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[SHARE] 'JataGatha' Autoit Gathering Bot (major upgrade)

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Old   #61
 
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Join Date: May 2008
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okay its not working for me, this version just spams /select node (as you said, realy fast), but nothing else, its not walking, running, or even press any button...any idea?

edit.: i have 132 WP this is the last WP O.o maybe its overloaded?



belabibibo is offline  
Old   #62
 
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No, it's much more likely to assume the programmed offsets don't match the correct memory locations anymore that read out positions. In that case, it's just waiting untill the dev solves the issue


BladE2knl is offline  
Old   #63
 
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anyone updated the offsets and got it working? i updated the ones off the offset list for the patch and the waypoints are working fine but the bot is just running in circles. having not tried this pre patch im not sure if i got all of the offsets updated or missed some.
peanutym is offline  
Old   #64
 
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Guys - this new patch stuffed my game client! :'(

My game wont start - I'm looking into methods of fixing it - but in the meantime I will be unable to update these offsets!

If you get it working - please do me a favour and share the .au3 with the updated offsets. I cant test them or anything otherwise.

peanutym it sounds like you are almost there - "GetplayerPos()" = player rotation. All the other offsets are at the bottom end of the source, but apart from Targetname - it sounds like you got most of them.

Thanks in advance for those that can help me - and apologies for the inconvenience!


Jatacid is offline  
Old   #65
 
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i did have that one wrong. updating and testing now ill upload if it works
peanutym is offline  
Old   #66
 
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well the update worked in terms that it doesnt run in circles anymore. So i create the waypoints i just did 4 points so that it would run small spots for testing. it takes off and runs for a while jumping and continueing for a bit. it will turn from time to time like it knows where its going. but its not anywhere near where the waypoint is that i set for it.

i checked the numbers on the waypoint when i make it compared to a /loc in game they are the same.

Not sure what else to check.

Here is the offset code that matters. I didnt see anywhere else that needed to be changed. i checked it a couple times. Even with just 1 waypoint to run here it will take off like the waypoint is accross the map not just 3 steps from where i am standing.

Code:
func playerxpos()
return memreaddllfloat("a1cc68")
endfunc
func playerypos()
return memreaddllfloat("a1cc6c")
endfunc
func playerzpos()
return memreaddllfloat("a1cc70")
endfunc
func getplayerpos()
return memreaddllfloat("A1c8c8")
endfunc
func getenemyname()
return memreadtarget("0x36", "wchar[30]")
endfunc
func playercurrenthp()
return memreaddll("a27720")
endfunc
and

Code:
func memreadtarget($toffset, $type = "byte", $offset = "62eb7c")
$staticoffset = dec($offset)
global $pid
global $curoffset[1]
$curoffset[0] = 0
$baseaddr = _memorymodulegetbaseaddress($pid, "Game.dll")
$finaladdr = "0x" & hex($baseaddr + $staticoffset)
$memtest = _memoryread($finaladdr, $openmem)
$memtest = _memoryread($memtest + 452, $openmem)
if ($type <> "") then
$memtest = _memoryread($memtest + $toffset, $openmem, $type)
else
$memtest = _memoryread($memtest + $toffset, $openmem)
endif
return $memtest
endfunc
peanutym is offline  
Old   #67
 
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pm me if you want jita. i found another spot line 1095 fir _memoryopen function. it has a address coded in it also that doesnt have a reference so i dont know what to put in there.
peanutym is offline  
Old   #68
 
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when the bot works again i will try it out thanks!

maybe you make a cooperation with angelbot? to offer both (hunting and clearing mobs from your nodes and defend yourself)?
Schab is offline  
Old   #69
 
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I've changed quite a few things in the Source due to the patch - So far so good...I'll post code once its ready
Suspek22 is offline  
Old   #70
 
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Next to the offset issue due to the new patch, it seems that there is an issue with the alignrotaion function, as once it tries to find the new angle to rotate to, it f00ks up.

There's another 'getangle' function that could solve things:
BladE2knl is offline  
Old   #71
 
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Quote:
Originally Posted by BladE2knl View Post
Next to the offset issue due to the new patch, it seems that there is an issue with the alignrotaion function, as once it tries to find the new angle to rotate to, it f00ks up.

There's another 'getangle' function that could solve things:
this was a simple fix after some snooping - they rotated the angles and looked like they flipped the x/y as well...
Suspek22 is offline  
Old   #72
 
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any update with this suspek? i havent had time to test it again after the few cahnges on the last page.
peanutym is offline  
Old   #73
 
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still testing - the target names have changed too
Suspek22 is offline  
Old   #74
 
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yea i just messed with it again. switch X and Y offsets and it works fine. the bot cant confirm the targeting though. i used all of the targeting offsets that unknown posted but they are returning null like they are wrong.

So soon as i either find the correct offset or figure out why these are returning null then the bot will work fine again.

jita how is your client? stll broken?
peanutym is offline  
Old   #75
 
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Yeah client is still screwed Waiting for NC support to get back to me hopefully with a fix as I cant redownload it.

For everyone else, I'll work with peanutym on msn to try get a fix happening - thanks for your patience and please let us know if you can suggest a method.


Jatacid is offline  
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