[Infothread] World of Warcraft - Mists of Pandaria
Mists of Pandaria ist die nächste WoW Erweiterung
mehr Info unter:
Nun ist es Offiziel, Mists of Pandaria Wird die nächste WoW Erweiterungen sein und es beinhaltet natürlich die Pandas die spielbare klasse sein wird! Es wartet auf euch Tonnen von neuen ländern, dungeons etc.
Features:
Level cap auf 90 gesetzt
Neue klasse: Mönch
Neue rasse: Pandas
Neue Talente
Neuer Kontinent
Pet Battle System
Pandas:(Update)
Polsterung: Erleidet 50% weniger Fallschaden.
Innerer Frieden: Erholungsbonus hält doppelt so lange an.
Kulinarisch: Erhöht die Boni von Lebensmitteln um 100%.
Gourmet: Kochfertigkeit um 15 erhöht.
"Bebende Hand" (AKTIV): Berührt einen geheimen Nervendruckpunkt eines gegnerischen Ziels und schläfert es 4 Sek. lang ein.
The goal is to combine new gameplay with most fun parts of the past.
The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.
Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.
Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.
Pandaria
5 New leveling zones to explore
Single, unified continent
Influenced by Asian landscapes
AH, Bank, and Central Questing Hub
No flying until max level
There's 5 leveling zones but they are very large zones, and you won't have your flying mount.
Lore of Pandaria
A long, storied history.
Magically hidden since The Sundering
A new land to explore....
Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.
Pandaren starting zone
It's a turtle! It left Pandaria 10 000 years ago and never came back.
Pandarens who wanted to discover the world left on that turtle.
Story focused with simple mechanics
Cross faction, choose Horde/Alliance at level 10.
Creatures of Pandaria
The Jinyu are fish-like creatures and will be in a wide number of zones.
The Hozu are a monkey-like race, they stand up on their legs and can walk around. They play tons of pranks on the local pandarens and are also in a lot of zones.
Verming are ... new kobolds, they kinda look like evil bunnies.
Mantid: Whole raids and dungeons around this race. Insect race that has been there since the beginning of ages. They have been seperated by a giant wall. They are starting to go crazy and are going through the wall
Mogu: Ancient race, original race on pandaria. The mogu want the island back from the pandaren, they are really mad. You will see them in dungeons.
Sha: Manifestation of the evil energies that flow through the earth. If there is any sort of battle these guys pop up.
The Jade Forest
This is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.
Lush rainforests and stone spires
The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.
Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha
Valley of the Four Winds
Two zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.
You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
The dungeon of this zone is Stormstout Brewery.
This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.
This is a level 86-87 zone
New Features
The pandarens are the new race.
The female model isn't done yet.
At level 10, you will get to choose between horde and alliance.
Racial - Epicurean - Increase the stat benefits from food by 100%
Racial - Gourmand - Cooking skill increased by 15.
Racial - Inner Peace - Your rested experience bonus lasts twice as long.
Racial - Bouncy - You take 50% less falling damage.
Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec.
Monk New Class
Brewmaster - Tank spec
Mistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"
Windwalker - Melee DPS
This is not a hero class, and it will start at level 1
The class is very martial-arts based
Lots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...
Monk Races - All of them except Goblin and Worgens
Monk Equipment
Leather Armor (Agility or Intellect)
They hit a lot with hands and feet
They will need weapons for some finishers: Staves, Fist Weapons
They will also be able to use 1H Axe and maces, swords
Healers will get off-hands, they don't want healers to use shields.
Monk Resources
Chi (energy) slowly regenerates and is only used for your Jab and Roll abilities.
Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.
No auto attack! Devs want you to have this street fighter feel where you punch a lot
Cataclysm Talents / Talent 2.0 Cataclysm Talents
Pro - The level 10 specs were really nice and gave you a role early in the game, definitely a keeper.
Pro - Removing junk from the talent trees was also a very good move.
Pro - Having some kind of choices for optional skills/subspecs worked out pretty well.
Con - You had a risk of "skipping" important talents
Con - There wasn't enough junk removed
Con - There wasn't enough choices, you might have a different final talent point than another combat rogue but it just wasn't enough. The cookie cutter build still persists.
Con - No enough customization, no true hybridization (Using a little bit of 2 different trees)
Con - Players got grumpy
Talent System 2.0
The talent system is gone! Ok, not really, but it's greatly changed.
You now have your class abilities, your spec abilities, and your talents.
You still choose your spec at level 10, and you get a spec ability at level 10. You will get additional spec abilities later. There are anything that you really need to function, they will just be given to you to make sure you have all the tools you need to have.
Example - Prot Paladin
LVL 10 - Avenger's Shield
LVL 20 - Hammer of the Righteous (Prot and Ret)
LVL 30 - Judgement of the Just (Passive)
Talents
There is not talent points or ranks.
There is one talent pree per class.
You earn talents every 15 levels.
You get to choose 1 out of 3 every time you get a new point, you can only pick one of them and can't go back to get the other ones.
There will be no mandatory talent.
You can now change talents as easily as you change glyphs.
Level 1 Abilities Jab
40 Chi - Melee Range, Instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You jab the target, dealing 5 damage and generating 1 light force and 1 dark force.
Tiger Palm
1 Light Force - Melee range, instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
Deals 10 Physical damage, deals 5 additional damage if the target is above 50% health.
Level 2 Abilities Roll
50 Chi - Instant
Roll a short distance.
Level 3 Abilities Blackout Kick
2 Dark Force - Melee range, Instant
Kick with a blast of energy, causing 28 physical damage to an enemy target. If the target is killed by blackout kick, you are returned 1 Dark Force.
Level 5 Abilities Flying Serpent Kick
8-40 Yards range, 25 Seconds Cooldown, Instant.
Soar through the air towards a targeted enemy, knocking them down and stunning them for 2 seconds.
Spinning Crane Kick
Instant, 2 Lights and Dark Forces
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You spin while kicking in the air, dealing 23 damage every 1 second to all nearby enemies within 8 yards. Movement speed is reduced by 30%, last 6 seconds.
Level ?? Abilities Statue of the Jade Serpent
5 Sec Cast
Summon a statue at the target location. Anytime you deal damage, a nearby friendly target within 20 yards of the statue will be healed. You can have up to 3 Jade Dragon Statues active at a time.
Bevor sie den scheiss umsetzen sollten sie mal die Loottables im Raid anpasse und Dropps, kann nicht sein das wir nach 15 IDs FL noch 10+ Items noch nie gesehn haben, dafür Kette und Leder bis zum Ende fällt, dass ist ****
Der Loottable soll angepasst werden, und das verhältniss zwischen 10er und 25er der Rest ist mir wayne, und das sie Anbieten wen man 12Monate Gametime kauft, Diablo 3 umsonst bekommt + ein Mount + D3 Beta ist auch noch traurig.
Kongfu Panda Inc sag ich nur, mit dem neuen OP Mönch.
Hab den Trailer schon vorher im Blizzcon Stream gesehen, es ist eine nette Sachen und da die Landschaft wie China ausschaut fühle ich mich gleich wie Zuhause. Werde das wohl spielen und ich finde es ok.
Mists of Pandaria 11/24/2012 - World of Warcraft - 31 Replies Grade auf MMO-Champion - World of Warcraft News and Raiding Strategies entdeckt.
Was haltet ihr davon? Wohl ne neue Erweiterung, mit Pandaren.
http://media.mmo-champion.com/images/news/2011/ju ly/mistsfopandaria.jpg
Quelle: MMO-Champion - World of Warcraft News and Raiding Strategies
New WoW Expansion! - Mists of Pandaria 02/22/2012 - World of Warcraft - 10 Replies Hab etwas interessantes auf Youtube gefunden über eine mögliche Erweiterung:
http://www.youtube.com/watch?v=F3WGdj9L5co&fe ature=feedu
Discuss
Offtopic verboten
World of Warcraft Mists of Pandaria 10/25/2011 - User Submitted News - 6 Replies http://s7.directupload.net/images/111021/dcqs3wrj. png
Seid Gegrüßt Leser,
Blizzard hat am 20.10.2011 einen neuen Content Angekündigt mit dem Namen "Mists of Pandaria". Zu diesem können sich die Spieler auf eine neue Rasse dem Pandaren und die dazugehörtigte Klasse Mönch freuen.
Das Levelcap wird auf 90 gesetzt. Meinen Erkenntnissen,soll der Mönch eine Art von Tank sein.
Volksfähigkeiten
Kulinarisch
WoW - Die vierte Erweiterung trägt wahrscheinlich den Namen "Mists of Pandaria" ?! 08/08/2011 - User Submitted News - 10 Replies Blizzard sicherte sich kürzlich die Rechte an "Mists of Pandaria". Das lässt natürlich Spekulationen über den möglichen Namen des vierten Addons zu, so wurde auch schon "Cataclysm" entdeckt.
Der Name deutet darauf hin, dass es diesmal die Spieler in die Welt der Pandaren verschlagen wird, die ursprünglich einmal ein Aprilschwerz der Entwickler waren. Die Community war so begeistert, dass sie in der Erweiterung "The Frozen Throne" zu "War Craft 3" ihren ersten Gastauftritt hatten.
Andere...