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Para's Script Library

View Poll Results: You want the scripts for any client language?
Yes, surely! 108 30.34%
No, english and german are enough for me. 248 69.66%
Voters: 356. You may not vote on this poll

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Old   #1171
 
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Quote:
Originally Posted by zxmmxzzxmmxz View Post
Actually it's not exactly what I mean, sorry for the confusion, I will try illustrate again.

Following is my current code snippet:

PHP Code:
#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetCastTimeRemain,FLOAT,>0;
Command=using skill;

#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetCastTimeRemain,FLOAT,<0.3;
Command=less than 30%;

_IFMemPtrRead=%TargetBase,%OffsetCastTimeRemain,FLOAT,>0;
Command=still on;
#ENDIF
Command=next round
2 more things I can't find the answers yet.

1.I wanna check for if the target is casting a certain skill, for instance, fear.(I don't know how to find the skill ID or offset of the target currently casting spell.
2.The code above won't go through to print "less than 30%" even if the target's spell is about to finish.

Thanks for further assistance, will donate some if I can get my new combat script done
1. Fear has the skill ID 3775, you can get such IDs from the
And you can read them like this
Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetCurrentID,DWORD,=3775;
WaitForResponse=Target is casting fear!;
2. Could be possible that this address can just be readed from %PlayerBase, I'll tell you how to do it when I'm at my PC.
I guess you wanna use perfect evade skills from sin / ranger when a SM is about to finish a fear cast, right?



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Old   #1172
 
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Quote:
Originally Posted by Paraly View Post
1. Fear has the skill ID 3775, you can get such IDs from the
And you can read them like this
Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetCurrentID,DWORD,=3775;
WaitForResponse=Target is casting fear!;
2. Could be possible that this address can just be readed from %PlayerBase, I'll tell you how to do it when I'm at my PC.
I guess you wanna use perfect evade skills from sin / ranger when a SM is about to finish a fear cast, right?

Yes but something similar.

I will try Player Base.

Tried "_UNTILMemPtrRead=%TargetBase,%OffsetCurrentID,DWO RD,=3589;", it only passes when it finishes casting, not when it starts

Also, mind showing me why can you check for remaining cast time using %PlayerBase?

Thanks


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Old   #1173
 
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Quote:
Originally Posted by zxmmxzzxmmxz View Post
Yes but something similar.

I will try Player Base.

Tried "_UNTILMemPtrRead=%TargetBase,%OffsetCurrentID,DWO RD,=3589;", it only passes when it finishes casting, not when it starts

Also, mind showing me why can you check for remaining cast time using %PlayerBase?

Thanks
I tried it now, it also works at %TargetBase there's just a small issue which you can bypass like this
Code:
#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,>0;
Command=using skill;

#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,<0.3;
Command=less than 30%;

_IFMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,>0;
Command=still on;
#ENDIF
Command=next round;
Also you can check yourself how this address works with this lines
Code:
#DO=60000;
_MemPtrPrint=%TargetBase,%OffsetData/0xA70,FLOAT;
Delay=10;
#UNTIL=%TargetName,---;
And for the current ID do it like this
Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
WaitForResponse=Target is casting fear!;
#ENDIF
an example for dodging fear when cast is below 1.5 sec remain would look like this

Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
#DO=2500;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,<1.5;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
SmartSkill=3195,30000,500,False,False; <- Focused Evasion
#ENDIF
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Old   #1174
 
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Quote:
Originally Posted by Paraly View Post
I tried it now, it also works at %TargetBase there's just a small issue which you can bypass like this
Code:
#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,>0;
Command=using skill;

#DO=60000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,<0.3;
Command=less than 30%;

_IFMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,>0;
Command=still on;
#ENDIF
Command=next round;
Also you can check yourself how this address works with this lines
Code:
#DO=60000;
_MemPtrPrint=%TargetBase,%OffsetData/0xA70,FLOAT;
Delay=10;
#UNTIL=%TargetName,---;
And for the current ID do it like this
Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
WaitForResponse=Target is casting fear!;
#ENDIF
an example for dodging fear when cast is below 1.5 sec remain would look like this

Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
#DO=2500;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,<1.5;
_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=3775;
SmartSkill=3195,30000,500,False,False; <- Focused Evasion
#ENDIF

I tried your provided code snippet and it literally pass through the whole thing the first time I start casting fear.

PHP Code:
#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=20;

#DO=300000;
Delay=5;
_UNTILMemPtrRead=%TargetBase,%OffsetData/0xA70,FLOAT,<0.5;
Command=0.5s left;

_IFMemPtrRead=%TargetBase,%OffsetData/0xC18,DWORD,=20;
Command=you are using this skill for sure;
UseID=3997;
#ENDIF 
It's NA server tho, so that fear is ID 20

Thanks for further assisstance


zxmmxzzxmmxz is offline  
Old   #1175
 
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Parally have script for instance event Kumuki Cave ?
Kakabuter is offline  
Old   #1176
 
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O auto craft nao esta funcionando o "mouse" nao esta movendo, alguem tem um que funcione, preciso de de alquimia, NA
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Old   #1177
 
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Quote:
Originally Posted by banhahu View Post
O auto craft nao esta funcionando o "mouse" nao esta movendo, alguem tem um que funcione, preciso de de alquimia, NA
Be sure you're using windowed mode at Aion
Be sure your UI size is at 100%
Be sure you load the US script not the ENG version of the autocraft script.
Be sure you moved the windows to the right directions
Quote:
Originally Posted by Kakabuter View Post
Parally have script for instance event Kumuki Cave ?
No, sorry.
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Old   #1178
 
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where is the DS script
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Old   #1179
 
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Quote:
Originally Posted by jachuu View Post
where is the DS script
You find the script here
You shouldn't use the script at EU, it has a really high ban rate there.
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Old   #1180
 
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The script work to BOT for farm ?
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Old   #1181
 
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Quote:
Originally Posted by banhahu View Post
The script work to BOT for farm ?
The combat wizard is for grinding mobs, yes.
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Old   #1182
 
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hi Para,

I've been using your Fissure of Oblivion NA v1.32, sometime it will loot the boss, but other times it wont. What can I do to make it loot?

thanks
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Old   #1183
 
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Hi Paraly! I need the Scripts
Hexway / Corridor of Betrayal and
Esoterrace. Thank you!!!
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Old   #1184
 
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Join Date: Sep 2009
Posts: 3,622
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Quote:
Originally Posted by sucu View Post
Hi Paraly! I need the Scripts
Hexway / Corridor of Betrayal and
Esoterrace. Thank you!!!
There you go.
Attached Files
File Type: zip Esoterrace - Script.zip (1.35 MB, 7 views)
File Type: zip Hexway - Script ver. 1.02.zip (23.3 KB, 8 views)
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Thanks
1 User
Old   #1185
 
elite*gold: 497
Join Date: Sep 2009
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Quote:
Originally Posted by chopstixan View Post
hi Para,

I've been using your Fissure of Oblivion NA v1.32, sometime it will loot the boss, but other times it wont. What can I do to make it loot?

thanks
Try the loop version even if you just do one run it should loot better.


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Tags
aion, autocomplete instance, script, vanillatool



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