand wep?
04/09/2006 20:28 Tw3ak#144
Quote:
Originally posted by needhelp@Apr 9 2006, 18:01
i heart some one said this itemtype can help me att 2 stake in tg with club no need use 2 hand wep at the first hit? is tat true...if not is there any chance to make it with out use 2 hand wep?
yes you can the only problem in doing this is if ya modify weapons to hit 2 stakes in tg when ya come out of tg and try and level on monsters it won't hit them so everytime ya come out of tg ya have to logoff and replace itemtype file again to normal weapon type to correct it.

( basically it is like the desert monsters and tombbat bug where ya have to jump right on top of em in order to hit ) only it does it on any monster and is sort of a pain in the ass..LOL but if you want to know how i can post it and you can do it yourself if you like.

Ya open your dat file with the editor and type in the searchbox the exact name of the weapon you want to edit and then select it and edit the range from 1 to 2 and save it and replace your original dat and then jump in middle of 2 stakes and viola!! :D
04/10/2006 09:53 xtimothy#145
Quote:
Originally posted by Tw3ak@Jan 17 2006, 08:01
Item.dat for just moonboxes only :)
does this tell me whats in the moonbox?
04/10/2006 17:39 Tw3ak#146
Quote:
Originally posted by xtimothy+Apr 10 2006, 09:53--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (xtimothy @ Apr 10 2006, 09:53)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Tw3ak@Jan 17 2006, 08:01
Item.dat for just moonboxes only :)
does this tell me whats in the moonbox? [/b][/quote]
LOL i wish!! No it shows you the token names so ya know what ya have.
04/12/2006 15:59 donha#147
nice.
04/13/2006 08:07 xtimothy#148
is there a update for patch4306

or do i juss put it bak in my folder after it patched?
04/13/2006 13:56 No-Fear#149
Here is edited itemtype.dat for 4306 Patch:

* tactics tokens
* quality of items/names
04/14/2006 10:07 wAndAA#150
Quote:
Originally posted by No-Fear@Apr 13 2006, 13:56
Here is edited itemtype.dat for 4306 Patch:

* tactics tokens
* quality of items/names
hope this works...the other didnt =(