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How to put yourself at top of damage meters (recount mod)

Discussion on How to put yourself at top of damage meters (recount mod) within the WoW Exploits, Hacks, Tools & Macros forum part of the World of Warcraft category.

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Old 04/13/2008, 02:36   #16
 
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jo es wird nur dir angezeigt hab schon alles getestet

und Sordi, ein copy and paster gebe ich keine thanks
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Old 04/13/2008, 20:00   #17
 
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ganz schön arm wer sowas nötig hat.....
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Old 04/13/2008, 21:35   #18
 
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Hier is fast alles C&P, wie in fast jedem anderen Puplicforum auch.

Ich kannte es nicht und durch die Sync wird es net nur bei dir gezeigt. Bei mir in der Gilde getestet und da haben es alle gesehn. Nicht nur ich.

Quote:
ganz schön arm wer sowas nötig hat.....
Geht net drum sowas nötig zu haben...ist einfach nur just4fun...geil kommts wenn man beim injezierten dmg ein *900 dahintermacht
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Old 04/18/2008, 10:30   #19
 
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Funktioniert das auch mit Violation oder SW_Sats?
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Old 04/23/2008, 00:09   #20
 
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All worked for me! i ainte got a SS but it still works!
TY for that post!
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Old 05/17/2008, 19:21   #21
 
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Quote:
Originally Posted by Tingle View Post
scripts sind normalerweise nicht sprach ab hängig aber wenn du sowas wie, "SWING_DAMAGE" hast brauchst du das deutsche, mitn englischen client funtzt es

-getested und geht
Same script string as above, generated the following error (stack trace included):

[string "Recount:CombatLogEvent(nil,GetTime(),"SPELL_DAMAG E",UnitGUID("p..."]:1: ']' expected near ')'

Stack trace:
-----------
Interface\FrameXML\ChatFrame.lua:1598: in function `?'
Interface\FrameXML\ChatFrame.lua:3003: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:2732: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:1883: in function <Interface\FrameXML\ChatFrame.lua:1876>
[C]: in function `UseAction'
Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>


Any help would be appreciated. Also, why on earth does the script broadcast in ones guild channel ?

Edit: Was using the caster script, not the melee.
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Old 05/18/2008, 13:34   #22
 
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good for hunter?

Guys can somebody tell me if this one is good for a hunter, if no if someone can link me the good one thx

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/script Recount:CombatLogEvent(nil,GetTime(),"RANGE_DAMAGE ",UnitGUID("player"),UnitName( "player"),0x511,UnitGUID("target"),UnitName("T arge t"),0x10a48,34120,"Steady Shot", 0x01,1975+random(1000),16,0,0,0,1,nil,nil);
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Old 05/20/2008, 01:39   #23
 
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LOL WOW this works i am new to this site and im glad to say this is my first post aswell as confirmation can you work on the one for SWstats please thanks a bunch
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Old 05/22/2008, 00:58   #24
 
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Also bei mir funktioniert es zwar auch, melee und caster aber es snyct nicht zu anderen leuten mit recount... also unbrauchbar man kann nur sein eigenes Recount faken.

Es sei denn jemand weiss wie man es für den deutschen Client umschreibt und das es snyct damit alle leute mit recount die gleichen Werte haben?
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Old 05/22/2008, 10:40   #25
 
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wird übrigens als speicher-veränderung vom warden erkannt, gab bei 2 leuten in unserem raid permaban...

okay, einer wurde auch noch wegen 1000 stunden glider erwischt, aber der andere hatte nix ausser dem script hier am hut ^^
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Old 05/22/2008, 13:56   #26
 
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das verändert doch eig nur die addon anzeige und nich dein speicher o0
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Old 05/22/2008, 20:10   #27
 
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/script Recount:CombatLogEvent(nil,GetTime(),"SPELL_DAMAGE ",UnitGUID("Varith"),UnitName( "Varith"),0x511,UnitGUID("target"),UnitName("T arge t"),0x10a48,27070,"Fireball",0 x04,3375+random(1000),16,0,0,0,1,nil,nil);

funktioniert bei mir nicht...hab ich was falsch gemacht?

doesnt work ... can anyone help?
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Old 05/22/2008, 20:29   #28
 
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Quote:
Originally Posted by ranger_v View Post
wird übrigens als speicher-veränderung vom warden erkannt, gab bei 2 leuten in unserem raid permaban...
Mhh hör bitte auf so nen Scheiß zu verzapfen.
Danke ;DDD
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Old 05/22/2008, 20:47   #29
 
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can anyone help me with a healing macro, tried many things but cant get it to work.

thx

edit:
got it now i think:

/script Recount:CombatLogEvent(nil,GetTime(),"SPELL_HEAL", UnitGUID("player"),UnitName( "player"),0x511,UnitGUID("target"),UnitName("T arge t"),0x10a48,25213,"Greater Heal", 0x10,3975+random(1000),16,0,0,0,1,nil,nil);

only thing i want to change its the target, it sais noone in recount, can i change it to a players name?
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Old 05/23/2008, 00:18   #30
 
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wird der Combatlog für Webstats damit auch beschissen ?
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