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Step by step guide to Aion model editing!

Discussion on Step by step guide to Aion model editing! within the Aion Guides & Strategies forum part of the Aion category.

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Step by step guide to Aion model editing!

Things needed to get started:

~ Photoshop





or

Click each name to download them above.


Step 1:


Ok, So I'm assuming you have all the aforementioned programs and such. Now we are ready to start modding. Your going to first go to C:\Program Files\NcSoft\Aion and find the .pak you would like to extract.



Step 2:


Alright, Now, You have found the .pak file you would like to open? Good, Now your going to click on the .pak and drag it on top of the .bat file downloaded earlier. It will open a cmd prompt, and unzip everything. It will then make a .zip file with the .pak contents in it. I recommend using 7zip because WinRar was giving me some weird errors. As seen in the picture below, That is the .zip I was talking about. Now on to step 3!




Step 3:


So you finaly unpacked the .pak file, And are now left with the .zip. Now your going to right click the now made .zip, And click Extract to Blah blah. It will now make a folder withALL the contents of the .zip into a folder. Now your going to open the folder and view the goodies inside. Notice they are .dds? Good thing we downloaded the viewer! Now you can just click on the .dds and see a preview of it before you open in PS. Look at the image below to see what I mean. :P Now onward tostep 4!



Step 4:

Ok, Now that you have chosen which .dds you wanna edit. We can start by opening it. Thanks to the plugin we downloaded earlier. Right click the .dd and choose open with... Then PhotoShop. You will now see your image pop up in photoshop. You can continue to edit with the paint brush, Color Replacement tool etc..Go nuts. When your done, Just save and the Nvidia save thingy will pop up. Always save using this setting shown in the picture below. Now we will move on to step5, Which will be repacking the .pak.




Step 5:


Now that you've had your little fun, It's now time to turn your creation back into a .pak file for you to use. Your going to highlightall the files you edited, Then drag them back into the .zip you created earlier.



Now last, But not least, The .zip where you just dragged your files to, Your going to rename from .zip to .pak. MAKE SURE YOU BACK UP YOUR OLD .PAK FIRST! To do this, Rename your default .pak from SoandSo.pak to SoansSo.pak.bak.



FAQ:

Q:How come I can't see the file extensions?
A:Make sure this option is unchecked.

Q:How do I know which and where *insert skill effect or armor name here* is?
A:Just keep looking. I'm way too lazy to compile a list.
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Old 02/29/2012, 13:52   #2
 
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How to open .cfg? Is this 3d model?
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Old 06/25/2012, 09:33   #3
 
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no, cfg is a config file

Very good tut!
Sehr gutes tut
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Old 08/15/2012, 14:42   #4
 
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Danke, genau das was ich suchte!
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Old 09/02/2012, 20:52   #5
 
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can you have access to 3d models, such as NPCs, with this tutorial? i ask because i only see dds files
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Old 09/04/2012, 23:30   #6
 
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Nice, thanks.
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Old 09/13/2012, 05:54   #7
 
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genau das was ich suchte!
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Old 02/12/2017, 17:21   #8
 
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how to get the .mesh file ? all i see is .cfg and .cal ext file
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