Aloken Server Files

06/29/2011 18:16 =Seph=#136
Ah i misunderstanded you rofl.
I never rly went looking at that though.
I just jumped over the error lol :/
06/29/2011 18:22 BioNicX#137
Quote:
Originally Posted by yosef07212 View Post
Ah i misunderstanded you rofl.
I never rly went looking at that though.
I just jumped over the error lol :/
well, i used the exe u edited (from this thread) and it loads itemupgrade stuff and weps and also it loads skill status over 225+ , but you cant learn skills or attack wit wep lol.
06/29/2011 18:44 =Seph=#138
Quote:
Originally Posted by BioNicX View Post
well, i used the exe u edited (from this thread) and it loads itemupgrade stuff and weps and also it loads skill status over 225+ , but you cant learn skills or attack wit wep lol.
It doesn't realy load it. It just nerfs them down like the hp bug, to a number it can read.
06/29/2011 19:49 BioNicX#139
hm...lol this could be hard then xD
06/29/2011 22:45 [DEV]Harmony#140
It loads more then 225, every exe does load it, 255 is max not 225. You can forget it, only server which fixed that prob is evo so far.
06/30/2011 00:35 911Hacker#141
Quote:
Originally Posted by [DEV]Harmony View Post
It loads more then 225, every exe does load it, 255 is max not 225. You can forget it, only server which fixed that prob is evo so far.
Correct, but also incorrect.

This is Evolutions old, buggy .exe. It's and .exe that was only meant for the test server and testing stuff. Someone leaked thinking it would give them Aloken.

The status.csv fix is not fully (like the Aloken, hence the bugs you see) in this .exe, it was not completed at the time this .exe was leaked. The only thing is, it won't crash at IconIndexs over 255. It will load them improplerly and work incorrectly on this current .exe. And of course, you also must modify the server executable to get over 255 statuses.

As you said, on Evolution it is currently removed, fully. Another interesting fact is if I'm correct, Evolution is the only server with coders that were also smart enough to remove the 65kb limit on list.csv. Theirs is like 75kb+. When more actions come and more things are added to list.csv, other servers will have to remove existing stuff, but Evo won't since they successfully removed the limit, on the client and server..
06/30/2011 09:03 =Warmonger=#142
Quote:
Originally Posted by BioNicX View Post
hm...lol this could be hard then xD
Fixing this is simple, your looking for a buffer. Trying to store more in it causes a overflow, and a crash. You need to increase this buffer to allow it to hold the extra data. Try working it out yourself. Try loading 256 lines, if it crash's then you know your looking for a array with a max value of 255. If not then your looking for a variable that will allow X amount of bytes to be stored in it. Put in 256 on purpose to trigger the crash, and attach a debugger to monitor it the entire time. It will help bring you close to where you need to be once the crash happens. From there you can debug backwards and look for these things.
06/30/2011 14:31 BioNicX#143
Quote:
Originally Posted by 911Hacker View Post
Correct, but also incorrect.

This is Evolutions old, buggy .exe. It's and .exe that was only meant for the test server and testing stuff. Someone leaked thinking it would give them Aloken.

The status.csv fix is not fully (like the Aloken, hence the bugs you see) in this .exe, it was not completed at the time this .exe was leaked. The only thing is, it won't crash at IconIndexs over 255. It will load them improplerly and work incorrectly on this current .exe. And of course, you also must modify the server executable to get over 255 statuses.

As you said, on Evolution it is currently removed, fully. Another interesting fact is if I'm correct, Evolution is the only server with coders that were also smart enough to remove the 65kb limit on list.csv. Theirs is like 75kb+. When more actions come and more things are added to list.csv, other servers will have to remove existing stuff, but Evo won't since they successfully removed the limit, on the client and server..
ah no, nice try , this isn't any way related to you. Just because your server is in top 1 don't think everything is yours.
06/30/2011 14:36 BioNicX#144
Quote:
Originally Posted by [DEV]Harmony View Post
It loads more then 225, every exe does load it, 255 is max not 225. You can forget it, only server which fixed that prob is evo so far.
wait so your saying that evo has 100% skills fully working with right stats and everthing?.Also elite has that fixed, their skills are more balanced then anyone on the top100. And yes I can forget it lol, i dont care about dekaron that much to try that hard lol. Sooner or later files will come out here.
06/30/2011 15:13 [DEV]Harmony#145
Quote:
Originally Posted by BioNicX View Post
wait so your saying that evo has 100% skills fully working with right stats and everthing?.Also elite has that fixed, their skills are more balanced then anyone on the top100. And yes I can forget it lol, i dont care about dekaron that much to try that hard lol. Sooner or later files will come out here.
No...why would they have it working? Its only crashing because the iconindex is higher then 255, and iconindex doesn't have to do anything with the skills and right stats, nor balance or anything else.
07/01/2011 00:13 BioNicX#146
well, i see icon indexes that are higher then 255 in elites status.csv
07/01/2011 01:06 [DEV]Harmony#147
Quote:
Originally Posted by BioNicX View Post
well, i see icon indexes that are higher then 255 in elites status.csv
Do you have their serversided status.csv? No, so I wouldn't say they fixed it.
07/01/2011 02:28 BioNicX#148
Quote:
Originally Posted by [DEV]Harmony View Post
Do you have their serversided status.csv? No, so I wouldn't say they fixed it.
true, how can they have balanced skills....their skills are like offcial's, perfection.They even fix the sacras, is not spinning fast as fuk like on evo.
07/01/2011 02:37 [DEV]Harmony#149
Quote:
Originally Posted by BioNicX View Post
true, how can they have balanced skills....their skills are like offcial's, perfection.They even fix the sacras, is not spinning fast as fuk like on evo.
I've fixed the sacras on Rusaki as well..and its not really hard to balance the skills. You just have to take ur time, and really have some people who have AWESOME knowledge of the game so they can help u test. I've done it before on Rusaki.
07/01/2011 10:35 911Hacker#150
Quote:
Originally Posted by BioNicX View Post
true, how can they have balanced skills....their skills are like offcial's, perfection.They even fix the sacras, is not spinning fast as fuk like on evo.
Quote:
Originally Posted by [DEV]Harmony View Post
I've fixed the sacras on Rusaki as well..and its not really hard to balance the skills. You just have to take ur time, and really have some people who have AWESOME knowledge of the game so they can help u test. I've done it before on Rusaki.
He's clearly a dumbass if he thinks the IconIndex column in Status.csv has anything to do with balance. All it is-is display the icon and effect, and when two skills cast with the same icon index they cancel. How the hell does that mean balance.

And no, their skills are not "perfection" dumbass. Perfect is having the exact same effect as official. Does their Shield Field have the same effect? No. What about Out Of Sight? Nope.

And I can prove that the .exe in this thread is Evo's. It's in our V7 installer before we updated it, that is still available on the FTP. You can easily check the dates.

Bionicx, we all know you are a horrible Dev. How many of your servers have failed? 5+ now? All you do is jump on to Elitepvpers to make yourself look bigger but really you are just making yourself stupider in everyone's eyes. Especially if you don't know what IconIndex in status.csv is.