Quote:
Originally Posted by pastel2
Hey!
By reading your previous posts I saw you use Sandboxie as well, I'd like to know if you've been experiencing any issue so far with Aion on Sandboxie, mine is showing this message after I login on Aion inside Sandboxie and will no longer open.
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Hey, I never had an issue with sandboxie, I only have Avira antivirus. So I do not know what your problem is.
Quote:
Originally Posted by Exem strike
paraly is there any idea any possibility of removing the cap / sales limit of kinah in npc?
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These games are all request type, the client does something and sends this something to the server to update your game, the server sends an OK and this is how the game goes, some things are not server checked at all, others are losely checked meaning they leave some room for error and ping so the game runs smoother and others are kinda more strict.
For example the gliding thing, the server doesn't care whatever direction you glide towards. This is why we can glide upwards as much as we want. Also the global cool down after skills or their animation is heavily client sided, this way the game servers don't have to bother with this data, hence the animation hacks.
Speed on the other hand is checked but has a room for tweaking, so you can increase your speed by 1~3% without a problem and the server won't care, it will take it as some ping thing and will allow you to do it, but if you do more percentage the server will teleport you back.
Things you cannot tweak are instance entries, or the cool down of a skill etc.
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P.S. I tried the combat daily script but I simply ended up dieing 9 out of 10 chars either by mob damage or by the MAD-74C mob, sometimes it was successful others not so much.
I am not going to ask any changes on this because this script doesn't allow me to run so many clients (the afk version takes no cpu this has to take more).
But if you are interested, I think the MAD-74C mob should be looted and have the new aether used (in this case use the 3rd canon option, the powerful one), and also the characters uses the skills very rarely. It could be my ping issues AGAIN, but manually with Vanilla animation hack I can use the 2nd Aoe skill (the big one) and before it manages to cool down, I can use 4 times the small aoe (the first one), pretty fast. But with the combat script my first bar slot keeps changing skills (just like ti did in fallen poeta) and the char uses like 1 times the big (2nd) aoe skill and then the 1st one two times before he uses the 2nd again. It has a lot of delay between skill usage, it could be me with my ping.
But I won't use this version I think, it is a rather good try but I got B-rank in most of my chars except a few that got A-rank out of luck script manage of the mobs and of course a few S-rank because of the Saam Herbs.