FOV means Field of View it makes more sense than view distance. View distance means how far you can see. Field of View means how far around you can see and how far. But to answer her or his question is easy. Set the sleeper to higher numbers.Quote:
The bot will return to those coords only when it can't find a target, correct camera placement is pretty important so try and face the camera to a wall so that once a few mobs die then the bot won't see any mobs and then return to the coords you specified. Also change your FOV in game to lowest so it doesn't render mobs as far off (I can't understand why they labelled "view distance" as FOV in the options). Good luck with getting it to work sir :)
Code:
if IsTarget == 0 then CMoveTogglePos( ) CSleep( 100 ) CSelectNearestTarget( )
Code:
if IsTarget == 0 then CMoveTogglePos( ) CSleep( 1000 ) CSelectNearestTarget( )