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Para's VanillaTool [Rework]

View Poll Results: Which script you prefer?
Steelrake exploit 118 22.22%
Barracks 304 57.25%
Lost Refuge / Danuar Sanctuary 109 20.53%
Voters: 531. You may not vote on this poll

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Old   #5686
 
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Quote:
Originally Posted by beakman13 View Post
How can I configure the loop to do Fallen poeta automatic? Have any tutorial?
Just load the loop version of the Fallen Poeta script instead of the normal one, also be sure you start it outside of the instance.



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Old   #5687
 
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Yo para, I'm talking to you in skype, did you changed it? >_<


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Old   #5688
 
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Quote:
Originally Posted by JoshuaPL View Post
Yo para, I'm talking to you in skype, did you changed it? >_<
Sorry, was offline at skype for couple days
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Old   #5689
 
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Quote:
Originally Posted by Ady33 View Post
Hello Paraly.

I'd like to recommend adding attack speed modifier.

It's easy to find memory with cheat engine, and is independent of animation speed.

Basically, if for example you full buff an assassin you would get 0.8 atk speed, which is 775 value in CE, once found this value can be changed and frozen to anything, like 500 for example.

This completely bypasses aiDPSmeter's detection, but is not recommended to spam the attack speed as you will get disconnected from the server automatically, it is however good for improving aac / weaving with classes, to the point of having little to no delay at all regardless of skill being used.

I however don't know if GF can detect this method, as it changes your attack speed beyond the limits of what your class can handle (although, no animation does the same thing xD).
How is that different from nonani?
Which value does noani change to remove animations?


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Old   #5690
 
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Quote:
Originally Posted by dahniel View Post
How is that different from nonani?
Which value does noani change to remove animations?
That method he described didn't work, however I already have a bypass against aiDPSmeter but since aiDPSmeter isn't showing the animation values anymore there's no need for it.
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Old   #5691
 
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Quote:
Originally Posted by Paraly View Post
That method he described didn't work, however I already have a bypass against aiDPSmeter but since aiDPSmeter isn't showing the animation values anymore there's no need for it.
But your hack is also just writing to memory right? But instead of changing the attack speed value it changes something else?
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Old   #5692
 
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Quote:
Originally Posted by dahniel View Post
But your hack is also just writing to memory right? But instead of changing the attack speed value it changes something else?
If you change the attackspeed it doesn't change anything except the attackspeed value at the stats window, it's not interesting anymore since aiDPSmeter doesn't work anyways, we're fine.
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Old   #5693
 
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Quote:
Originally Posted by Paraly View Post
If you change the attackspeed it doesn't change anything except the attackspeed value at the stats window, it's not interesting anymore since aiDPSmeter doesn't work anyways, we're fine.
Aber wie kann man dann noani bewirken? Ändert dein cheat die Dateien von Aion? Kann man das nicht detecten? oO
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Old   #5694
 
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Quote:
Originally Posted by dahniel View Post
Aber wie kann man dann noani bewirken? Ändert dein cheat die Dateien von Aion? Kann man das nicht detecten? oO
Na wie du schon sagtest durch die memory die animation address manipulieren, attackspeed adresse != animationspeed adresse
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Old   #5695
 
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Quote:
Originally Posted by Paraly View Post
Na wie du schon sagtest durch die memory die animation address manipulieren, attackspeed adresse != animationspeed adresse
Aber was ist denn der Unterschied zwischen 0 attackspeed und "echter" noanimation?
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Old   #5696
 
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Quote:
Originally Posted by dahniel View Post
Aber was ist denn der Unterschied zwischen 0 attackspeed und "echter" noanimation?
du meinst wohl eher zwischen echtem 0 attackspeed und NoAnimation, na z.B. würde ein autoattack auch wirklich 0 millisekunden dauern sprich du greifst jemanden an und er würde praktisch schon instant sterben weil du soviele angriffe machst, jeder skill käme instant raus ohne delays du könntest praktisch alle skills in ein paar ms raushauen
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Old   #5697
 
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Quote:
Originally Posted by Paraly View Post
du meinst wohl eher zwischen echtem 0 attackspeed und NoAnimation, na z.B. würde ein autoattack auch wirklich 0 millisekunden dauern sprich du greifst jemanden an und er würde praktisch schon instant sterben weil du soviele angriffe machst, jeder skill käme instant raus ohne delays du könntest praktisch alle skills in ein paar ms raushauen
Aber du machst das trotzdem alles in memory richtig? Ich errinnere mich noch an alte private Server wo man einfach die ani files löschen konnte lol.

Spielst du eigentlich noch aktiv Aion auf NA/EU?
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Old   #5698
 
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Quote:
Originally Posted by dahniel View Post
Aber du machst das trotzdem alles in memory richtig? Ich errinnere mich noch an alte private Server wo man einfach die ani files löschen konnte lol.

Spielst du eigentlich noch aktiv Aion auf NA/EU?
99% läuft über die memory, ja.

Aktiv würde ich das nicht mehr nennen, wenn ich Aion mal anschalte dann gehts auch eher um den hack erweitern/updaten
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Old   #5699
 
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Hey Paraly whats that Auto Boss Kill script for , which instance is that what boss?
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Old   #5700
 
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Quote:
Originally Posted by lumcold View Post
Hey Paraly whats that Auto Boss Kill script for , which instance is that what boss?
It's not for a certain boss, it can be used for any boss.
Surely a melee ranged boss and yourself should be a ranged class is recommend

The script will automatically move in a circle and use skills on your target


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