Tried a 60-minute run and it still didn't work. Haven't actually managed to have a run successful beyond 9 minutes. Closest I got was at 65 or so minutes where it got to the prestige screen, closed it, and kept repeating as normal.
Can you test it with 1 min? If that doesn't work too send me a screen of your prestige frame (maybe some positions are diff.?). I also try to increase the delays in the next update.Quote:
Tried a 60-minute run and it still didn't work. Haven't actually managed to have a run successful beyond 9 minutes. Closest I got was at 65 or so minutes where it got to the prestige screen, closed it, and kept repeating as normal.
I increase that too in the next update. Mine is scrolling fine with 3 heroes per slide on nox.Quote:
@[Only registered and activated users can see links. Click Here To Register...] i just changed
if #loopDetectionCount == 40
In line 481 and 514.
(Under LEVEL HEROES section => :levelheroesscrolldown and :levelHeroesSlideUpCollection)
but as mentioned before, i think it's only due to my CPU being overloaded.
var #enableSkills: 0Quote:
how do i disable leveling skills? i want to level hero only
I think the loop detection is a problem here, maybe increase that value too, or also test it with a 1 min delay.Quote:
ok my 180m run over night failed, he didnt prestige, also didnt attack clan boss once
going to switch over to my phone so i can play at work, gonna go with short runs tonight again (60m prestige) and let him run over night
Yes your right, I need to change the loop detection. Its hart to calculate the time for prestige maybe I need to count every delay.Quote:
@[Only registered and activated users can see links. Click Here To Register...] : In :loopdetected we deleted "#LoopCount = 0"
But having "#runActionsOnStart = 1" make :init sets #loopcount to #HitsRunActions.
So am i wrong, or every loop detected gets back my loopcount to #HitsRunActions anyway ? 1003 in my case, which make me never prestiging (4h without prestige right now with autoprestige to 40min, no problems if i desactivate heroleveling).
checkBossFight auf 0 setzen -> startBossWithoutFireBlade auch auf 0. 2tes ist momentan nicht möglich. Fokus war erstmal den Skript stabiel zu bekommen ohne Fehler. Der nächste schritt werden dann solche Features sein.Quote:
Hey hab ein paar Probleme irgendwie über springt er das skillen der Helden und kommt somit kaum
Denke es liegt daran das er nicht skillt wärend der boss da ist. Da ich momentan am Farmen bin ist jeder 2 Gegner ein boss...
Wo stelle ich also bitte aus bzw ein das er auch während des bosses angreift?
Und wie stell ich ein das er ohne fire sword den boss checkt?..
Ist es möglich das der script firesword und midas benutzt sobald mana voll ist und kein anderen spell mehr?
hitDelay-> is the delay between the taps in ms. You should decrease the #hitsRunActions to 503 (actions every 30 seconds) or 1003 (every minute)Quote:
somebody has an idea what line to change to decrease the delay in between actions? i think i saw hitDelay 40 somewhere, which would be 40 seconds and this is way too long, 20 are more than enough for my taste
Ersteres hab ich in dem letzten Post schon geschrieben, 2teres steht in der config, enableSkills 0.Quote:
Danke für die Hilfe
Sorry fals ich nerve ...
gibt es die möglichkeit einzustellen das er öfters die heros lvlt? Und die skills komplett aus lässt bzw nur den Helden lvlt für Prestige?
Works fine ; but still not prestiging if i ask for 40min prestiges -_-"Quote:
if #runActionsOnStart == 1
goto :runActions
endif