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Making items possible to be stored in account warehouse

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Making items possible to be stored in account warehouse

Hello there,
so I`ve been digging lately to make items that are unstorable in account warehouse storable in account werehouse. I know that only changing the items.pak file isnt enough and i remember it used to be also items_template needed for that. But that was very long ago and they obviouslty changed something. Any ideas where i can find items masks? Or how to make it even work? Cause i cant seem to find the right files to edit. I would be grateful if some1 with bigger knowledge would show me the way and thanks in advance



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Screen


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is that even possible?
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this is impossible for now on official servers, because these "exploits" was closed by ncsoft ages ago.


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You can always attack their **** servers and change whatever u like but its risking going to jail if you get caught xD
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Quote:
Originally Posted by StrawberryRoxx View Post
You can always attack their **** servers and change whatever u like but its risking going to jail if you get caught xD
Jail ? I dont think so.
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Join me on Skype. I'll explain how to change Items Rules using ItemMasks Calculation
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<bitset name="itemMasks">
<bit num="1" display="Limit One"/>
<bit num="2" display="Tradable from Shop"/>
<bit num="4" display="Tradable to Marchants"/>
<bit num="8" display="Storable in WH"/>
<bit num="16" display="Storable in Acc. WH"/>
<bit num="32" display="Storable in Leg. WH"/>
<bit num="64" display="Breakable"/>
<bit num="128" display="Soul Bound"/>
<bit num="256" display="Remove on Logoff"/>
<bit num="512" display="No Enchant"/>
<bit num="1024" display="Can proc. Enchant"/>
<bit num="2048" display="Can Fuse"/>
<bit num="4096" display="Can Remodel"/>
<bit num="8192" display="Can Split"/>
<bit num="16384" display="Can Delete"/>
<bit num="32768" display="Can Dye"/>
<bit num="65536" display="Can AP Extract"/>
<bit num="131072" display="Can Polish"/>
...
</bitset>


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