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[Memory Editing] - Aktuelle Offsets

Discussion on [Memory Editing] - Aktuelle Offsets within the WoW Exploits, Hacks, Tools & Macros forum part of the World of Warcraft category.

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Old   #1
 
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[Memory Editing] - Aktuelle Offsets

Hello,

ich hab den alten mal versenkt aufgrund der tausenden gelöschten Beiträgen (Spammer sei dank).
Ich versuch sie mal updated zu halten

Hier ein paar neue Offsets für 4.2.2.14545:

Offsets - 4.2.2.14545

ObjectManager:


ClickToMove:


WoWObject:

Player:

UnitField:
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Old 07/30/2011, 10:32   #2
 
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No Swim: 0x1D087F
Track All: 0x5B0E9D
All Levels: 0x531AC
Lua Unlock: 0x4B18F3
NoClip: 0x320DCC
Pause: 0x320DA4
Waterwalk: 0x1F9AE5
WallClimb: 0x1F6131

Fly:

Address1: 0x1FA789
Address2: 0x5FA91F
Address3: 0x5FB250
Address4: 0x1D087F
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Old 07/31/2011, 01:31   #3
 
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Quote:
Originally Posted by ÐaяkÐяeam View Post
No Swim: 0x1D087F
Track All: 0x5B0E9D
All Levels: 0x531AC
Lua Unlock: 0x4B18F3
NoClip: 0x320DCC
Pause: 0x320DA4
Waterwalk: 0x1F9AE5
WallClimb: 0x1F6131

Fly:

Address1: 0x1FA789
Address2: 0x5FA91F
Address3: 0x5FB250
Address4: 0x1D087F
Verdammt, jetzt steht der Flyhack auch noch im Forum.. bald gehen mir die Workarounds aus, wenn der detected wird ^.^
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Old 07/31/2011, 15:09   #4
 
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Quote:
Originally Posted by Master674 View Post
Verdammt, jetzt steht der Flyhack auch noch im Forum.. bald gehen mir die Workarounds aus, wenn der detected wird ^.^
Tjoar, und nicht nur die Adressen stehen dort
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Old 07/31/2011, 17:28   #5
 
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wo wir schon dabei sind:

Fly Workaround #2

0x1FA760 - 0xB8, 0x01, 0x00, 0x00, 0x00, 0xC3
0x5FA91F - 0x85, 0xC0, 0x90, 0x90, 0x90, 0x90, 0x90
0x1D0780 - 0xC2, 0x08, 0x00

eben zufällig gefunden.. für 0x5FA91F hab ich noch keinen anderen Weg gefunden.
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Old 08/03/2011, 11:09   #6
 
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Code:
NoGravity:
1FA788	->	3D F7 41 44 00 02 00 20		->	3D 74 3B 90 90 90 90 90
49DA02	->	0 2 0 32				->	144 144 144 144
5FB250	->	A9 00 00 00 10			->	74 0C 90 90 90
5FB254	->	10				->	90


WMOCollision:
3754E4	->	194 24 0 247 195 240 0 3 0		->	194 24 0 117 35 144 144 144 144
3754E8	->	195 240 0 3 0			->	35 144 144 144 144
3754EC	->	00				->	90


M2Collision1:
3754B4	-> 	17 69 248 247 195			 ->	17 69 248 117 46 144 144 144 144
3754B8	->	195 0 0 240 0			 -> 	46 144 144 144 144
3754BC	->	00 74 28 8B 4D			 ->	90


M2Collision2:
375530	->	FF FF F6 C3 0F			->	FF FF 75 21 90
375534	->	0F				->	90


TerrainCollision:
375514	->	8 114 65 247 195 0 1 0 0		->	8 114 65 117 25 144 144 144 144
375518	->	C3 00 01 00 00			->	19 90 90 90 90
37551C	->	0				->	144
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Old 08/09/2011, 00:39   #7
 
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4.2.0.14480

Code:
Lua_DoStringAddress: 0x425C20
Lua_GetLocalizedTextAddress: 0x1B25A0
Die meisten andern Offsets haben sich nicht verändert.. Sind nur funktionen davon betroffen.
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Old 08/09/2011, 01:19   #8
 
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Code:
CGObject_C::Interact 0x00199410
GetNumLootItems 0x0053EA00
BattlenetSendWhisper 0x004E7E00

Ungetestet:

CGAuctionHouse::m_NumListAuctions 0x00B0A18C
CGAuctionHouse::m_ListAuctions 0x00B0A190
CGAuctionHouse::m_NumBidderAuctions 0x00B0A1AC
CGAuctionHouse::m_BidderAuctions 0x00B0A1B0
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Old 09/08/2011, 15:25   #9
 
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LastHardwareAction = 0x995678 //4.2.2 [14545]
Timestamp = 0x9829F4 //4.2.2 [14545]

ObjectManager_BreakPoint = 0x1CC8FE, //4.2.2 [14545] [Register ESI]
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Old 09/08/2011, 17:10   #10


 
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BuildNumber = 0x00A75AF4, //4.2.2.14545
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Old 09/17/2011, 12:20   #11
 
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4.2.2.14545
Untested:

Code:
CanTrackUnit: 15DF60
CanTrackObject: 15DFF0
What can I do with it?
Well, you can make a TrackAll Hack
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Old 09/18/2011, 20:27   #12
 
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Wie wendet man die Offsets an? Wäre euch sehr dankbar
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Old 09/22/2011, 20:09   #13
 
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Code:
Zoom_Out_Infinity = 0x3CD5B,        //JMP
Instant_Zoom_In = 0x003CCF8,       //NOP
Instant_Zoom_Out = 0x003CD5B,     //NOP
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Old 10/23/2011, 13:29   #14
 
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Code:
GetObjectName = 0x0092D030,
Language Restriction = 0x00DC122F,
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Old 11/21/2011, 01:47   #15


 
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Hat jemand die Offsets zur Identifizierung der Rasse, Klasse und des Levels des aktuellen Charakters?

EDIT:

Code:
ClassID = 0x980715
RaceID = 0x980714
Level = 0x98071C
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