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[Release] Zur-Radar

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Old   #121
 
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k, if you dont like the idea, **** it ^^

guess i just like clean stuff, and seeying i have 2 monitors, i dont need a overlay xd

but i play on normal F2P from GF, no NA or private.

good luck finding it, because man, its ******* annoying :P



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Old   #122
 
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Quote:
Originally Posted by bottertje View Post
k, if you dont like the idea, **** it ^^

guess i just like clean stuff, and seeying i have 2 monitors, i dont need a overlay xd

but i play on normal F2P from GF, no NA or private.

good luck finding it, because man, its ******* annoying :P
Its not that I dont like the idea, and Im thankful for any and all feature suggestions/requests. But the ammount of work needed to rewrite the gui and make sure it all works and is bug free after a code change like that, compared to only a minor esthetic improvement it would bring, is imo not worth it.

Quote:
Originally Posted by changelog.txt
--- version 1.0.0.32 ---

Changes / fixes:
- Fixed a typo present in the internal launcher and radar code.
- Improved the Pause functionality
- Fixed a bug that would cause the radar to not refresh.
New version out today.


L2-Zur is offline  
Old   #123
 
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thanx man ^^

ill test it out, 1 thing i allready saw, when updating, my launcher went poof, leaving behind a launcher.a file.

ofcourse i just renamed it to .exe, and all is good, but just reporting

woot, all seems fixed ^^, no sudden freezes anymore :P
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Old   #124
 
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new suggestion, perhaps make the radar show a letter to show what class enemy player is?

and, when someone turns off for example showing friendly players, remove the legend too, i think it will save some fps when ya dont have to draw it?

other wise, it works very well ATM

Botje


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Old   #125
 
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Quote:
Originally Posted by bottertje View Post
new suggestion, perhaps make the radar show a letter to show what class enemy player is?

and, when someone turns off for example showing friendly players, remove the legend too, i think it will save some fps when ya dont have to draw it?

other wise, it works very well ATM

Botje
More info on players will be coming in future updates.

Drawing on the screen in 2D takes no system resources at all. Its the memory reading from Aion that takes all the CPU and slows down the fps.
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Old   #126
 
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great on both things then
bottertje is offline  
Old   #127
 
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I got the Launcher but it doesn't download anything

your file-host seems to be down
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Old   #128
 
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Suggestion

Sound warning if enemy PC comes to the vincity of the radar.
When killing some mobs ppl dont pay much attention to the radar or when looking guides on the web, so it would help alot.

Not so hard to make I guess...? But make it Donator only
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Old   #129
 
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Same...getting error downloading file

Quote:
Originally Posted by huberhans View Post
I got the Launcher but it doesn't download anything

your file-host seems to be down
ArtemisX is offline  
Old   #130
 
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Hello,

I am a Donator but the last days your Radar can't contact your server and I don't get authorized.... (Server not Available...)

Can you please check it?

Thx in advance
IIntra is offline  
Old   #131
 
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There is currently a problem with my web-hosting. Im sorting it out. Sorry for the trouble guys.

EDIT:

Do any of you guys still have problems connecting/updating/running the bot?

If so, can you please provide the output of "tracert aion-radar.zur.net76.net" command.

Thanks!
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Old   #132
 
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Still can't update neither ping the adress u gave us ;/
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Old   #133
 
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Quote:
Originally Posted by nickvalenz View Post
Still can't update neither ping the adress u gave us ;/
Please provide the trace-route results. Are you by chance running on Deutche Telekom (spelling may be incorrect)
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Old   #134
 
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on IA it says the game version is not suported...please fix that
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Old   #135
 
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No, nickvalenz is from brazil and therefor no customer of "Deutsche Telekom".


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