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Cataclysm Bilder,Infomationen,Videos!

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Old   #16
 
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/update


Class Skills from Preview


Death Knight


Outbreak(77575)

Instantly applies Blood Plague and Frost Fever to the target enemy.

Necrotic Strike (73975)

A vicious strike that deals 80% weapon damage and absorbs the next ${0.4*$AP} healing received by the target.

Dark Simulacrum(77606)

Places a dark ward on an enemy that persists for 8 sec, siphoning the magical energies from the enemy's next offensive targeted spell and allowing the Death Knight to unleash an exact duplicate of that spell.


Druid


Thrash(77758)

10 yd range
Deals 1210 damage, and causes all targets to bleed for 210 every 2 sec for 6 sec.

Stampeding Roar(77761)

The druid roars, increasing all nearby friendly players movement speed within $a1 yards by 40% for 6 sec.

Wild Mushroom(77765)

Grow a magical Mushroom with 5 Health at the target location. After 4 sec, the Mushroom will become invisible. When detonated by the Druid or by damage by enemies, the Mushroom will explode dealing 99 damage to all nearby enemies within 15 yards. Only 5 Mushrooms can be placed at one time. No cooldown. 40 yd range. Instant cast. Use Wild Mushroom - Detonate to detonate all Mushrooms.

Wild Mushroom - Detonate (NYI) (77766)

Detonates all of your Wild Mushrooms, dealing 99 damage to all nearby targets within 15 yards. Boom.

{i'm sorry, that's the damage value currently implemented :P}



Hunter

Camouflage (51753)

You camouflage, causing you and your Pet to blend into your surroundings. After 3 seconds, you will enter a camouflaged state for 15 seconds, making you untargetable and providing stealth while stationary. While camouflaged, you and your pet's movement speed is reduced by 30%, but the damage done by your next attack is increased by 15 %.



You can lay traps while under the effect, but any damage done by you or your pet will cancel the effect. Cannot be cast while in combat.

{slight changes compared with http://www.wowhead.com/spell=51753}

Cobra Shot (77767)

Deals weapon damage plus ${$RAP*0.06+950} in the form of Nature damage and increases the duration of your Serpent Sting on the target by ??? ($s2, $m2 = 175) sec. Generates 9 Focus.

Trap Launcher (77769)

When used, your next Trap can be shot to a target location within 40 yards.


Mage

{flame orb not implemented}

Time Warp(80353)

5 min cooldown
Warp the flow of time, increasing melee, ranged, and spell casting speed by 30% for all party and raid members, as well as granting the casting mage 30% increased movement speed. Lasts 40 sec. Allies receiving this effect will experience Temporal Displacement and be unable to benefit from Heroism, Time Warp, or Bloodlust for 10 min.

{wall of fog not implemented}


Paladin

{nothing implemented}


Priest

Mind Spike(73510)

Blasts the target for 991 Shadowfrost damage, and causes 30% of the damage to be frozen in the target's mind for 12 sec. Mind Blast on the target will instantly trigger any frozen damage up to a maximum of {ca. 2180} 991*2.2. Triggering this frozen damage causes a high amount of threat.

Inner Will(73413)

A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%.

Leap of Faith (73325)

90 sec cooldown {I know class preview said 45 sec}
You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.


Rogue

Recuperate(73651)

Finishing move that restores 3% of maximum health every 3 sec. Lasts longer per combo point:
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds


Redirect(73981)

1min cd
Transfers any existing combo points to the current enemy target.

Combat Readiness(74001)

2min cd
Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness. Successive attacks will deal 10% less damage per application, stacking 5 times. If 6 sec elapse without any incoming weapon strikes, this state will end.

Smoke Bomb(76577)

3min cd
Creates a cloud of thick smoke in a 13 yard radius around the Rogue for 10 sec. Enemies are unable to target into or out of the smoke cloud.


Shaman

Primal Strike(79926)

An instant weapon strike that causes 10 additional damage. {rank 1 i think}

Unleash Weapon(73680)

15 sec cd
Focuses the elemental force imbued in the Shaman's weaponry, with the concentrated effects depending on the enchantment unleashed.

Unleash Wind(73681)

Unleashes the Windfury enchantment upon the Shaman's weapon, dealing 50% of weapon damage to the target enemy and increasing granting the Shaman 20% melee haste for 6 sec.

Unleash Frost(73682)

Unleashes the Frostbrand enchantment upon the Shaman's weapon, dealing 462 Frost damage to a target enemy and reducing their movement speed by 50% for 5 sec. Increased in effectiveness if the target is already afflicted by a movement-slowing Frost effect.

Unleash Flame(73683)

Unleashes the Flametongue enchantment upon the Shaman's weapon, dealing 457 Fire damage to target enemy and increasing the damage dealt by the Shaman's next Fire spell by 20%.

Unleash Earth(73684)

Unleashes the Rockbiter enchantment upon the Shaman's weapon, forcing the target enemy to attack the Shaman for 5 sec.

Unleash Life(73684)

Unleashes the Earthliving enchantment upon the Shaman's weapon, healing a friendly target for 479 and increasing the effect of the Shaman's next direct heal by 20%.

Healing Rain(73920)

10 sec cd
Calls forth healing rains to blanket the area targeted by the Shaman, restoring 1826 health to allies in the area every 2 sec for 10 sec.

Spiritwalker's Grace(79206)

2 min cd
Calls upon spiritual guidance, permitting movement while casting non-instant Shaman spells. This spell may be cast while casting other spells. Lasts 10 sec.


Warlock

Fel Flame(77799)

Deals 1837 Shadowflame damage to an enemy target, refreshing the duration of Immolate or Unstable Affliction on the target.

{dark intent not yet implemented}

Demon Soul(77801)

You and your summoned demon fuse souls, granting the Warlock a temporary power depending on the demon currently enslaved.
Imp - Critical Strike damage on cast time Destruction spells increased by 60% for 30 sec. Each spell cast benefitting from this effect reduces the bonus by 20% until the bonus expires after 3 casts.
Voidwalker - All threat generated by you transferred to your Voidwalker for 15 sec.
Succubus - Shadow Bolt damage increased by 10% for 20 sec.
Felhunter - Periodic shadow damage increased by 20% for 20 sec.
Felguard - Spell haste increased by 15% and fire and shadow damage done increased by 10% for 20 sec.


Warrior

Inner Rage(11560)

Rage cost of all damaging abilities increased by 15%, while damage is increased by 50%. {seems to last 8 sec}
{yes i know it was said in the preview that the damage was increased by 15%, not the rage cost. but that's how it is in the new Spell.dbc, propably a mistake by the devs (or not? ^^)}

{Gushing Wound not implemented}

Heroic Leap(71960)

Leap through the air and slam down on all enemies within 8 yards of the target area, causing 50% weapon damage and stunning them for 2 sec.


Alpha Talents

Shaman

77560 | Ancestral Swiftness | Increases movement speed by (5/19/15)%. This does not stack with other movement speed increasing effects.
77655 | Searing Flames | Causes the Searing Bolts from your Searing Totem to have a (20/40/60/80/100)% chance to set their targets aflame, dealing damage equal to the Searing Bolt's impact damage over 15 sec. Stacks up to 5 times.
77702 | Improved Lava Lash | Increases the damage of your Lava Lash ability by (10/20/30)%, and by an additional (7/14/20)% for each of your applications of Searing Flames on the target, consuming those applications in the process.
77747 | Wrathful Totems [PH] | Causes your Fire totems to increase the spell power of party and raid members within 100 yards by 10% .
77755 | Lava Surge | Gives your Flame Shock periodic damage ticks a (10/20/30)% chance to reset the cooldown of your Lava Burst spell.
77794 | Focused Insight | After casting any Shock spell, your next heal's mana cost is reduced by (15/30/45/60/75)% of the cost of the Shock spell, and its healing effectiveness is increased by (5/10/15/20/25) | %.



Priest

78202 | Shadowy Apparition [PH] [NYI] | While moving or dealing damage with your Shadow Word: Pain, you will sometimes summon a Shadow version of yourself which will slowly move towards a target which is afflited by your Shadow Word: Pain. Once reaching that target, it will instantly deal damage equal to (15/30/45)% of your Mind Blasts damage.
78228 | Empowered Shadow Orbs | Increases the damage done by your Shadow Orbs by (2/4/6)%, and you have a (33/66/100)% chance to gain a Shadow Orb when critically hit by any attack.
78244 | Thriving Light [NYI] | Reduces the duration of Wound effects on you by 15/30%, and reduces the damage taken by Bleed effects by 10/20%.


Druid

78674 | Starsurge [NYI] | You fuse the power of the moon and sun, launching a devestating blast of energy at the target. Causes 1024 Spellstorm damage to the target and knocking them down.
78675 | Solar Beam [NYI] | You summon a beam of solar light over the enemy target's location, silencing all enemy targets under the beam while it is active. Solar Beam lasts for 10 sec.
78784 | Blessing of the Grove [NYI] | Increases the healing done by your Rejuvenation by (2/4)%, the direct damage of your Moonfire by (3/6)% and the damage done by your Claw and Mangle by (2/4)%.
78788 | Fungal Growth [NYI] | When your Treants die or your Wild Mushrooms are triggered, you spawn a Fungal Growth at its wake covering the area within 8 yards, slowing all enemy targets by (35/70)%. Lasts 10 sec.
78892 | Improved Feral Charge [NYI] | Increases the damage done by your next 3 attacks by (5/10)% in Bear Form after you use Feral Charge (Bear), and Ravage will temporarly not require stealth for (3/6) sec after you use Feral Charge (Cat).
80313 | Pulverize [NYI] | Deals 75 Bleed damage for each of your Lacerate applications on the target, and increases your total attack power by 2% for each Lacerate application consumed. Lasts 10 sec.
80314 | Endless Carnage [NYI] | Increases the duration of your Rake by (3/6) sec and your Savage Roar by (4/8) sec.
80316 | Primal Madness [NYI] | Tiger's Fury and Beserk also increases your maximum energy by (10/20) during its duration, and your Enrage and Beserk abilities instantly generates (6/12) Rage.
80318 | Nom Nom Nom [NYI] | When you Ferocious Bite a target at or below 25% health, you have a (50/100)% chance to instantly refresh the duration of your Rip on the target.


Rogue

79004 | Improved Sinister Strike | Increases the damage dealt by your Sinister Strike ability by (3/4/5)% and reduces its Energy cost by (3/4/5).
79007 | Improved Recuperate | Causes your Recuperate ability to restore an additional (1/2)% of your maximum health.
79095 | Restless Blades | Your damaging finishing moves reduce the cooldown of your Blade Flurry, Killing Spree, and Sprint abilities by (0.5/1.0/1.5) sec per combo point.
79121 | Deadly Momentum | After killing an opponent that yields experience or honor, gives you a (50/100)% chance to refresh your Slice and Dice or Recuperate abilities to their original duration.
79123 | Blackjack | Even after your Sap wears off, its effects linger on enemies, reducing their damage done by (25/50)% for 5 sec.
79131 | Murderous Intent | When you Backstab an enemy that is at or below (35/70)% health, you instantly recover 30 Energy.
79133 | Venomous Wounds | Each time your Rupture or Garrote deals damage to an enemy that is afflicted with your poison, you have a (15/30/45)% chance to deal $s1 additional Nature damage.
79146 | Sanguinary Vein | Increases your damage dealt to targets with a Bleed effect on them by (2/4/6)%.
79150 | Energetic Recovery [NYI] | Empowers your Recuperate ability, causing its periodic effect to also restore 1 Energy.


Warrior

80128 | Impending Victory (NYI) | Your damaging Heroic Strike, Bloodthirst and Slam abilities have a (10/20)% chance of allowing you to use Victory Rush.


Warlock

80228 | Demonic Quickness | Increases the movement speed of you and your summoned Demon by (8/15)% while your summoned demon is active. This does not stack with other movement speed increasing effects.

Other interesting spells

71416 | The Biggest Egg Ever: Mechachicken's Rocket Barrage Aura Trigger
71412 | Crack Coconut | Attempt to crack the coconut open on a sturdy rock.
71543 | Slap Ringo
71648 | Mechashark X-Steam | Bring forth and ride the Mechashark X-Steam! {mechanical shark, yeah!}
71659 | Freakin' Laser Beam | Inflicts $s1 Fire damage each second upon The Hammer, for $d1. Every shark needs a freakin' laser beam!
71916 | Irresistible Pool Pony: Irresistible Pool Pony - Effect
72069 | Soldier of the Battle for Gilneas City | Faster, better, stronger. {Daft Punk ftw!}
72887 | Super Booster Rocket Boots | Use the Super Booster Rocket Boots to destroy the goblin zombies in Oostan. Some abilities and spells, such as Rocket Jump and Charge, which affect movement, will not work in conjunction with the rocket boots. {BRAAAAAAAAIIINS!}
72935 | Zombie Transformation | Traps the target within an inescapable vortex of wind and drains the soul from their body, turning them into a mindless, brain-eating zombie! | Captured! Being transformed into a zombie! {MOAR BRAAAAAAAAIIINS!}
73517 | Teleport to Noggenfogger
73599 | Kaja'Cola Zero-One | New & Improved Kaja'Cola Zero-One! Half the Calories, Twice the IDEAS! (TM)
74918 | Wooly White Rhino | Summons and dismisses a rideable Wooly White Rhino. This is a very fast mount.
75189 | Mount Sea Turtle | Mesmerizes a Speckled Sea Turtle in Vashj'ir, allowing you to mount and steer them. {underwater quest mount!}
75275 | Giddyup! | Causes Speckled Sea Turtle to exhert all of its effort to move forward in a short burst. Increases speed by 100% for 3 seconds.
74534 | Summon Abyssal Lure | Drop a lure into the Abyss to catch an Abyssal Manta. {apparently, you can catch your first true underwater mount!}
75207 | Abyssal Manta | Summons and dismisses your subdued Abyssal Manta. This is a very fast mount. Can only be used in aquatic environments. | Swim speed increased by 280%.
75966 | Sea Legs | Grants water breathing and increases movement speed by 119% while in Vashj'ir. {seems to help questing in Vashj'ir}
76580 | Blessing of Azshara | Unnaturally fast swim speed and health regeneration.
77939 | Lightning Discharge | Inflicts $s1 Nature damage to enemies on Onyxia's sides. {new onyxia fight?}


Maybe class-related spells?

77042 | Storm Crow Form | Shapeshift into swift flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat. Can only use this form in Outland or Northrend. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. {now that's interesting! a new flight form for druids!}
71953 | Radiance Aura | The Paladin sparkles with resplendant light, healing nearby allies for 3% of their maximum health every 3 sec. {The paladin?}
74566 | Feral Rush | Charges an enemy, dealing Shadow damage and interrupting spell cast for $d. {Ferals should be getting an interrupt, is this it?}
74813 | Inferno | Surrounds the caster with an inferno that periodically inflicts Fire damage to nearby enemies for $d. While the caster is aflame, $ghe:she; cannot move or use $ghis:her; abilities. | Unable to move or use abilities. Periodically inflicting Fire damage to nearby enemies. {seems like a class skill because of "cannot use his/her abilities"}
75806 | Improved Crusader Strike | Increases the damage of your Crusader Strike by 10%. {this spell already exists, it's used for PvP Retribution gloves, coefficient may be improved by 5%}

Maybe talents?

76601 | Flashburn | Your direct Fire damage spells cause the target to burn for an additional percentage of your spell's damage over 4 sec.
77535 | Life Shield | Each time you deal damage with Death Strike, you gain a percentage of your health gained as a physical absorption shield.



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Gilneas/Worgen Story Leak:

Gilneas (Wall of text inc.)

A list of all important characters is to be found in the end of the post.

I started as a rather ugly human in the city of Gilneas. The first quest was handed to me by "Prince Liam Greymane", son of King Genn Greymane. The city seems to be in a civil war kind of state, as there are Worgen fighting the citizens everywhere.
Liam explains how his father already warned him of Arugal's creations running amok. As you progress you get to know that many supplies were already destroyed and Gilneas wouldn't be able to get through any longer if you wouldn't save some supply crates.
While progressing into the military district you meet King Greymane, who tells you to rescue his old friend "Lord Darius Crowley" from prison as he might be a powerful ally in fighting against the Worgen threat. He once lead a riot against Greymane, that’s why he’s a con right now. As you rescue him Crowley tells you about rebel arsenals which you and your allies might utilize against the enemy forces.
Now that you've found cannons and such, you might believe you're able to send those Worgen straight to hell, but there are some remaining tasks. King Greymane asks you to rescue a civillian called "Krennan Aranas", but he's not only a civillian but also one of the most talented Alchemists in the Kingdom of Gilneas. Again, you do as you're told.
The grand finale takes place in the cathedral district. Wiping out wave after wave of Worgen with a cannon provided by Crowley, you finally escape into the cathedral, because most of the ammo is drained. After killing some more worgen, you jump 1 year ahead.

--- 1 Year later ---

By now you've turned into a Worgen and are hanging out in a pillory, in the city of Duskhaven Althoug you're a relentless & bloodthirsty killing machine, the Alchemist & Greymane didn't give up on you yet & feed you the double dosage of a potion Krennan mixed. After consuming it you seem to be finally able to oppress your inner demons. You're told that a therapy is needed to keep you in the state of clear mind. In order to obtain some more potions Krennan wants you to get some of his ingredients.

As you try to get them, you notice that the vials are broken & one of the guardsmen was slain. Looking to the sea, you see some ships of the forsaken, which are obviously invading Gilneas.
After killing some of the invasional forces and even one of their leaders, you report back to "Lord Godfrey" (Who's a confidant of Greymane, but dislikes the idea of working with you, as you're a Worgen.) the ground is shaken by an earthquake (obviously first signs of the Cataclysm) and as you get out of the building, you see that a strip of the coastal area has sunken into the sea. Good: the ships have sunken as well. Bad: noone knows, whether there will be further quakes that wreak even more havoc.
You're tasked to evacuate some people (e.g. Lorna Crowley, whose dad "Lord Crowley" seemingly died in the Worgen siege) and finally take a carriage to the next village of Gilneas.
As if there wasn't enough bad luck your carriage breaks down & your trapped between some Ogres, an Ettin (it's the result of an ogre & a giant having a good time :]), and some Forsaken. You lure the Ettin right to the forsaken and are able to finally escape to the next ville.
Lorna (Crowley's daughter) put some clues together and sends you to an old mill, where you meet a nightelf which then sends you to a tree. Under it, you find an old friend. Crowley obviously survived the worgen siege, but has turned into a worgen himself. He and the Nightelves have found a (partly) cure to the Worgen curse. After you obtain an artifact, which was stolen by the Forsaken, you are finally cured and able to turn into a human, whenever you want.

King Greymane and Lord Godfrey arrive at the scenery and Crowley is ordered to serve in Greymanes army by Godfrey. Crowley who's unsure of Greymanes real intentions asks him whether he comes as a friend or a tyrant & Genn reveals that he's a Worgen as well.
As Godfrey believes that the Forsaken stop their siege, as they get King Greymane, he holds him as a hostage, but as you kill Godfreys supporters he surrenders and spares Greymane.

Greymane & his son lead a small army, that wants to eradicate the Forsaken forces in the city of Gilneas. After fighting through hundreds of soldiers and abominations and even a small boss (Rotface model says hello!) you arrive in the court district, where Sylvannas is to be found. She stuns all the forces (including you) & tries to kill King Greymane, but his son jumps into the way of the poisoned arrow and dies. Although he's bitter as hell, Genn sends you to do one last task - eavesdrop on Sylvannas in the cathedral. As you eavesdrop on her, she is told to cease the application of plague bombs in Gilneas by one of Garrosh's generals. However, as he leaves, Sylvannas tells her High Executor to continue dropping Plague bombs. (Well wtf, since when is Sylvannas more of a baddy than Garrosh?)
After fulfilling this last task you're sent to the coastal area of Gilneas, where you eradicate the last horde attackers with your nightelf allies.

As the last quests are not ingame yet, you're just ported to Rutheran in Darnassus & continue questing as everyone else.

Characters
Liam Greymane: Prince of the kingdom of Gilneas
Genn Greymane: King of Gilneas and Liam’s father
Lord Darius Crowley: Old friend of Genn Greymane & former leader of a rebellion opposing Genn.
Lorna Crowley: Darius’ daughter
Krennan Aranas: Developer of the antidote that oppresses your inner demons.
Lord Godfrey: Genn’s Ally, later the one who betrays him in order to stop Forsaken siege


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Ich verlege den Thread da dieser Forumteil dafür nicht angebracht ist!
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In welche Sektion?


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Zu dem Gebieten infos möchte ich Dies Irae von MMO*WNED danken der sehr viel geschüftet hat dies zu schreiben Ich habe die Bilder nur richtig eingefügt und das ein bisschen zusammenlegender geschaltet also das es besser ausieht!.

Vielen dank für deine großartige arbeit Dies Irae!


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