OGame Automizer RD - Cracked.

09/18/2012 12:19 kun0chy#136
Crack for version 99.120 dont work :((( please mate help us :(
09/18/2012 12:43 yaum#137
Hi MaouKami,
First, thanks for the good job you put in the last versions. I did understand your explanations, which I will summarize here for the others:

You have to decompile 3 different sources in order to do what MaouKami told us:
1-The old original version
2-The old cracked version by MaouKami
3-The new version

MaouKami gave us some insights on the java files he modified (./s/mP.java, ./s/mI.java, ./s/mJ.java and ./s/mH.java). We have then to look at the contents of the mP, mI, mJ, mH in source (1), and find the similar files in source (3). Once we find them, we use source (2) to identify what are the changes he made, so we can reproduce the same thing in the new source. We would then compile and build a new jar (cracked).

Well, that being explained, you can find the matches between source 1 and 3:
mI -> kD
mJ -> mS
mH -> mO
and mP -> mQ + na
Here, MaouKami, I would need your help, as the method for mP is radically different, and split in 2 files or more. I'm not good enough to cope with the new code, and I think it's the core of the protection...
09/18/2012 13:15 so306#138
hello thanx for the cracks, there is new version V0.99.121 if u crack it faster will be nice :D
09/18/2012 15:16 geekkillah#139
Beta version 99.121 working with Ogame 5.0 can be found here :

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Tried cracking it by decompiling via JD-Gui, but when i compile it, i get errors ;)
09/18/2012 18:55 Loredan_#140
Quote:
Originally Posted by so306 View Post
hello thanx for the cracks, there is new version V0.99.121 if u crack it faster will be nice :D
We need a crack :)
09/19/2012 16:18 yaum#141
Hmm.
I managed to decompile, and find the files MaouKami mentionned. (in the new jar, mP, mS, mO and kD). I modified them using notepad++, doing the same changes that were performed by MaouKami. I managed to recompile them one by one, and to inject them in the initial jar.
Till now, everything look great :-)
But then, it seems that it doesn't care about the change, time is still being counted down. If you decompile it, you notice that all the classes have been changed according to what was previously done...
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It's getting on my nerves...
09/20/2012 02:38 xsires#142
yaum
please upload
1-The old original version
2-The old cracked version by MaouKami
3-The new version

I will try to help =)

Quote:
Originally Posted by BlackLeggings View Post
I tried following [Only registered and activated users can see links. Click Here To Register...]post, but jd-gui won't open one of the files. It just shows "INTERNAL ERROR". I think it's the mI.java one, from the new, original, OgameAutomizer.jar.
Use DJ Java Decompiler 3.10.10.93 =)
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09/20/2012 06:23 yaum#143
xsires,
Thanks, here you are :
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You'll find in there:
OGameAutomizer 00init.jar - The old original version
OGameAutomizer 01CRK.jar - The old cracked version
OGameAutomizer 02 uncracked.jar - The new version
OGameAutomizer.jar - The new version tentatively cracked.
On top, the reworked classes + source.
I might just say that I've been investigating, and that there is a discrepancy between the version it has been compiled for and the one did (original classes target is J2SE 5.0, mine is J2SE 7.0)

The reason why I'm really puzzled is the following : Even if the mP class is 'dead' now, I used wireshark to analyse what was going on. I saw frames directly coming from this line of code in the mP class

str = localy.d(paramkc, "188.165.227.218", 80, "/public.php?action=expire&uni=" + paramString1 + "&login=" + URLEncoder.encode(paramString2, "UTF-8") + "&serial=" + paramString3, null);

This should not be. Is there a cache problem somewhere?
09/20/2012 08:04 geekkillah#144
I managed to find the 2 hour limit in 'kc' and 'ogameautomizer'. (search for 7200000 or 6DDD00 in hex)
I changed it to 999 days but it won't compile.
However, i'm not skilled at java.
If you could manage to do it, there would be no more need for a serial.
09/20/2012 16:56 xsires#145
Quote:
Originally Posted by geekkillah View Post
I managed to find the 2 hour limit in 'kc' and 'ogameautomizer'. (search for 7200000 or 6DDD00 in hex)
I changed it to 999 days but it won't compile.
However, i'm not skilled at java.
If you could manage to do it, there would be no more need for a serial.
i have 1005000 errors :(
09/20/2012 20:52 UniqueT34#146
ребята, вы русские, я так понимаю? Почему бы вам не перейти временно на русский?
09/20/2012 20:59 xsires#147
Quote:
Originally Posted by UniqueT34 View Post
ребята, вы русские, я так понимаю? Почему бы вам не перейти временно на русский?
интересно как ты догадался ?) неужели у нас такой плохой англ ?)
09/20/2012 21:25 yaum#148
What does that mean, xsires? providing some help?
09/20/2012 21:39 xsires#149
Quote:
Originally Posted by yaum View Post
What does that mean, xsires? providing some help?
xsires is my nickname ) i'm java programer ) and i play on ogame ) i need this bot ) i try crack it ) but i have't reached the success
09/20/2012 22:02 UniqueT34#150
Quote:
Originally Posted by xsires View Post
интересно как ты догадался ?) неужели у нас такой плохой англ ?)
ссылка на русский сайт java decompiler, да и файлы заливали на depositfiles ) им ведь частенько пользуются в России )

For Russian programmers. Maybe, this will help: [Only registered and activated users can see links. Click Here To Register...]