We got some information on Luna turret damage.
Code:
Single Fire Cannon / Rapid Fire Cannon (1 Bright Aether) - Successive Shooting / Repeated Shot
14000 fixed damage
30m range
Fires once every 3 seconds approximately
Single target
Area Antiaircraft Gun / Artillery (2 Bright Aether) - Bombing / Bombardment
25000 fixed damage
20m range
Fires once every 7 seconds approximately
Fireball (circle) AOE with 4m radius, hits up to 5 enemies
Single Shot Aethercannon / Powerful Aether Cannon (2 Bright Aether) - Electric Shock
44000 fixed damage
20m range
Fires once every 4 seconds approximately
Single target
So it seems it is better to have 1 big canon and 1 small turret, than having 3 small turrets, but this is not what I liked about lunas at the moment.
It seems they "fixed" the area anti-aircraft canon (the aoe big one, 2nd option from the list) and now it actually shoots, previously the canon could stay immobile some times, not hitting for the whole instance making it useless, I saw that sometimes it still lags to attack but when it starts attacking it is timely correct.
I make a test to see how faster the lunas are done when you use one AoE canon and 1 small one (instead of 3 small ones) and it seems it makes a ton of difference in timing
If you get the many mobs "
you are hearing a lot of footsteps" message, with the three small turrets it would take ages to finish them, if you got a 2nd wave of them even worse, it could take more than half an hour for that character to finish luna.
--> With the AoE canon it seems that part ends super fast because every hit apparently kills 5 enemies instantly and within a few shots it clears the whole wave. It helps when you have any wave more than 2 enemies since it always hits up to 5. It even helps in the final stage because it kills the worms super fast and thus all npcs are attacking the boss instead of dealing with the worms
I was watching my chars to see who gets it, and one of them got the 1st wave with these mobs AND the 2nd wave with these mobs, and he still finished the instance when the timer was at 47 minutes, normally he would finish it at about 30 minute mark or even worse. That is a lot of difference.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
So if anyone is interested this is the change you need to do.
Search for Var7 in the code, it should bring you here:
Code:
Command=/select %Var6;
Delay=325;
Command=/attack;
Delay=750;
Mouse=%Var7; small canon
MoveSmooth=234,218;
Command=/select %Var6;
Delay=325;
Command=/attack;
Delay=750;
Mouse=%Var7; small canon
MoveSmooth=225,218;
Command=/select %Var6;
Delay=325;
Command=/attack;
Delay=750;
Mouse=%Var7; small canon
Change the
first var7 into this:
Code:
Command=/select %Var6;
Delay=325;
Command=/attack;
Delay=750;
Mouse=102,192; big AoE canon <--- change this
so the first canon it uses is the 2-aether AoE one
ATTENTION: My code is heavily edited so it might not look like this to you at all, but this is the part the char selects the turrets, it is not hard to spot it.