So aufgrund der jüngsten Veränderungen beim Jäger bringe ich mal mein neues Template seit 1.7 zum besten.
Beast Mastery (0)
Marksmanship (21)
Improved Concussive Shot - rank 1/5
Minimum Level: 10
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Efficiency - rank 5/5
Minimum Level: 14
Reduces the Mana cost of your Shots and Stings by 10%.
Lethal Shots - rank 5/5
Minimum Level: 19
Requires 5 points in Marksmanship Mastery
Increases your critical strike chance with ranged weapons by 5%.
Aimed Shot - rank 1/1
Minimum Level: 20
Requires 10 points in Marksmanship Mastery
68 Mana8-35 yd range
3 sec cast6 sec cooldown
Requires Ranged Weapon
An aimed shot that increases ranged damage by 70.
Hawk Eye - rank 3/3
Minimum Level: 22
Requires 10 points in Marksmanship Mastery
Increases the range of your ranged weapons by 6 yards.
Mortal Shots - rank 5/5
Minimum Level: 29
Requires 5 points in Lethal Shots
Requires 15 points in Marksmanship Mastery
Increases your ranged weapon critical strike damage bonus by 30%.
Scatter Shot - rank 1/1
Minimum Level: 30
Requires 20 points in Marksmanship Mastery
123 Mana15 yd range
Instant30 sec cooldown
Requires Ranged Weapon
A short-range shot that deals 50% weapon damage and confuses the target for 4 sec. Any damage caused will remove the effect.
Survival (30)
Monster Slaying - rank 3/3
Minimum Level: 12
Increases all damage caused against Beast, Giants and Dragonkin targets by 3% and increases critical damage caused against Beast Giants and Dragonkin targets by an additional 3%.
Humanoid Slaying - rank 3/3
Minimum Level: 12
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
Improved Wing Clip - rank 5/5
Minimum Level: 19
Requires 5 points in Survival Mastery
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Trap Efficiency - rank 2/2
Minimum Level: 21
Requires 10 points in Survival Mastery
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Survivalist - rank 5/5
Minimum Level: 24
Requires 10 points in Survival Mastery
Increases total health by 10%.
Deterrence - rank 1/1
Minimum Level: 20
Requires 10 points in Survival Mastery
Instant5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Improved Feign Death - rank 2/2
Minimum Level: 26
Requires 15 points in Survival Mastery
Reduces the chance your Feign Death ability will be resisted by 4%.
Killer Instinct - rank 3/3
Minimum Level: 32
Requires 20 points in Survival Mastery
Increases your critical strike chance with all attacks by 3%.
Counterattack - rank 1/1
Minimum Level: 30
Requires 1 points in Deterrence
Requires 20 points in Survival Mastery
45 Mana5 yd range
Instant cast5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Lightning Reflexes - rank 5/5
Minimum Level: 39
Requires 25 points in Survival Mastery
Increases your Agility by 15%.
Ich finde durch die Skillung extrem. Hab´s getestet und der Schadensoutput ist gegenüber meiner alten (5/36/10) deutlich gestiegen. Ungebufft liege ich jetzt bei etwas über 500 Beweglichkeit (hab aber auch schon das komplette Tier 1 zusammen).
Desweiteren ist mit der neuen Instanz Zul´Gurub ein neues Pet mit 1.0 Attackspeed eingeführt worden.
Die Zul´Gurub Bloodseeker Bat (Fledermaus).
Hier ein Link für geneigt Leser zum Solo-Tamen des Pets.
Aufgrund des neuen Petsystems auch ziemlich nett mit mehr Rüssi und FR auszustatten. Mein Pet kommt dato ungebufft auf 130 FR.