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Para's VanillaTool [Rework]
Discussion on Para's VanillaTool [Rework] within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
01/20/2018, 23:18
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#7036
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elite*gold: 0
Join Date: Sep 2009
Posts: 20
Received Thanks: 4
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Quote:
Originally Posted by IceKissAngel
in mirash sanctum instance,with sw lvl 73 apollon set weapon+15 at 50% it kills me...gives 1 shot and i die at about 50% his hp...all goes well heals...dmg...etc but at 50% i die from 1 hit instant...what can i do? i tried 3 times...same time i die ...
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change these lines in the script, i try it with a Sw 68 without jewelry, with clothes level 55 mission , and kill the boss 4 times
Code:
#IF=%FirstTime,;
RequireVersion=4.45;
WaitForResponse=Be sure you stay infront of Mirash Sanctum/nBe sure you have 100% UI Size/nBe sure Windows are reseted to default position/nBe sure Click-to-Move is disabled;
#UseGravity
#UseCollision
UseSpeed=230;
#SmoothBackground
#UseIDPerformance
#SmartSkillPerformance
MemPtrWrite=%AddrFPS,%OffsetFPS1,24,BYTE;
MemPtrWrite=%AddrFPS,%OffsetFPS2,24,FLOAT;
#NeedResolution=816,638;
Delay=500;
#NeedResolution=816,638;
Command=;
_SetVar21=1.0;
_SetVar22=1.0;
DelayGlobal=%Var21;
UseSpeedGlobal=%Var22;
_SetVar13=Superior Recovery Potion;
WaitForResponse=This is an very early alpha version it might only work on Songweaver, Cleric and Chanter;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=1;
WaitForResponse=Be sure you wear a bow!;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=2;
WaitForResponse=It will not work on Templars!;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=4;
WaitForResponse=Be sure you wear a bow!;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=13;
WaitForResponse=Be sure you're outside of the mech/nBe sure Siege mode is disabled when you run the script;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=16; <-- Songweaver stigma supported
WaitForResponse=Be sure you have these stigmas/nTreble Cleave/nPaean of Pain/nHymn of Rejuvenation/nStinging Note/n/nStigma support added by clouds12;
#ENDIF
#EXECUTE=NewEntry;
start_Instance;
#DO=60000;
UseSpeed=260;
MoveTo=770.957,831.978,520.644,False,False;
MoveTo=770.957,831.978,521.7,True,False;
MoveTo=770.957,831.978,522.844,True,False;
MoveTo=770.957,831.978,523.988,True,False;
MoveTo=770.957,831.978,525.132,True,False;
MoveTo=770.957,831.978,526.258,True,False;
MoveTo=769.139,831.97,526.258,True,False;
MoveTo=768.395,831.967,526.258,True,True;
MoveTo=768.395,831.967,527.402,True,True;
MoveTo=766.469,831.958,527.402,True,True;
MoveTo=765.165,831.952,527.402,True,True;
MoveTo=765.165,831.952,527.402,True,False;
MoveTo=765.158,833.482,527.402,True,False;
MoveTo=765.147,835.824,527.402,True,False;
MoveTo=765.137,838.2,527.402,True,False;
MoveTo=765.127,840.452,527.402,True,False;
MoveTo=765.116,842.807,527.402,True,False;
MoveTo=765.106,845.084,527.402,True,False;
MoveTo=765.096,847.427,527.402,True,False;
MoveTo=765.085,849.709,527.402,True,False;
MoveTo=765.075,851.999,527.402,True,False;
MoveTo=765.065,854.393,527.402,True,False;
MoveTo=765.054,856.68,527.402,True,False;
Delay=750;
#UNTIL=%Position,765.054/856.68/527.402;
#IF=%Position,765.054/856.68/527.402;
#ELSE
#EXECUTE=Stuck;
#Return
#ENDIF
#DO=120000;
MoveTo=765.054,856.68,527.402,True,False;
MemWrite=%AddrCamX,-20,FLOAT;
MoveTo=765.054,856.68,527.402,True,False;
#2DO=13000;
UseSpeed=1;
MoveTo=765.054,856.68,527.402,True,False;
#EXECUTE=WaitForFlightCD;
MoveTo=765.054,856.68,527.402,False,False;
#3DO=1250;
SendAction=1,2;
MoveTo=765.054,856.68,527.402,False,False;
_3UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
Delay=5;
SendAction=3,32;
Delay=30;
_2UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
_UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
UseSpeed=225;
MoveTo=765.052,857.278,527.394,False,False;
MoveTo=765.052,857.278,527.136,False,False;
MoveTo=765.052,857.278,526.484,False,False;
MoveTo=764.98,857.12,529.862,False,False;
MoveTo=764.817,856.759,533.357,False,False;
MoveTo=764.58,856.233,536.894,False,False;
MoveTo=764.257,855.517,536.411,False,False;
MoveTo=763.844,854.603,539.886,False,False;
_UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
MoveTo=763.336,853.478,539.303,False,False;
MoveTo=762.759,852.201,542.685,False,False;
MoveTo=762.05,850.631,545.962,False,False;
MoveTo=761.186,848.718,549.125,False,False;
MoveTo=760.189,846.511,552.227,False,False;
MoveTo=759.212,844.348,551.334,False,False;
MoveTo=758.248,842.213,554.428,False,False;
MoveTo=757.229,839.957,557.452,False,False;
MoveTo=756.177,837.625,560.431,False,False;
MoveTo=755.159,835.372,563.436,False,False;
MoveTo=754.123,833.078,566.418,False,False;
MoveTo=753.181,830.991,569.489,False,False;
MoveTo=752.125,828.653,572.446,False,False;
MoveTo=751.147,826.487,571.478,False,False;
MoveTo=750.136,824.249,574.477,False,False;
MoveTo=749.084,821.919,577.434,False,False;
MoveTo=748.129,819.805,580.488,False,False;
MoveTo=747.104,817.535,579.471,False,False;
MoveTo=746.096,815.302,582.471,False,False;
MoveTo=745.11,813.119,581.493,False,False;
MoveTo=744.102,810.886,584.493,False,False;
MoveTo=743.049,808.555,587.449,False,False;
MoveTo=741.998,806.228,586.406,False,False;
MoveTo=740.925,803.851,589.341,False,False;
MoveTo=739.877,801.532,588.302,False,False;
MoveTo=739.029,799.289,591.32,False,False;
MoveTo=738.6,796.943,590.346,False,False;
MoveTo=738.106,794.246,593.226,False,False;
MoveTo=737.691,791.978,592.285,False,False;
MoveTo=737.177,789.168,595.118,False,False;
MoveTo=736.723,786.685,594.087,False,False;
MoveTo=736.292,784.332,593.11,False,False;
MoveTo=735.861,781.822,596.068,False,False;
MoveTo=735.391,779.408,595.066,False,False;
MoveTo=734.953,777.019,598.074,False,False;
MoveTo=734.514,774.62,597.079,False,False;
MoveTo=734.054,772.106,600.035,False,False;
MoveTo=733.614,769.698,599.035,False,False;
MoveTo=733.183,767.346,602.058,False,False;
MoveTo=732.738,764.913,601.049,False,False;
MoveTo=732.273,762.373,599.994,False,False;
MoveTo=731.837,759.992,603.006,False,False;
MoveTo=731.327,757.205,601.849,False,False;
MoveTo=730.903,754.887,604.886,False,False;
MoveTo=730.422,752.259,603.795,False,False;
MoveTo=729.983,749.86,602.799,False,False;
MoveTo=729.539,747.437,605.793,False,False;
MoveTo=729.056,744.794,604.696,False,False;
MoveTo=728.584,742.22,607.628,False,False;
MoveTo=728.162,739.91,606.668,False,False;
MoveTo=727.709,737.435,609.641,False,False;
MoveTo=727.268,735.025,608.641,False,False;
MoveTo=726.805,732.495,607.59,False,False;
MoveTo=726.36,730.067,610.582,False,False;
MoveTo=725.867,727.371,613.463,False,False;
MoveTo=725.459,725.141,612.538,False,False;
MoveTo=724.988,722.568,611.47,False,False;
MoveTo=724.551,720.182,614.479,False,False;
MoveTo=724.095,717.69,613.445,False,False;
MoveTo=723.667,715.353,616.475,False,False;
MoveTo=723.177,712.675,615.363,False,False;
MoveTo=722.732,710.245,618.354,False,False;
MoveTo=722.28,707.773,617.328,False,False;
MoveTo=721.824,705.283,620.295,False,False;
MoveTo=721.362,702.757,619.246,False,False;
MoveTo=720.94,700.448,622.288,False,False;
MoveTo=720.478,697.928,621.242,False,False;
MoveTo=720.018,695.411,624.197,False,False;
MoveTo=719.565,692.936,623.17,False,False;
MoveTo=719.134,690.583,622.193,False,False;
MoveTo=718.709,688.26,625.229,False,False;
MoveTo=718.234,685.669,624.153,False,False;
MoveTo=717.422,683.325,627.138,False,False;
MoveTo=716.444,680.801,626.033,False,False;
MoveTo=715.561,678.524,629.036,False,False;
MoveTo=714.431,676.183,627.971,False,False;
MoveTo=713.064,674.077,630.946,False,False;
MoveTo=711.621,671.854,629.864,False,False;
MoveTo=710.251,669.743,628.836,False,False;
MoveTo=708.997,667.716,627.862,False,False;
MoveTo=708.023,665.417,630.843,False,False;
MoveTo=707.049,662.971,629.767,False,False;
MoveTo=706.641,660.751,632.836,False,False;
MoveTo=706.188,658.103,631.727,False,False;
MoveTo=705.793,655.663,634.702,False,False;
MoveTo=705.057,653.357,633.715,False,False;
MoveTo=704.22,650.906,636.657,False,False;
MoveTo=703.202,648.708,635.66,False,False;
MoveTo=701.966,646.542,634.642,False,False;
MoveTo=700.76,644.429,637.649,False,False;
MoveTo=699.474,642.175,636.589,False,False;
MoveTo=698.128,639.816,639.48,False,False;
MoveTo=696.876,637.62,638.448,False,False;
MoveTo=695.657,635.485,637.443,False,False;
MoveTo=694.453,633.374,640.451,False,False;
MoveTo=693.208,631.193,639.425,False,False;
MoveTo=691.994,629.064,642.425,False,False;
MoveTo=690.686,626.771,641.346,False,False;
MoveTo=689.475,624.65,640.349,False,False;
MoveTo=688.264,622.486,639.336,False,False;
MoveTo=687.813,619.916,638.256,False,False;
MoveTo=687.964,617.545,637.285,False,False;
MoveTo=688.12,615.1,636.284,False,False;
MoveTo=688.278,612.61,635.266,False,False;
MoveTo=688.442,610.047,634.217,False,False;
MoveTo=688.596,607.625,633.225,False,False;
MoveTo=688.749,605.227,628.244,False,False;
MoveTo=688.903,602.815,627.257,False,False;
MoveTo=689.057,600.407,622.271,False,False;
MoveTo=688.851,597.851,621.212,False,False;
MoveTo=688.452,595.539,616.24,False,False;
MoveTo=688.004,592.934,615.148,False,False;
MoveTo=687.056,590.678,610.142,False,False;
MoveTo=685.919,588.384,609.097,False,False;
MoveTo=684.65,586.321,604.103,False,False;
MoveTo=682.724,584.494,603.016,False,False;
MoveTo=681.063,583.064,598.119,False,False;
MoveTo=678.534,581.845,596.966,False,False;
MoveTo=676.312,580.899,591.973,False,False;
MoveTo=673.867,580.14,590.922,False,False;
MoveTo=671.472,579.724,589.926,False,False;
MoveTo=668.916,579.549,584.869,False,False;
MoveTo=666.558,579.682,583.901,False,False;
MoveTo=663.827,580.068,582.766,False,False;
MoveTo=661.411,580.54,581.757,False,False;
MoveTo=659.025,581.111,580.748,False,False;
MoveTo=656.608,581.783,579.724,False,False;
MoveTo=654.29,582.497,578.733,False,False;
MoveTo=651.812,583.373,577.659,False,False;
MoveTo=649.181,584.304,576.52,False,False;
MoveTo=646.857,585.125,575.514,False,False;
MoveTo=644.466,585.971,574.478,False,False;
MoveTo=642.217,586.702,573.508,False,False;
MoveTo=639.826,587.297,572.503,False,False;
MoveTo=637.245,587.829,571.415,False,False;
MoveTo=634.781,588.201,570.385,False,False;
MoveTo=632.385,588.372,569.392,False,False;
MoveTo=629.736,588.162,568.308,False,False;
MoveTo=627.398,588.263,567.349,False,False;
MoveTo=624.81,588.438,566.29,False,False;
MoveTo=622.345,588.605,565.281,False,False;
MoveTo=619.658,588.786,564.182,False,False;
MoveTo=617.097,588.959,563.134,False,False;
MoveTo=614.747,589.119,562.172,False,False;
MoveTo=612.246,589.288,561.148,False,False;
<-- First glide ends
#DO=60000;
MoveTo=609.819,589.452,560.155,True,False;
MoveTo=608.619,589.533,559.94,True,False;
MoveTo=608.354,589.578,559.776,True,False;
MoveTo=608.354,589.578,559.776,True,False;
MoveTo=608.354,589.578,559.776,True,False;
MoveTo=608.755,589.201,559.776,True,False;
MoveTo=609.679,588.587,559.776,True,False;
MoveTo=610.066,588.34,559.276,True,False;
MoveTo=611.633,587.342,559.276,True,False;
MoveTo=613.011,586.04,558.776,True,False;
MoveTo=614.326,584.686,557.776,True,False;
MoveTo=615.019,583.504,557.276,True,False;
MoveTo=614.833,582.469,556.776,True,False;
MoveTo=614.377,580.654,555.776,True,False;
MoveTo=614.335,580.487,555.276,True,False;
MoveTo=614.335,580.487,554.776,True,False;
MoveTo=614.776,579.63,553.776,True,False;
MoveTo=614.879,579.43,553.276,True,False;
MoveTo=615.164,578.876,552.776,True,False;
MoveTo=614.953,579.287,552.276,True,False;
MoveTo=614.952,579.288,551.276,True,False;
MoveTo=614.952,579.288,550.776,True,False;
MoveTo=614.952,579.288,550.276,True,False;
MoveTo=614.952,579.288,549.776,True,False;
MoveTo=614.952,579.288,549.276,True,False;
MoveTo=614.952,579.288,548.776,True,False;
MoveTo=614.952,579.288,548.276,True,False;
MoveTo=614.952,579.288,547.776,True,False;
MoveTo=614.952,579.288,547.276,True,False;
MoveTo=614.952,579.288,546.776,True,False;
MoveTo=614.952,579.288,546.276,True,False;
MoveTo=614.952,579.288,545.776,True,False;
MoveTo=614.952,579.288,545.276,True,False;
MoveTo=614.952,579.288,544.776,True,False;
Delay=750;
#UNTIL=%Position,614.952/579.288/544.776;
#IF=%Position,614.952/579.288/544.776;
#ELSE
#EXECUTE=Stuck;
#Return
#ENDIF
MoveTo=614.952,579.288,544.246,True,False; Bottom left
#EXECUTE=CheckStone;
FlySmooth=604.78,574.80,544.28;
MoveTo=604.783,574.797,544.276,True,False; Center left
_IFMemRead=%AddrFreeMem2,BYTE,=0;
#EXECUTE=CheckStone;
#ENDIF
FlySmooth=592.877,580.016,544.276;
MoveTo=592.877,580.016,544.276,True,False; Top left
_IFMemRead=%AddrFreeMem2,BYTE,=0;
#EXECUTE=CheckStone;
#ENDIF
FlySmooth=592.793,599.082,544.276;
MoveTo=592.793,599.082,544.276,True,False; Top Right
_IFMemRead=%AddrFreeMem2,BYTE,=0;
#EXECUTE=CheckStone;
#ENDIF
FlySmooth=603.846,604.331,544.276;
MoveTo=603.846,604.331,544.276,True,False; Center Right
_IFMemRead=%AddrFreeMem2,BYTE,=0;
#EXECUTE=CheckStone;
#ENDIF
FlySmooth=614.362,600.144,544.276;
MoveTo=614.362,600.144,544.276,True,False; Bottom Right
_IFMemRead=%AddrFreeMem2,BYTE,=0;
#EXECUTE=CheckStone;
#ENDIF
FlySmooth=603.964,600.031,544.276;
FlySmooth=581.507,590.556,544.276;
FlySmooth=574.52,590.17,544.276;
#DO=60000;
MoveTo=574.58,590.15,544.276,True,False;
MoveTo=574.518,590.153,544.276,True,False;
MoveTo=572.909,590.216,543.276,True,False;
MoveTo=571.289,590.28,543.276,True,False;
MoveTo=569.703,590.343,542.276,True,False;
MoveTo=568.075,590.407,541.776,True,False;
MoveTo=566.352,590.476,541.276,True,False;
MoveTo=564.744,590.539,541.276,True,False;
MoveTo=563.12,590.603,540.276,True,False;
MoveTo=561.488,590.668,540.276,True,False;
MoveTo=559.846,590.733,539.776,True,False;
MoveTo=558.262,590.795,539.276,True,False;
MoveTo=558.233,590.796,538.776,True,False;
MoveTo=558.233,590.796,538.276,True,False;
MoveTo=558.233,590.796,537.776,True,False;
MoveTo=558.233,590.796,537.276,True,False;
MoveTo=558.233,590.796,537.276,True,False;
MoveTo=558.233,590.796,536.776,True,False;
MoveTo=558.233,590.796,536.776,False,False;
MoveTo=558.233,590.796,536.765,False,False;
MoveTo=558.233,590.796,536.469,False,False;
MoveTo=558.233,590.796,535.855,False,False;
Delay=750;
#UNTIL=%Position,558.233/590.796/535.855;
#IF=%Position,558.233/590.796/535.855;
#ELSE
#EXECUTE=Stuck;
#Return
#ENDIF
Command=/select Mirash Sanctum Treasure Chest;
Delay=150;
Command=/attack;
Delay=7000;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
Command=/select Mirash Sanctum Treasure Chest;
Delay=150;
UseID=50002;
Delay=5;
UseID=50002;
Delay=5;
UseID=50002;
Delay=5;
#DO=60000;
MoveTo=558.233,590.796,535.855,False,False;
MoveTo=558.233,590.796,536.255,True,True;
MoveTo=558.233,590.796,535.255,True,True;
MoveTo=558.233,590.796,534.755,True,True;
MoveTo=558.233,590.796,534.255,True,False;
MoveTo=558.233,590.796,533.875,False,False;
Delay=750;
#UNTIL=%POSITION,558.233/590.796/533.875;
FlySmooth=557.443,582.313,533.645;
MoveTo=557.443,582.313,534.751,True,False;
MoveTo=557.467,580.953,534.751,True,False;
MoveTo=557.467,580.953,535.895,True,False;
MoveTo=557.507,580.953,535.895,True,False;
MoveTo=557.507,580.953,537.039,True,False;
MoveTo=557.538,580.953,537.039,True,False;
MoveTo=557.538,580.953,537.039,True,False;
MoveTo=557.538,580.953,538.039,True,False;
MoveTo=557.538,580.953,539.069,True,False;
FlySmooth=527.586,575.464,539.058;
FlySmooth=527.586,575.464,539.058;
#DO=120000;
MoveTo=527.586,575.464,539.058,True,False;
MemWrite=%AddrCamX,-67,FLOAT;
MoveTo=527.586,575.464,539.058,True,False;
#2DO=13000;
UseSpeed=1;
MoveTo=527.586,575.464,539.058,True,False;
#EXECUTE=WaitForFlightCD;
MoveTo=527.586,575.464,539.058,False,False;
#3DO=1250;
SendAction=1,2;
MoveTo=527.586,575.464,539.058,False,False;
_3UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
Delay=5;
SendAction=3,32;
Delay=30;
_2UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
_UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
UseSpeed=225;
MoveTo=527.586,575.464,539.058,False,False;
MoveTo=527.586,575.464,539.01,False,False;
MoveTo=527.586,575.464,538.636,False,False;
MoveTo=527.586,575.464,537.761,False,False;
MoveTo=527.586,575.464,536.541,False,False;
MoveTo=527.402,575.35,535.288,False,False;
MoveTo=526.866,575.018,534.378,False,False;
_UNTILMemPtrRead=%PlayerBase,%OffsetFlightStatus,BYTE,=1;
MoveTo=525.963,574.46,533.522,False,False;
MoveTo=524.84,573.765,532.757,False,False;
MoveTo=523.413,572.882,531.947,False,False;
MoveTo=521.78,571.871,531.62,False,False;
MoveTo=519.667,570.564,530.657,False,False;
MoveTo=517.682,569.336,529.761,False,False;
MoveTo=515.626,568.063,528.814,False,False;
MoveTo=513.541,566.772,528.339,False,False;
MoveTo=511.435,565.47,527.345,False,False;
MoveTo=509.399,564.209,526.878,False,False;
MoveTo=507.184,562.839,526.323,False,False;
MoveTo=504.849,561.393,525.206,False,False;
MoveTo=502.746,560.092,524.699,False,False;
MoveTo=500.556,558.737,523.65,False,False;
MoveTo=498.542,557.491,522.684,False,False;
MoveTo=496.295,556.099,522.318,False,False;
MoveTo=494.438,554.951,522.939,False,False;
MoveTo=492.591,553.808,524.583,False,False;
MoveTo=491.504,553.135,525.841,False,False;
MoveTo=490.772,552.682,526.888,False,False;
MoveTo=490.394,552.448,527.694,False,False;
MoveTo=490.281,552.378,528.337,False,False;
MoveTo=490.294,552.386,528.866,False,False;
MoveTo=490.307,552.394,529.357,False,False;
MoveTo=490.316,552.4,529.749,False,False;
MoveTo=490.324,552.405,530.046,False,False;
MoveTo=490.33,552.408,530.273,False,False;
MoveTo=490.333,552.411,530.414,False,False;
MoveTo=490.335,552.412,530.467,False,False;
MoveTo=490.332,552.41,530.439,False,False;
MoveTo=490.307,552.395,530.341,False,False;
MoveTo=490.244,552.356,530.204,False,False;
MoveTo=490.12,552.279,530.021,False,False;
MoveTo=489.934,552.164,529.81,False,False;
MoveTo=489.666,551.998,529.561,False,False;
MoveTo=489.29,551.765,529.261,False,False;
MoveTo=488.851,551.493,528.951,False,False;
MoveTo=488.275,551.137,528.58,False,False;
MoveTo=487.573,550.702,528.162,False,False;
MoveTo=486.638,550.124,527.641,False,False;
MoveTo=485.588,549.474,527.087,False,False;
MoveTo=484.292,548.672,526.434,False,False;
MoveTo=482.785,547.739,525.702,False,False;
MoveTo=480.938,546.597,524.849,False,False;
MoveTo=478.911,545.342,523.971,False,False;
MoveTo=476.733,543.994,523.005,False,False;
MoveTo=474.736,542.758,522.094,False,False;
MoveTo=472.457,541.348,521.035,False,False;
MoveTo=470.463,540.115,524.141,False,False;
MoveTo=468.368,538.818,523.149,False,False;
MoveTo=466.209,537.482,522.121,False,False;
MoveTo=464.122,536.191,521.125,False,False;
MoveTo=461.917,534.827,520.07,False,False;
MoveTo=459.835,533.538,523.073,False,False;
MoveTo=457.751,532.249,522.074,False,False;
MoveTo=455.754,531.013,521.116,False,False;
MoveTo=453.534,529.639,520.05,False,False;
MoveTo=451.433,528.339,523.042,False,False;
MoveTo=449.423,527.096,522.077,False,False;
MoveTo=447.326,525.798,521.071,False,False;
MoveTo=445.171,524.464,520.036,False,False;
MoveTo=443.175,523.229,523.078,False,False;
MoveTo=441.009,521.889,522.038,False,False;
MoveTo=438.955,520.618,522.076,False,False;
MoveTo=436.61,519.167,521.944,False,False;
MoveTo=434.421,517.812,521.868,False,False;
MoveTo=432.328,516.516,521.967,False,False;
MoveTo=430.162,515.176,521.957,False,False;
MoveTo=428.19,513.956,521.959,False,False;
MoveTo=426.08,512.65,522.006,False,False;
MoveTo=423.752,511.209,521.855,False,False;
MoveTo=421.55,509.847,521.808,False,False;
MoveTo=419.408,508.521,522.294,False,False;
MoveTo=417.387,507.27,521.879,False,False;
MoveTo=415.142,505.881,521.82,False,False;
MoveTo=412.975,504.54,522.294,False,False;
MoveTo=410.914,503.264,522.294,False,False;
MoveTo=408.84,502.042,521.795,False,False;
MoveTo=406.614,501.107,521.811,False,False;
MoveTo=404.359,500.162,521.83,False,False;
MoveTo=401.979,499.165,521.812,False,False;
MoveTo=399.58,498.16,522.226,False,False;
MoveTo=397.302,497.205,522.25,False,False;
MoveTo=395.366,496.394,522.294,False,False;
MoveTo=392.839,495.091,522.294,False,False;
MoveTo=390.738,493.838,522.294,False,False;
MoveTo=388.621,492.461,522.226,False,False;
MoveTo=386.656,491.042,522.294,False,False;
MoveTo=384.676,489.642,522.294,False,False;
MoveTo=382.283,488.814,522.294,False,False;
MoveTo=379.757,488.401,522.294,False,False;
MoveTo=377.298,488.299,522.294,False,False;
MoveTo=374.752,488.385,522.232,False,False;
MoveTo=372.35,488.577,522.236,False,False;
MoveTo=369.842,488.895,522.294,False,False;
MoveTo=367.479,489.412,521.691,False,False;
MoveTo=364.914,490.061,522.234,False,False;
MoveTo=362.734,490.613,521.316,False,False;
MoveTo=360.32,491.263,520.236,False,False;
MoveTo=357.87,491.845,519.267,False,False;
MoveTo=355.331,492.488,518.197,False,False;
MoveTo=352.766,493.137,517.117,False,False;
MoveTo=350.406,493.735,516.123,False,False;
MoveTo=347.947,494.357,515.087,False,False;
MoveTo=345.589,494.954,514.094,False,False;
MoveTo=343.199,495.56,513.087,False,False;
MoveTo=340.759,496.177,516.06,False,False;
MoveTo=338.388,496.778,515.061,False,False;
MoveTo=335.872,497.421,518,False,False;
MoveTo=333.84,498.563,517.036,False,False;
MoveTo=332.413,500.621,520.294,False,False;
MoveTo=331.292,502.799,523.52,False,False;
MoveTo=330.312,505.137,526.629,False,False;
MoveTo=329.582,507.586,529.684,False,False;
MoveTo=329.056,509.836,532.793,False,False;
MoveTo=328.38,512.218,535.814,False,False;
MoveTo=327.005,514.454,534.769,False,False;
MoveTo=325.423,516.508,537.722,False,False;
MoveTo=323.268,517.599,540.734,False,False;
MoveTo=320.904,517.598,543.762,False,False;
MoveTo=318.603,516.398,546.691,False,False;
MoveTo=317.249,514.425,549.701,False,False;
MoveTo=316.942,511.87,552.634,False,False;
MoveTo=317.675,509.425,551.591,False,False;
MoveTo=318.504,506.957,554.528,False,False;
MoveTo=318.613,504.592,557.554,False,False;
MoveTo=317.669,502.443,556.584,False,False;
MoveTo=315.689,500.839,559.533,False,False;
MoveTo=313.193,500.134,562.471,False,False;
MoveTo=310.618,499.374,561.372,False,False;
MoveTo=308.783,497.845,564.385,False,False;
MoveTo=307.497,495.87,567.422,False,False;
MoveTo=306.015,493.568,566.304,False,False;
MoveTo=304.631,491.605,569.321,False,False;
MoveTo=302.669,489.749,572.218,False,False;
MoveTo=300.46,488.446,571.166,False,False;
MoveTo=298.324,487.262,570.169,False,False;
MoveTo=296.077,486.017,569.12,False,False;
MoveTo=293.944,484.835,572.124,False,False;
MoveTo=291.851,483.675,571.147,False,False;
MoveTo=289.472,482.357,570.037,False,False;
MoveTo=287.115,481.051,569.903,False,False;
MoveTo=284.81,480.126,569.912,False,False;
MoveTo=282.335,480.329,569.971,False,False;
MoveTo=280.278,481.582,569.971,False,False;
MoveTo=278.367,482.824,569.563,False,False;
MoveTo=276.195,483.197,569.949,True,False;
MoveTo=276.061,483.206,569.971,True,False;
<-- end second glide
FlySmooth=281.895,471.493,569.971;
FlySmooth=281.784,447.613,569.971;
MoveTo=281.784,447.613,568.971,True,False;
MoveTo=281.784,447.613,567.971,True,False;
MoveTo=281.784,447.613,566.971,True,False;
MoveTo=281.784,447.613,565.971,True,False;
MoveTo=281.784,447.613,564.971,True,False;
MoveTo=281.784,447.613,564.571,True,False;
Command=/select Singing Kirshka;
Delay=125;
UseSpeed=1;
#EXECUTE=CombatSort;
UseSpeed=225;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,=0;
_IFMemPtrRead=%PlayerBase,%OffsetHP,DWORD,>0;
FlySmooth=281.784,447.613,563.971;
MoveTo=281.784,447.613,563.971,True,False;
MoveTo=281.784,447.613,562.971,True,False;
MoveTo=281.784,447.613,562.471,True,False;
MoveTo=281.784,447.613,562.471,True,False;
MoveTo=281.784,447.613,561.471,True,False;
MoveTo=281.784,447.613,560.471,True,False;
MoveTo=281.784,447.613,559.471,True,False;
MoveTo=281.784,447.613,558.471,True,False;
MoveTo=281.784,447.613,557.471,True,False;
MoveTo=281.784,447.613,556.471,True,False;
MoveTo=281.784,447.613,555.471,True,False;
MoveTo=281.784,447.613,554.471,True,False;
MoveTo=281.784,447.613,553.471,True,False;
MoveTo=281.784,447.613,552.471,True,False;
MoveTo=281.784,447.613,551.471,True,False;
MoveTo=281.784,447.613,550.471,True,False;
MoveTo=281.784,447.613,549.471,True,False;
MoveTo=281.784,447.613,548.471,True,False;
MoveTo=281.784,447.613,547.471,True,False;
MoveTo=281.784,447.613,546.471,True,False;
MoveTo=281.784,447.613,545.471,True,False;
MoveTo=281.77,447.498,544.275,False,False;
FlySmooth=283.521,437.43,544.282;
Command=/select Kirshka’s Treasure Chest;
Delay=150;
Command=/attack;
Delay=10000;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
SendKey=0x1B;
Delay=5;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
Command=/select Kirshka’s Treasure Chest;
Delay=150;
UseID=50002;
Delay=5;
UseID=50002;
Delay=5;
UseID=50002;
Delay=5;
FlySmooth=281.68,419.715,544.341;
FlySmooth=281.624,407.922,546.261;
FlySmooth=284.241,405.764,546.267;
Command=/select Mirash Sanctum Exit;
Delay=125;
Command=/attack;
#DO=20000;
Delay=750;
_UNTILMemRead=%AddrMap,DWORD,=400010000;
Delay=7500;
Command=/select Hepenya; <-- Asmo NPC
Delay=10;
Command=/select Plania; <-- Elyos NPC
Delay=125;
Command=/attack;
Delay=1500;
DialogClick=;
Delay=1000;
Mouse=196,394;
#ELSE
#EXECUTE=CheckDead;
#ENDIF
end_Instance;
start_CheckDead;
_IFMemRead=%AddrResurrect,BYTE,<7;
SendKey=0x1B;
Delay=50;
SendKey=0x1B;
Delay=50;
SendKey=0x1B;
Delay=50;
MemPtrWrite=%AddrESChwnd,%OffsetESChwnd,142,BYTE;
Delay=10000;
#DO=25000;
Mouse=394,211;
Delay=500;
_UNTILMemPtrRead=%PlayerBase,%OffsetHP,DWORD,>0;
#DO=45000;
FrameAction=304,STATE,SHOW;
FrameAction=304,XPos,0;
FrameAction=304,YPos,0;
Delay=750;
Mouse=121,216;
_UNTILMemRead=%AddrMap,DWORD,=400010000;
Delay=7500;
#EXECUTE=ReEnter;
#ENDIF
end_CheckDead;
start_Stuck;
#DO=45000;
FrameAction=304,STATE,SHOW;
FrameAction=304,XPos,0;
FrameAction=304,YPos,0;
Delay=750;
Mouse=121,216;
_UNTILMemRead=%AddrMap,DWORD,=400010000;
Delay=7500;
#EXECUTE=ReEnter;
end_Stuck;
start_ReEnter;
Command=/select Mirash Sanctum Entrance;
Delay=150;
Command=/attack;
Delay=250;
_SetVar1=170;
#EXECUTE=WaitForFrame;
Delay=250;
DialogClick=;
Delay=550;
_IFFrameVisible=508; confirm window
FrameAction=508,XPOS,0;
FrameAction=508,YPOS,0;
Delay=250;
Mouse=165,87; Re-Enter
#ENDIF
#DO=20000;
Delay=750;
_UNTILMemRead=%AddrMap,DWORD,=301720000;
Delay=7500;
#EXECUTE=Instance;
end_ReEnter;
start_NewEntry;
Command=/select Hepenya; <-- Asmo NPC
Delay=10;
Command=/select Plania; <-- Elyos NPC
Delay=125;
Command=/attack;
Delay=1500;
DialogClick=;
Delay=1000;
Mouse=196,394;
Delay=750
Command=/select Mirash Sanctum Entrance;
Delay=150;
Command=/attack;
Delay=250;
_SetVar1=170;
#EXECUTE=WaitForFrame;
Delay=250;
DialogClick=;
Delay=550;
_IFFrameVisible=508; confirm window
FrameAction=508,XPOS,0;
FrameAction=508,YPOS,0;
Delay=250;
Mouse=109,87; New Entry
#ENDIF
#DO=20000;
Delay=750;
_UNTILMemRead=%AddrMap,DWORD,=301720000;
Delay=7500;
#EXECUTE=Instance;
end_NewEntry;
start_CheckStone;
Command=/select Soul Icon Protection Stone;
Delay=150;
MemPtrWrite=%TargetBase,%OffsetPosZ,544.737,FLOAT;
Delay=20;
Command=/attack;
Delay=11500; cast time
_IFDebuffAlive=11375; Stun
#EXECUTE=WaitForDebuff;
MemWrite=%AddrFreeMem2,0,BYTE;
#ELSE
MemWrite=%AddrFreeMem2,1,BYTE;
#ENDIF
end_CheckStone;
start_WaitForDebuff;
MemWrite=%AddrFreeMem10,1,BYTE;
#DO=15500;
_IFDebuffAlive=11375; Stun
#ELSE
MemWrite=%AddrFreeMem10,0,BYTE;
#ENDIF
Delay=750;
_UNTILMemRead=%AddrFreeMem10,BYTE,=0;
end_WaitForDebuff;
start_WaitForFrame;
MemWrite=%AddrFreeMem10,0,BYTE;
#DO=120000; <-- 2 min timeout
_IFFrameVisible=%Var1; FrameID
MemWrite=%AddrFreeMem10,1,BYTE;
#ENDIF
Delay=750;
_UNTILMemRead=%AddrFreeMem10,BYTE,=1;
end_WaitForFrame;
start_WaitForFlightCD;
#2DO=10000;
Delay=250;
_2UNTILMemRead=%AddrFlightCooldown,WORD,=0;
end_WaitForFlightCD;
start_CombatSort;
Command=/skill Toggle Combat;
#DO=1500;
Delay=5;
_UNTILMemPtrRead=%PlayerBase,%OffsetActionID,BYTE,=13;
_IFMemPtrRead=%PlayerBase,%OffsetActionID,Byte,=13;
#ELSE
Delay=1500;
Command=/skill Toggle Combat;
#ENDIF
Delay=1500;
_MemReadVar=%AddrAtkspeed,WORD,26; <-- Reads normal attackspeed
_Calc27=%Var26-700; <-- Substracts the enhanced value with our attackspeed
MemPtrWrite=%PlayerBase,%OffsetAnim,%Var27,WORD; <-- Writes the new enhanced animation value
_IFMemPtrRead=%PlayerBase,%OffsetClassID,BYTE,=16;
#EXECUTE=CombatSongweaver;
#ENDIF
end_CombatSort;
start_CombatSongweaver;
MemWrite=%AddrFreeMem8,0,BYTE;
MemPtrWrite=%PlayerBase,%OffsetGravity,5,BYTE;
CreateTimer=999999;
Command=/attack;
Delay=1000;
#DO=9999999;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4296,16000,400,900,False; <- Syncopated Echo
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4529,60000,950,False,False; <- Paean of Pain
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4480,60000,3000,False,3000; <- SAPO
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4424,30000,400,False,False; <- Quaver
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4233,12000,900,2000,False; <- Song of Ice
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4272,16000,250,750,False; <- Bright Strike
#ENDIF
EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4489,60000,500,False,False; <- Cleave
#ENDIF
#EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4523,16000,1000,False,False; <- Sonic Gust
#ENDIF
#EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4471,120000,3000,False,3000; <- Fiery Requiem
#ENDIF
#EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4424,30000,500,False,False; <- Quaver
#ENDIF
#EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4405,30000,500,False,False; <- Adagio
#ENDIF
#EXECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,>0;
SmartSkill=4420,2000,1000,False,False; <- Pulse
#ENDIF
XECUTE=MidCombatSongweaver;
_IFMemPtrRead=%TargetBase,%OffsetHP,DWORD,=0;
MemWrite=%AddrFreeMem8,1,BYTE;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetHP,DWORD,=0;
MemWrite=%AddrFreeMem8,1,BYTE;
#ENDIF
_UNTILMemRead=%AddrFreeMem8,BYTE,=1;
end_CombatSongweaver;
start_MidCombatSongweaver;
MemPtrWrite=%PlayerBase,%OffsetGravity,5,BYTE;
MemPtrWrite=%PlayerBase,%OffsetRender/0x280,0,BYTE;
_IFMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,<85;
#EXECUTE=Potion;
#ENDIF
Delay=50;
_IFBuffAlive=4442;
#ELSE
SmartSkill=4400,180000,500,False,False; <- escudo
#ENDIF
Delay=50;
_IFBuffAlive=4400;
#ELSE
SmartSkill=4442,120000,500,False,False; <- Protective Ode
#ENDIF
Delay=50;
_IFMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,<89;
#EXECUTE=RegenerateSongweaver;
#ENDIF
end_MidCombatSongweaver;
start_Potion;
_MemPtrReadVar=%PlayerBase,%OffsetMaxMP,WORD,11; <-- saves max MP in %Var11
_MemPtrReadVar=%PlayerBase,%OffsetMP,WORD,12; <-- saves current MP in %Var12
_Calc11=%Var12/%Var11; <-- divides %Var12 trough %Var11 and saves the result in %Var11
_Calc11=%Var11*100; <-- multiplies %Var11 with 100 and saves the result in %Var11
MemWrite=%AddrFreeMem12,%Var11,FLOAT; <-- writes current mana percent value in %AddrFreeMem12
MemWrite=%AddrFreeMem10,%Var13,WCHAR[1];
_IFMemRead=%AddrFreeMem10,BYTE,65-122;
_IFMemRead=%AddrFreeMem12,FLOAT,<50; <-- If mana below 50%
#IF=%Timer=162000124,30000;
Command=/Use %Var13;
CreateTimer=162000124;
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,<65;
#IF=%Timer=162000124,30000;
Command=/Use %Var13;
CreateTimer=162000124;
#ENDIF
_IFMemRead=%AddrMinion,BYTE,>0; <-- Minion summoned
#IF=%Timer=100001,30000; <-- 30 seconds cooldown -- minion skill 1
UseID=1,27; <-- First Minion Skill
Delay=150;
CreateTimer=100001;
#ENDIF
_IFMemRead=%AddrMinion,BYTE,>0; <-- Minion summoned
#IF=%Timer=100002,150000; <-- 150 seconds cooldown -- minion skill 2
UseID=2,27; <-- Second Minion Skill
Delay=150;
CreateTimer=100002;
#ENDIF
end_Potion;
start_RegenerateSongweaver;
#DO=10000;
_IFMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,<100;
SmartSkill=4537,60000,500,False; <- Hymn of Rejuvenation
#ENDIF
_IFMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,<100;
SmartSkill=4351,6000,1250,3000,False; <- Soothing Melody
#ENDIF
_MemPtrReadVar=%PlayerBase,%OffsetMaxMP,WORD,11; <-- saves max MP in %Var11
_MemPtrReadVar=%PlayerBase,%OffsetMP,WORD,12; <-- saves current MP in %Var12
_Calc11=%Var12/%Var11; <-- divides %Var12 trough %Var11 and saves the result in %Var11
_Calc11=%Var11*100; <-- multiplies %Var11 with 100 and saves the result in %Var11
MemWrite=%AddrFreeMem12,%Var11,FLOAT; <-- writes current mana percent value in %AddrFreeMem12
_IFMemRead=%AddrFreeMem12,FLOAT,<20;
SmartSkill=4383,30000,500,False,False; <- Resonating Melody
#ENDIF
_IFMemRead=%AddrFreeMem12,FLOAT,<20;
SmartSkill=4571,6000,500,False,False; <- Resonating Counterpoint
#ENDIF
_UNTILMemPtrRead=%PlayerBase,%OffsetPercentHP,BYTE,>90;
end_RegenerateSongweaver;
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01/20/2018, 23:28
|
#7037
|
elite*gold: 0
Join Date: Jun 2014
Posts: 119
Received Thanks: 3
|
what do you get from mirash sanctum instance?
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|
01/21/2018, 02:37
|
#7038
|
elite*gold: 0
Join Date: Nov 2015
Posts: 335
Received Thanks: 20
|
gunner does not do this scripted instance?
I tried more, died kk
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|
|
01/21/2018, 02:44
|
#7039
|
elite*gold: 27
Join Date: Sep 2009
Posts: 5,589
Received Thanks: 1,592
|
Quote:
Originally Posted by Exem strike
gunner does not do this scripted instance?
I tried more, died kk
|
Did you use the latest version of the script?
Gunner needs dual pistols and the aethercannon now, also get some good potions and a minion
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|
|
01/21/2018, 04:42
|
#7040
|
elite*gold: 0
Join Date: Jan 2015
Posts: 53
Received Thanks: 5
|
I haven't played in a while. I remember I used to script omega stones. Came back to find out my account got perma banned. No biggie, I knew the risks. What scripts are currently working and what are they useful for? @ Good to see you still develop your tool
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01/21/2018, 05:18
|
#7041
|
elite*gold: 0
Join Date: Sep 2009
Posts: 20
Received Thanks: 4
|
there are problems to use the "UseID =;"
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|
|
01/21/2018, 12:29
|
#7042
|
elite*gold: 27
Join Date: Sep 2009
Posts: 5,589
Received Thanks: 1,592
|
Quote:
Originally Posted by lemon07r
I haven't played in a while. I remember I used to script omega stones. Came back to find out my account got perma banned. No biggie, I knew the risks. What scripts are currently working and what are they useful for? @ Good to see you still develop your tool
|
the most used scripts at the moment are
Cradle of Eternity script - kinah
Aether Wizard script - kinah
Homeward Event script - kinah
Luna instances script - kinah/exp
Kumuki script - spinel
Mirash Sanctum script - spinel/ap/loot
Quote:
Originally Posted by mscrasth
there are problems to use the "UseID =;"
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It's fixed in 4.49
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01/21/2018, 20:29
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#7043
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elite*gold: 0
Join Date: Jan 2015
Posts: 53
Received Thanks: 5
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Quote:
Originally Posted by Paraly
the most used scripts at the moment are
Cradle of Eternity script - kinah
Aether Wizard script - kinah
Homeward Event script - kinah
Luna instances script - kinah/exp
Kumuki script - spinel
Mirash Sanctum script - spinel/ap/loot
It's fixed in 4.49
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Thanks for the response! I see that there is a increase auto attack range feature now. Does that mean I can even use a templar to run ranged only scripts like barracks now?
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01/21/2018, 20:40
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#7044
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,589
Received Thanks: 1,592
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Quote:
Originally Posted by lemon07r
Thanks for the response! I see that there is a increase auto attack range feature now. Does that mean I can even use a templar to run ranged only scripts like barracks now?
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Attackrange plus has 2 modes, mode 1 gives you 1 additional meter attack range
mode 2 gives you 2 additional meter attack range, only skills work at max range if you want to use auto attacks you need to go 1 meter closer
So no even with an extend weapon + Attackrange plus you just have 8m range as templar that's still isn't enough for barracks, however barracks got removed with 5.8
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01/21/2018, 21:07
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#7045
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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Paraly is there away to make the home ward script to do defrient times ? example first char use normal times delays. 2nd char change the delays 3rd on and on. in the same script.
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01/21/2018, 21:09
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#7046
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,589
Received Thanks: 1,592
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Quote:
Originally Posted by Bocc1337
Paraly is there away to make the home ward script to do defrient times ? example first char use normal times delays. 2nd char change the delays 3rd on and on. in the same script.
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Just edit the script how you want the delays and save then under a different file name?
or enter a different DelayGlobal value at each toon?
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01/21/2018, 21:13
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#7047
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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Quote:
Originally Posted by Paraly
Just edit the script how you want the delays and save then under a different file name?
or enter a different DelayGlobal value at each toon?
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sorry bro i am so noob at the scripts . i have played with it and many times i end up f..king it up hehe
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01/21/2018, 21:20
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#7048
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elite*gold: 0
Join Date: Jan 2015
Posts: 53
Received Thanks: 5
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Quote:
Originally Posted by Paraly
Attackrange plus has 2 modes, mode 1 gives you 1 additional meter attack range
mode 2 gives you 2 additional meter attack range, only skills work at max range if you want to use auto attacks you need to go 1 meter closer
So no even with an extend weapon + Attackrange plus you just have 8m range as templar that's still isn't enough for barracks, however barracks got removed with 5.8
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Dang I missed out on a lot then. Im starting fresh since I got banned and trying to settle on a class. Are there any scripts I would be locked out of doing if I rolled a templar? Ill probably play something ranged if that's the case.
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01/21/2018, 21:59
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#7049
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,589
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Quote:
Originally Posted by lemon07r
Dang I missed out on a lot then. Im starting fresh since I got banned and trying to settle on a class. Are there any scripts I would be locked out of doing if I rolled a templar? Ill probably play something ranged if that's the case.
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Fallen Poeta requires a ranged class but it has a high ban rate, everything else is fine for templar
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01/21/2018, 22:41
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#7050
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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found a bug in the 4.49. its not using the saved settings
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