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Para's VanillaTool [Rework]
Discussion on Para's VanillaTool [Rework] within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
11/11/2016, 23:28
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#4486
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elite*gold: 0
Join Date: Feb 2013
Posts: 38
Received Thanks: 0
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Hello,
I hope someone who has had this issue could help me.Basically after 5.1 update my vanillatool doesn't register my keys properly(yes i have downloaded and used the 64bit pipe.exe,chosen my character etc)Basically i would have to press a certain key for example Insert over twenty times in order for something to happen.(same for any other keybind like turn gravity/collision etc.)What's else is when i am running a script my character moves extremely slow in there and it takes forever to complete the instance.
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11/12/2016, 02:50
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#4487
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elite*gold: 0
Join Date: May 2016
Posts: 18
Received Thanks: 0
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Hello paraly.....Is still able the script, to let the char killing simple mobs alone???...because i am triying use on my SW but it is not working...can you help me??
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11/12/2016, 06:13
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#4488
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elite*gold: 0
Join Date: Aug 2012
Posts: 32
Received Thanks: 5
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What is the skill ID for weapon change?
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11/12/2016, 13:09
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#4489
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,592
Received Thanks: 1,596
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Quote:
Originally Posted by andrealyn
Hello paraly.....Is still able the script, to let the char killing simple mobs alone???...because i am triying use on my SW but it is not working...can you help me??
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Take a look
Quote:
Originally Posted by EliteChanter
What is the skill ID for weapon change?
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11/12/2016, 23:12
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#4490
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elite*gold: 0
Join Date: Nov 2016
Posts: 6
Received Thanks: 1
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Hi Paraly
Since both NA and EU are lagging so hard on 64bit client, do you have any plans to make your tool working on 32bit client as well? What are the difficulties to make this?
It's a pain to pvp on 64bit. I only use 64bit to solo instances and barracks and then I go back to 32 because It's impossible to pvp on 64
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11/13/2016, 00:45
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#4491
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elite*gold: 0
Join Date: Dec 2015
Posts: 23
Received Thanks: 1
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my friend is having general issue and inquired to a GM about the reason why 32bit aion is the default here is the exact quote
"What you have noticed is intended, that the game will run on 32 bit even if your system is 64 bit. And 64 bit is temporarily disabled due to an information that we can't disclose to you."
again very cryptic! As is Ncsoft way.. BUT I advice everyone to exercise extreme caution with using any hacks or scripts on N/A .. or not at all .. its either they are setting a version client trap incoming and a ban wave is immanent or there is some type of exploit with the 64 bit client. if you look at the past history of NCsoft you would know this to be true USE extreme caution.
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11/13/2016, 00:56
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#4492
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,592
Received Thanks: 1,596
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Quote:
Originally Posted by 3dfx97
my friend is having general issue and inquired to a GM about the reason why 32bit aion is the default here is the exact quote
"What you have noticed is intended, that the game will run on 32 bit even if your system is 64 bit. And 64 bit is temporarily disabled due to an information that we can't disclose to you."
again very cryptic! As is Ncsoft way.. BUT I advice everyone to exercise extreme caution with using any hacks or scripts on N/A .. or not at all .. its either they are setting a version client trap incoming and a ban wave is immanent or there is some type of exploit with the 64 bit client. if you look at the past history of NCsoft you would know this to be true USE extreme caution.
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The reason why they blocked the 64 bit client is pretty simple and already known. A better question would be why didn't they just delayed 5.1 until they got proper files, no they just used the corrupt files which EU used 3 weeks before and simply disabled the 64 bit client until they get the fixed files from korea.
this got opened at EU when 5.1 launched for them
short version: "we got a problem we gonna switch to 32 bit... oh wait we got crashes at 32 bit we switch back to 64 bit... oh wait 64 bit is even more worse we switch again to 32 bit."
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11/13/2016, 01:31
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#4493
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elite*gold: 0
Join Date: Dec 2015
Posts: 23
Received Thanks: 1
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Quote:
Originally Posted by Paraly
The reason why they blocked the 64 bit client is pretty simple and already known. A better question would be why didn't they just delayed 5.1 until they got proper files, no they just used the corrupt files which EU used 3 weeks before and simply disabled the 64 bit client until they get the fixed files from korea.
this got opened at EU when 5.1 launched for them
short version: "we got a problem we gonna switch to 32 bit... oh wait we got crashes at 32 bit we switch back to 64 bit... oh wait 64 bit is even more worse we switch again to 32 bit."
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thanks paralay if that were true why didn't he disclose that if they already confirmed it for EU? so 64bit is ok you think safe to use?
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11/13/2016, 01:33
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#4494
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,592
Received Thanks: 1,596
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Quote:
Originally Posted by 3dfx97
thanks paralay if that were true why didn't he disclose that if they already confirmed it for EU? so 64bit is ok you think safe to use?
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Sure it's as safe as it ever was, just take care to not do any obvious things.
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11/13/2016, 07:36
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#4495
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elite*gold: 0
Join Date: Dec 2013
Posts: 32
Received Thanks: 5
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Hello Paraly.
I am currently running your program which switches the client back to 64-bit. I am also running everything with admin privileges. However, the client takes a long time to load, and when it eventually does, I run the hack and although the menu comes up normally, the hack doesn't actually work!
I even checked my custom bind keys to see if anything was wrong, but they were all unchanged...
What can I do to fix this? Any ideas?
Thank you in advance for your time and patience.
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11/13/2016, 08:24
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#4496
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elite*gold: 737
Join Date: Oct 2007
Posts: 730
Received Thanks: 133
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the 2.89 is not loading for me
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11/13/2016, 16:19
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#4497
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,592
Received Thanks: 1,596
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Quote:
Originally Posted by poulgaragr
Hello Paraly.
I am currently running your program which switches the client back to 64-bit. I am also running everything with admin privileges. However, the client takes a long time to load, and when it eventually does, I run the hack and although the menu comes up normally, the hack doesn't actually work!
I even checked my custom bind keys to see if anything was wrong, but they were all unchanged...
What can I do to fix this? Any ideas?
Thank you in advance for your time and patience.
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Do you have teamviewer?
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11/13/2016, 16:48
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#4498
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elite*gold: 0
Join Date: Dec 2015
Posts: 23
Received Thanks: 1
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anyone know if AIdps meter is working for NA or EU with animation speed check?
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11/13/2016, 19:45
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#4499
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elite*gold: 27
Join Date: Sep 2009
Posts: 5,592
Received Thanks: 1,596
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Quote:
Originally Posted by 3dfx97
anyone know if AIdps meter is working for NA or EU with animation speed check?
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Yes, it's already updated for 5.1
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11/14/2016, 02:09
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#4500
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elite*gold: 0
Join Date: Sep 2016
Posts: 11
Received Thanks: 0
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I notice some atk speed improvement as a gladiator while just running the 64 pipe Client, well, its not really a atk speed thing, i notice some skills like final strike, u see the damage instantly showing on the screen even before the animation ends and the animation cut abit before it should.. its happening to some glad skills but idk other classes.. and the tool wasnt even open yet.. is it a bug? its just me?
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