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Para's VanillaTool [Rework]

Discussion on Para's VanillaTool [Rework] within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.

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Old 04/17/2019, 17:33   #9631
 
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have any script for event flowers, for followings ppls an take loot ?
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Old 04/17/2019, 23:40   #9632
 
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Quote:
Originally Posted by Bonito07 View Post
have any script for event flowers, for followings ppls an take loot ?
Code:
#IF=%FirstTime,;
UseSpeed=1;
#SetVar=Main,Enter your mains character name;
Command=;
#ENDIF



Command=/select %Var[Main];
Delay=75;
#IF=%TargetDistance,>4;
Command=/attack;
#ELSE
Command=/select Pure Aether Blossom;
Delay=75;
_IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[64],=Pure Aether Blossom;
#IF=%TargetDistance,<4;
Command=/skill Loot;
Delay=750;
#ENDIF
Quote:
Originally Posted by badagliacca View Post
Is possible to have a pandora script? For join faster
There's one inside the Short Script Bundle
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Old 04/18/2019, 02:46   #9633
 
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Quote:
Originally Posted by Paraly View Post
Code:
#IF=%FirstTime,;
UseSpeed=1;
#SetVar=Main,Enter your mains character name;
Command=;
#ENDIF



Command=/select %Var[Main];
Delay=75;
#IF=%TargetDistance,>4;
Command=/attack;
#ELSE
Command=/select Pure Aether Blossom;
Delay=75;
_IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[64],=Pure Aether Blossom;
#IF=%TargetDistance,<4;
Command=/skill Loot;
Delay=750;
#ENDIF

There's one inside the Short Script Bundle
Its the loot Follower?

But this script "loot follower " to farm flowers, Works if the char is on top of the mount?

I can't make it work with Char on the mount.
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Old 04/18/2019, 09:39   #9634
 
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Quote:
Originally Posted by PaxDei View Post
Its the loot Follower?

But this script "loot follower " to farm flowers, Works if the char is on top of the mount?

I can't make it work with Char on the mount.
The Loot Follower doesn't work for entitys that don't appear in target / target's target window, also as you saw it will not work with mounts/mech

However the script I posted above works for the blossoms and also works when your main is on a mount/mech
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Old 04/18/2019, 10:31   #9635
 
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I think my activation was expired. made a payment and waiting for activation
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Old 04/18/2019, 10:44   #9636
 
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Quote:
Originally Posted by mtaher View Post
I think my activation was expired. made a payment and waiting for activation
Activated
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Old 04/18/2019, 19:07   #9637
 
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I am also getting trouble to make my alts follow my main toon with mount, sorry I know nothing about scripting
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Old 04/18/2019, 22:14   #9638
 
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Quote:
Originally Posted by Paraly View Post
The Loot Follower doesn't work for entitys that don't appear in target / target's target window, also as you saw it will not work with mounts/mech

However the script I posted above works for the blossoms and also works when your main is on a mount/mech

What is the correct procedure for using this script? ' Cause I'm trying, and I can't use it.
I open the Script Editor and insert this script that you posted; Play grip, but the secondary char does not follow the main char.
Even if I put to follow the main char it does not collect the flower
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Old 04/19/2019, 03:24   #9639
 
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Quote:
Originally Posted by PaxDei View Post
What is the correct procedure for using this script? ' Cause I'm trying, and I can't use it.
I open the Script Editor and insert this script that you posted; Play grip, but the secondary char does not follow the main char.
Even if I put to follow the main char it does not collect the flower
what I did was just to make a copy of any other script, then I delete all the content and copy paste inside that new. I just had to put a #useloop to make it work, similar to there that #useloop was in that loot follower, well it is working but is not so good as the loot follower
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Old 04/19/2019, 04:07   #9640
 
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Quote:
Originally Posted by xxxLavos View Post
what I did was just to make a copy of any other script, then I delete all the content and copy paste inside that new. I just had to put a #useloop to make it work, similar to there that #useloop was in that loot follower, well it is working but is not so good as the loot follower
You put #useloop inside the script that you copy it to? In the end? After the #ENDIF?
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Old 04/19/2019, 09:09   #9641
 
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Quote:
Originally Posted by PaxDei View Post
You put #useloop inside the script that you copy it to? In the end? After the #ENDIF?
Like this
Code:
#IF=%FirstTime,;
UseSpeed=1;
#UseLoop
#SetVar=Main,Enter your mains character name;
#EXECUTE=GetNames;
Command=;
#ENDIF



Command=/select %Var[Main];
Delay=75;
#IF=%TargetDistance,>4;
Command=/attack;
#ELSE
Command=/select %Var1;
Delay=75;
_IFMemPtrRead=%TargetBase,%OffsetName,WCHAR[64],=%Var1;
#IF=%TargetDistance,<4;
MemPtrWrite=%PlayerBase,%OffsetActionID,0x150000000100000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002,BYTE[225];
Delay=250;
UseID=50002;
Delay=750;
#ENDIF




start_GetNames;

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ENU/;
_SetVar1=Pure Aether Blossom;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ENG/;
_SetVar1=White Magic Bloom;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/DEU/;
_SetVar1=Weiße Magieblume;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/FRA/;
_SetVar1=Fleur magique blanche;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ITA/;
_SetVar1=Fiore della magia bianco;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/ESN/;
_SetVar1=Flor de magia blanca;
#ENDIF

_IFMemRead=%AddrLangPack,CHAR[32],=L10N/PLK/;
_SetVar1=Biały Magiczny Kwiat;
#ENDIF

end_GetNames;
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Old 04/19/2019, 11:06   #9642
 
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Quote:
Originally Posted by Diavolakos View Post
Yes that is smart enough to do what we want, but what I did to "fix" this issue for my main account is that I do run one #IF=%FirstTime for the first character only and ask how much I want him to stay.

For example, the current char only needs another 53m to be afk and then I want to log the next chars who need the full 2 hours.

This is the code in the beginning:

Code:
#SetVar24=How many minutes you wanna stay AFK at first toon only?;
_Calc24=%Var24*60000;
and then after the #IF=%FirstTime is done (the one that we set the variables etc), I have another #IF=%FirstTime that only works for the first char and is ignored by the other users.

Code:
#IF=%FirstTime,;

#DO=%Var24;
SendKey=0x77; <- F8
Delay=60000;
SendKey=0x49;
Delay=1500;
SendKey=0x49;
Delay=500;
#UNTIL=%TargetName,---;

_Calc11=%Var11+1;
#EXECUTE=ChangeCharacter;


#ENDIF

........... rest of script here
I just have to manually input the first char afk time, which I can see from the event window (if it is not bugged at that time )

So far it seems it works, I have this procedure for the first char only to be done here and the rest characters take the default afk time which in our even it is 2 hours.

To implement your version I need to either have same amount of items on all chars otherwise some char might get stuck, or trade all the items daily so no char has any items and makes a fresh start.
Can you copy me that script you are using to more accurately afk the blossoms? I would appreciate it very much
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Old 04/19/2019, 16:24   #9643
 
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Quote:
Originally Posted by windows2045 View Post
Can you copy me that script you are using to more accurately afk the blossoms? I would appreciate it very much
I refurbished my luna daily to also afk my chars (so afk in luna while he gets rewards and is away from any city so they do not lag too much in lakrum city)

The afk-only script is in shortscript folder in the download section
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Old 04/19/2019, 20:55   #9644
 
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found what i was looking for thanks paraly
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Old 04/20/2019, 04:26   #9645
 
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it would be possible a script like the plate and puku to make flowers in BoS by making the route and looking for flowers with auto accept alliance, in the server EK there is almost nobody being a pharmacist would be great to configure as a bot to make, just as we configured a normal bot
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animation, cheat, hack, script, vanillatool


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